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Considering what Witch Beam did with games like Tempopo, Assault Android Cactus, and Unpacking, I’m starting to wonder if the team can’t miss.
The complex combat system and menus are off-putting, the visual "upgrades" are lacking, and yet I still found myself coming back to see what's next. Saga Frontier 2 Remastered is a tough recommendation for those unfamiliar with the series, but its concept and storytelling method have undeniable appeal. If you can push through its flaws and steep learning curve, and perhaps partake in a little external reading, there's a solid game beneath its flaws.
I absolutely recommend Clair Obscur: Expedition 33 and think it’s a gorgeous game, even if it has a few quirks.
Surprise! Strange Scaffold did it again with the team’s latest game, Creepy Redneck Dinosaur Mansion 3. It's great.
A fun and unforgettable visual novel/SRPG that's an amalgamation of different genres, yet somehow works to form a sprawling narrative of epic proportions.
Rift of the NecroDancer features some interesting ideas and a great story mode, which shows how well the concepts from Crypt of the NecroDancer work in a new genre.
While Lunar Remastered Collection can sometimes feel a little barebones in its features and improvements, simply having these two JRPG classics available again is reason enough for its existence.
Bleach Rebirth of Souls is fun once you get over the jargon-y names of its mechanics and some nuisance elements.
I adore the Tiny Garden aesthetics, and it’s such a charming, cozy little sandbox of a game.
The puzzles within Blue Prince are some of the best ever crafted, but the random elements may leave some players frustrated.
Promise Mascot Agency may be off-putting to some. But if you are seeking a cozy life sim with a vaguely threatening aura, you’ll be able to find a home in Kaso-Michi.
South of Midnight is an action adventure game that struggles because of its largely linear fashion. The combat is fine, but nothing spectacular. The real charm of this game comes from the characters, writing, unique art style, and cinematic nature. While a solid experience regardless, I would’ve preferred this simply as an animated stop motion film.
Keep Driving is about that brief moment of time when you get that freedom to pick up and go. Safety net? You have family. Obligations? You’re young and unencumbered. Opportunities? They’re absolutely everywhere. Each run can and will feel different, as there are so many options and multiple endings.
Urban Jungle is interesting and happens to be one of the better organizational games like Unpacking that I’ve played.
It won’t be the most challenging game you’ll play, but Disney Villains Cursed Cafe will delight fans of the stories and baddies in it.
Battlefield Waltz is an otome game with a strong protagonist, fascinating love interests, great art, and an opportunity to get to know supporting characters.
While not without its flaws, Gal Guardians: Servants of the Dark provides a high-quality Metroidvania experience with a ton of charm.
While the weight of its combat isn't matched by its story, The First Berserker: Khazan offers plenty of challenging thrills for fans of Soulslike games.
Warriors: Abyss offers up some satisfying hack-and-slash entertainment, but it falls short of its true potential.
I enjoy Knights in Tight Spaces, but also feel like the game could use a few balancing patches and updates before it hits that roguelike sweet spot.