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Ghost of Yōtei is technically and content-wise the more expansive successor — Atsu is a compelling new protagonist, the multi-weapon combat system adds genuine tactical depth, and Hokkaido is one of the most breathtaking open worlds Sucker Punch has ever created.
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Battlefield 6 is the comeback veterans have been waiting for since Battlefield 4 — the return to the four-class system, outstanding gunplay, a phenomenal soundscape and the new Escalation mode prove that DICE learned from 2042's mistakes.
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EA Sports FC 26 is a solid football game that pursues an interesting new approach with its dual gameplay modes — the ability to switch between fast arcade competition and genuine simulation is well executed and should appeal to different types of players.
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Silent Hill f is a bold cultural reinvention that proves Konami still knows how to tell deeply unsettling stories — you just have to be willing to follow them down unfamiliar paths.
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Dying Light: The Beast is not just a redemption — it's confirmation that there's still plenty left to say about the zombie apocalypse, with Kyle Crane's return delivering one of the most emotionally grounded entries in the series.
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Metal Gear Solid Delta: Snake Eater is a triumph against all expectations — Konami stood under enormous pressure and delivered, proving that a beloved masterpiece can be remade with respect, even without its original creator.
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Borderlands 4 is the best gunplay the series has ever delivered — Gearbox has recaptured what made Borderlands great, with expanded movement options, a reworked weapon system and co-op that is as addictive as ever. The loot shooter king is back and reigning again.
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Cronos: The New Dawn is Bloober Team's most ambitious project yet — the Temporal Combat System adds genuine tactical depth, the time-travel premise is fascinating, and Elena Vasquez is a compelling protagonist, even if the steep learning curve and overcomplicated story occasionally get in the way.
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Metal Eden surprised me — after eight years, Reikon Games delivers a technically accomplished shooter with a Core-Ripping system that develops genuine identity, even if the short campaign and uneven difficulty curve hold it back from its full potential.
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Triangle Strategy is Team Asano's finest work yet — a politically complex story without simple good-and-evil conflicts, a tactical combat system with genuine environmental depth, and the Scales of Conviction decision mechanic make this one of the best strategy RPGs in years.
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Mafia: The Old Country delivers one of the atmospherically densest and visually most impressive experiences of 2025 — the Sicilian setting is masterfully executed, and the cinematic storytelling works as an interactive gangster film.
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The Coalition has delivered a solid modernisation of the 2006 classic — not a simple remaster but a thoughtful reimagining that adapts the original for today's standards without losing its character, and PlayStation owners finally get to experience what Xbox players have known for nearly two decades.
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Donkey Kong Bananza is the system seller the Switch 2 needed — the combination of destructible voxel worlds, classic platforming and Nintendo's inimitable charm produces one of the best games of the year, and the team behind Super Mario Odyssey has proven they can bring gorillas to life just as brilliantly as plumbers.
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Death Stranding 2 is not a perfect game, but it is an important one — in an era when most AAA titles follow proven formulas, Kojima still dares to attempt completely mad experiments, and those willing to commit will find an experience that lingers long after the credits roll.
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MindsEye is a colossal disappointment — it promises a modern action experience from the GTA mastermind but delivers a technically broken, content-empty and gameplay-dated product that Benzies' reputation cannot save.
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Mario Kart World is an excellent racing game that excels in many areas — the handling is as good as ever, the tracks are varied and lovingly crafted, the Knockout Tour mode is a fantastic addition, and the graphics are impressive. The open world feels more like a gimmick than a true innovation, but the foundation is solid.
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The Elder Scrolls IV: Oblivion Remastered is far more than a nostalgic look back — it is the definitive version of a timeless classic that still captivates after almost two decades, with technical improvements that breathe new life into the game without destroying its original charm.
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The Precinct is an ambitious project that mostly succeeds in its 80s cop fantasy — an impressive sandbox driven by a dynamic crime system, with thrilling car chases and an atmosphere that delivers for fans of the genre.
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Clair Obscur: Expedition 33 is extraordinary — the combat system alone would be reason enough, proving that turn-based combat is not outdated but was simply waiting for innovation. Sandfall Interactive has created something that reaches heights few games ever achieve.
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Lost Records: Bloom & Rage is DON'T NOD's most emotionally powerful work yet — Swann is a fantastically written protagonist, the authentic 90s atmosphere never tips into kitsch, and the camera mechanic adds a genuinely creative dimension to the narrative adventure formula.
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