XboxEra's Reviews
Mia and the Dragon Princess is worth a look if you are a fan of this type of game. Impressive acting talent is present although they are in full-on ‘hamming it up’ mode, the fight scenes are well choreographed and there are a few killer lines of dialogue. If the idea of a children’s TV drama mixed with a brutal British gangster film appeals to you, this could be a dream come true.
I beat the game and earned all 1000g in roughly 25 minutes of playtime. For $5 it’s an easy sell for achievement hunters out there, and one of the better playing achieve games I’ve played.
In Ravenlok’s well-paced narrative and gameplay structure, I’m sad to say that I didn’t find the game to be very compelling. For every fun puzzle there was another quest or dull combat sequence that I button mashed out of with ease. Still, I could appreciate the expectations the game places on the player to simply figure things out on their own and having a straightforward, no-nonsense plot. A lost art in gaming (and arguably other mediums) today.
If you can handle some curious design quirks, a few bugs, and don’t mind poking around in the dark looking for clues, The Last Case of Benedict Fox might just be a breath of fresh air.
Redfall is fantastic in most ways. A few baffling design decisions around its co-op implementation and some frustrating technical issues hold it back. It is fun as hell solo, and ridiculously so in co-op. With a little post-launch support it is going to become something special. This may end up being Arkane’s worst-reviewed title ever, but it is going to be their most successful. Alone or with friends Redfall is a game any fan of the genre should play.
With a low play time of 2 hours or less, I would definitely recommend this game if you are at all interested. The story is engaging, even though it ends abruptly. You might feel yourself wanting more, but if you save your progress along the way, you can go back and complete those mini games you might have skipped or try to find the secret scenes. there isn’t much to dislike about this charming installment other than it ends too soon.
STAR WARS Jedi: Survivor continues Respawn’s run as one of the best in the industry. It is an incredible accomplishment, blending top-tier gameplay and narrative in a package few games can match. Performance during my review was rough, but if they can smooth it out then this is a game that no one should miss. For fans of STAR WARS, this is the game we have been waiting for. One that fixes the mistakes of the previous, and soars to heights we could have only dreamed of.
I had a good time with Afterimage. Its levels got more and more interesting as you progressed, the characters you’d run into were well-acted and I liked the interactions Renee had with them. There’s a lot of game to go through with Afterimage, multiple endings in fact. And though I spent most of my time cheesing encounters because I could, and I take issues with the game’s presentation, there’s a strong gameplay loop that I think many players, especially those new to Metroidvania-style games, will enjoy in Aurogon Shanghai’s first venture into 2D action games.
I can't stress enough how close Embers is to something great here. Strayed Lights is just a few design decisions, tweaks and adjustments away from being fantastic
Coffee Talk Episode 2 leans far too deeply into its own world-building to create a game that, unless you’re a super fan of the first game and the fictional version of Seattle that Toge Productions have concocted, you’re going to struggle to find anything more than a chill visual novel to read through and some fantastic lo-fi music to listen to.
Dead Island 2 is fantastic. It knows what it is, and that’s a ton of sneakily smart dumb fun. The FLESH system is horrific and awful and the best. Smashing, chopping, burning, and exploding humans has never been so fun. At $70 some may want to wait as it isn’t the longest campaign. I’m already doing a second playthrough though, and this is a game I’ll be coming back to for a long time.
It's the simplicity of the game that makes it so much fun to play—it's just done so well. The gorgeous visuals, solid score, and strong gameplay system make The Mageseekers: A League of Legends Story so easy to recommend to anyone. This game is way too good to pass up on.
God of Rock is a unique rhythm game experience that offers a lot in the way of gameplay options and content. Online and crossplay are also present alongside a custom notetrack maker for songs that easy to use. And even if I like the idea and the aesthetics, I felt that the game doesn’t really know whether to focus on being a fighter or a rhythm game and I ultimately left the game with middling feelings.
There is no part of this game that warrants it's $40 asking price. It would be a bad deal at a quarter of that cost. Mediocre driving, poor performance, terrible world textures, ridiculous achievements, and a lack of any intriguing content make me question what is a “simulator” about it at all.
Minecraft Legends wasn't a game I was particularly excited about, mostly due to its strategy leanings. However, it's always nice to be surprised, and there's a lot of fun to be had, particularly with friends online. The single player can be as chill as you'd like it to be, but PVP is absolute panic enducing carnage in the best kind of way. Who knows, perhaps it'll breed a whole host of new strategy fans? Either way, learn the ropes in campaign, but grab a few friends and team up in multiplayer to get the best bang for your buck.
Sherlock Holmes The Awakened does what a good remake should, and remakes the entire game. New graphics, gameplay, story elements, dialogue, and more all work to bring together an experience any fan of detective-focused gameplay will love. It has some issues with signposting and movement bugs, but if you love Sherlock Holmes then this is a trip worth taking.
Ghostwire: Tokyo is finally on Xbox, and of course, it’s on Game Pass. It features fast and fluid combat, that takes a little too long to get going. The gorgeous recreation of Japan is hampered by severe performance issues in all but the ugliest graphical mode, but the story is interesting enough to push on through. It might not reach the highs of the studio’s title Hi-Fi Rush, but few games do and Ghostwire: Tokyo is a damned fun game in its own right.
...Meg’s Monster offers a heartwarming tale for those that love watching gruff big guys become sweethearts over an unsuspecting intrusion in their lives. And with strong art direction, pleasant music, and a well-paced story, this game is a no-brainer for story lovers.
Thirty minutes gets you 1000 Gamerscore and a stiff neck from a whiplash of an ending. For the price of a fast food burger you get to see meaningless digital numbers go up, and sometimes that’s all you want out of a night.
This game can easily be avoided without really missing out on anything, especially for fans of the original game for whom the narrative is already flawed. ...disappointingly, I cannot recommend buying it.