Siliconera
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Rune Factory 4 is my favorite entry in the series, and Rune Factory: Guardians of Azuma feels close to being its equal in some ways.
Fantasy Life i: The Girl Who Steals Time is amazing. Yes, so much to it, and it is easy to prioritize the elements you like best.
TMNT: Tactically Takedown is a delightfully challenging game, once you get settled and accustomed to the pace.
Monster Train 2 feels as satisfying as its predecessor, with this new game building on everything good from the original and adding more strategic options
The Onimusha 2: Samurai’s Destiny remaster is a valuable one, especially with Way of the Sword on the horizon.
Sunderfolk works quite well and I’d recommend a it for a series of game nights. Just make sure you bring a full party.
Capcom Fighting Collection 2 is great for many reasons, ranging from its preservation efforts for games like Power Stone and reminding us the Rival Schools series existed.
There are times when I wish the Labyrinth of the Demon King gameplay might be a little more responsive or certain elements a little less fiddly, but the aesthetic and graphics are always on-point.
While there may be some unfulfilling moments in 7’scarlet, depending on the route, as a whole it’s an enjoyable otome game.
DOOM: The Dark Ages feels packed with situations that test a player and challenge them to use every element in their arsenal.
Even if Oblivion isn’t your favorite The Elder Scrolls games, Oblivion Remastered is a triumph and sets a high bar for what to expect from a game remaster.
I had absolutely no idea I’d enjoy StarVaders as much as I would, and it definitely adds something to the ever-growing roguelike genre.
While I’m a fan of Fubuki: Zero in on Holoearth, the length and use of Hololive and Holoearth lore with no explanation could be off-putting.
Sometimes I feel like if All in Abyss: Judge the Fake ended after the third chapter, I’d like the game a lot more.
Fatal Fury: City of the Wolves has visuals and characters that draw in your attention and plenty of systems in play to make every fight feel interesting moment-to-moment.
Considering what Witch Beam did with games like Tempopo, Assault Android Cactus, and Unpacking, I’m starting to wonder if the team can’t miss.
The complex combat system and menus are off-putting, the visual "upgrades" are lacking, and yet I still found myself coming back to see what's next. Saga Frontier 2 Remastered is a tough recommendation for those unfamiliar with the series, but its concept and storytelling method have undeniable appeal. If you can push through its flaws and steep learning curve, and perhaps partake in a little external reading, there's a solid game beneath its flaws.
I absolutely recommend Clair Obscur: Expedition 33 and think it’s a gorgeous game, even if it has a few quirks.
Surprise! Strange Scaffold did it again with the team’s latest game, Creepy Redneck Dinosaur Mansion 3. It's great.
A fun and unforgettable visual novel/SRPG that's an amalgamation of different genres, yet somehow works to form a sprawling narrative of epic proportions.