Kakuchopurei
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I'd say The Chant is a very solid entry into the survival horror genre, especially for someone like me who isn't really a big fan of the horror genre in all media. The acting is strong, and the crafting elements help to bring a sense of defencelessness to Jess. The story kept me enthralled, and The Gloom did its job of keeping me on my toes and giving me that horror game experience. The Chant may not look as good as it perhaps should on current gen, but the griminess of the island acted as an eerie backdrop to what first seemed like paradise.
As far as game license cash grabs go, RWBY: Arrowfell could have been worse. At the very least, there's a serviceable action platformer game here with loads of potential, but it's squandered by boring-level design and all-around simplicity.
Sonic Frontiers is going to be a good first-time experience for many gamers who have never played a Sonic game, and the story/narrative is standalone enough that you don’t need to have played any other Sonic game before playing Sonic Frontiers.
God of War Ragnarok is not only a fitting end to a saga that had no right to be this enthralling and engaging, but it does more than enough to justify players to buy this off the shelf. And perhaps even get a new PlayStation console to see it in its 60fps high-res majesty.
Star Ocean: The Divine Force isn't a bad game at all. I enjoyed my time with it thanks mostly due to the D.U.M.A. mechanic. The experience of playing this game makes me reminiscent of my memories of playing PS2-era JRPGs. A lot of them weren't polished or even that great, but I still had fun playing them.
I just feel that the quality levels of the third game aren’t as top-tier when compared to parts 1 and 2. On its own merit, however, Bayonetta 3 is still a shining star in the pale moonlight.
Gotham Knights don't offer anything new or interesting in terms of actual gameplay; most of the game's mechanics have been done better elsewhere. The only saving grace of the game is that it features members of the Bat-family as playable characters in an action game, which is something that's extremely rare and should be done more often. The combat can also be sort of fun if the game wasn't so grindy and if it runs more smoothly.
Signalis is worth playing for fans of horror and sci-fi, especially for its visuals, aesthetics and overall atmosphere. That's not even mentioning the music and how much effort the developer put into the artistic side of the game. However, the game lacks a lot of accessibility features that make the experience more frustrating and annoying than it should be.
[T]he Mario + Rabbids sequel is anything but soulless, though its appeal may depend on your tolerance of the turn-based strategy genre's ever-dreary pacing and Rabbid slapstick in general.
Scorn is certainly not for the squeamish or those not familiar with body horror, I can tell you that. However, if you're into Cronenberg and body horror, you'll love Scorn. Scorn is best experienced with no prior knowledge or tips because that's how a game like Scorn is meant to be experienced.
LEGO Bricktales is still a fun time to be had. Whether it's the soft-but-distinct "click" sound you hear when you're piecing LEGO bricks together, or you spend way too much time with a puzzle you solved hours ago because you want to stack it up with more vertical bricks, you'll have a ball with this relaxing building simulator.
FIFA 23 is a fitting yet welcome end to the series. It has been a wild ride with equal parts of ups and downs. Despite all the criticism levied against them, we cannot avoid the fact that the FIFA series has played a pivotal role in not just bringing sports games to a new level, but also the growth of esports in general. But we won't sugarcoat all the downsides over the years with goodwill and fond memories.
Valkyrie Elysium may not look like much, but underneath its modest budget lies a really fun and "chillax" action game you can grind and have fun with. The Einherjar summoning system and elemental exploitation system, coupled with chain attacks and your Spider-Man-like Soul Chain grapple all gel together for one entertaining action-packed experience.
Despite how pretty it animates and how unique it looks, [Moonscars] punishing gameplay isn't for everyone.
If you're in the camp for short-term but challenging "devil may care" fun, dig in!
If you're hankering for a new SRPG to play, The DioField Chronicle barely scratches that itch but there are worse ways to spend your time.
Soulstice has a lot of, well, spirit to make it more than above-average hack and slash 2000-era fare. "A" for effort, at the very least.
From the niche concept alone you can tell this music rhythm FPS mash-up is more than just a monetary opportunity; it's a passion project for the developers and seeing it all together. I can't help but say they have done a fantastic job at creating a solid game.
As far as combat flow and challenges go, Steelrising is decent and is a good first attempt from Spiders in mixing it up in the genre they're synonymous with.
My verdict is this; if you've ever played the original The Last Of Us and The Last Of Us Part II, there's not much of a reason to immediately grab The Last Of Us Part I. Naughty Dog should have put more effort and resources into updating the gameplay mechanics to be more similar to The Last Of Us Part II. Improved visuals alone don't really justify the full price tag of RM299 if the rest of the experience is mostly the same. That being said, The Last Of Us Part I is definitely perfect for those who's never played the original game.