XboxEra's Reviews
For $3 US this is one of the better titles for achievement hunters to check out. It’s cheap, decently fun to play, and all of the achievements can be earned in no more than two hours.
ACL Pro Cornhole is overpriced, and a miserable slog to play against the computer. The physics behind your shots never feels consistent, it looks terrible, and even in couch co-op, this is simply one I cannot recommend.
Until they fix the level 14 achievement, don’t buy this one for a quick 1000 achievement score fix, which is what this series is about. Keep an eye on the user reviews and once it’s fixed this is another mind-numbingly boring $10 Aery game. You know what you’re getting, and it isn’t very good, but at least it’s short.
Infinite Guitars has so much potential. It is a shame to see its wonderful music, killer art style, potentially intriguing story, and promising combat system ruined by questionable design choices.
Saga of Sins looks good. Its use of the stained glass window art style is its only redeeming feature, though. The gameplay is atrocious, and the level design is no better. The voice acting and music are passable at this price point, but I can’t recommend this game to anyone in good faith.
In short, this is a solid port. It’s well worth the dime if you’re looking to kill some time. Kingdom Rush is a solid franchise, and those who play it are forever wise.
LUNARK was a game I had never heard of a day before this review, and I loved my time with it. A beautifully realized throwback look is mixed with fun gameplay and an incredible soundtrack. For $20 if the premise sounds interesting to you then you should do yourself a favor and give this one a go.
Rally Adventure is grounded expansion. Those aren’t typically my favorite in the Horizon series, but this one is the exception. I’m still not a huge fan of the chatter from the NPCs but every other part of this expansion is top-notch. If you love the base game, this is more of it in a better-than-ever package.
If you can find a way to break through the difficulty barrier, there's a fantastic brawler on offer here that I definitely think is the template going forward to bring the 2D scrolling beat 'em ups into the 3D world. Where previous efforts like Die Hard Arcade didn't quite stick the landing, SIFU definitely takes home the gold.
I can best summarize my review of Atelier Ryza 3: Alchemist of the End & the Secret Key as such: this is easily Gust’s best Atelier game. Offering a fun and relaxing experience for those that want to craft and battle away, this is the best final chapter Ryza could ask for. And food for thought: it’s nice that the PlayStation 3 era of Japanese RPG is still with us in spirit.
Dredge is an absolute gem. It features a rich, compelling narrative alongside an excellent gameplay and upgrade loop. It doesn’t overstay its welcome and has an excellent narrative. It is a game that you should not miss.
One of the most deeply emotional gaming experiences out there and boasts an art style that works perfectly for a visual novel. As well as serving up a unique game mechanic this is an inexpensive title that could easily go unnoticed in this world of AAA behemoths, but hopefully, it will get the attention that it rightly deserves.
I think it is fair to say that Deliver Us Mars is a frustrating experience and somewhat of a let-down compared to Deliver Us The Moon.
Destiny 2: Lightfall is overall, a great experience. The gameplay additions, the Quality of Life improvements, and the music and sound design are all best in class. The Lightfall campaign is going to be divisive for a long time to come and I think that’s okay. Its storytelling doesn’t live up to the Witch Queen’s standards, but the level design is some of Destiny’s – and Bungie’s – best. I loved the characters we met along the way, the post-campaign content, and Neomuna itself. I love Neomuna, Strand, and the new Root of Nightmares raid, But I think the best part is that I’m having just as much fun as I ever have in Destiny.
Compared to the recent Security Breach and Hello Neighbor, Bendy and the Dark Revival succeeds at being the better game by having proper level design and, for the most part, proper enemy encounters. It’s a shame it falls flat in so many regards because had it not been for the clumsier BioShock-like gameplay and the port being a spot of frustration, Bendy’s latest retreat could’ve been a solid adventure title. Still, the groundwork is present if not a bit misguided and it’s a good canvas as any to ink future entries onto.
After I completed the game, I couldn’t wait to start it over again, and I never thought that with any of the previous action-oriented RE titles. Whether you’re a fan of the original or tend to gravitate towards the non-action-oriented games in the series, I think Resident Evil 4 Remake is well worth your time.
Defend the Rook is a solid roguelike-tower-defense-tactics game. It’s a unique spin on a handful of genres that I like, but it has some control and difficulty issues that hold it back.
With gameplay as fresh now as the day it was originally released this is still a real pleasure to spend time on. I am already looking forward to whatever is coming next from the Rebellion development team.
WWE 2K23 continues the series’ upwards trajectory. It’s a massive package full of different things to do. The roster is enormous, the microtransactions seem egregious in familiar “yearly sports title ways”, and the in-ring action almost nails riding the line between sports sim and scripted tv show. There is a love of the genre on display here and for any major or minor fan of sports entertainment, this year’s entry is worth checking out.
For a full launch, I think there’s plenty of content that’ll keep you entertained. It has a strong driving model with interesting mechanics and plenty of modes to tackle alone, with a pair, or a group of mates. I find KartRider: Drift to be very addicting, seeing as I’ve put well over 50 hours into the game already, I can easily see myself putting more than double over the coming months.