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94 games reviewed
73.9 average score
80 median score
35.1% of games recommended
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Jun 10, 2021

Indie games generally hang their hats on one great idea. Is it a compelling, original narrative? Or an aesthetic that you haven’t seen anywhere else? How about a unique game mechanic around which the rest of the game builds? Any of these can work. Just one of these can lift a small-team title above the indie pack. Chicory: A Colorful Tale has all three.

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Jun 10, 2021

Not every game needs to be remade. That’s fine! Some games are fine as-is. Especially if the ensuing revisitation doesn’t do all that much new. Wonder Boy: Asha in Monster World feels like a project that happened because Wonder Boy III: The Dragon’s Trap inspired not one, but two good games in the 2010s. So now Asha is back and, while the game is fine, it doesn’t have the same level of improvements and investment.

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9 / 10.0 - Sumire
Jun 9, 2021

You can tell when some forms of media are going to hit you hard. The moment I began playing Sumire on the Switch, I suspected it would have the potential to devastate me. And I mean, I was partially right. It’s a beautiful, heartfelt, and haunting game, one where every moment can count, and it can leave you feeling about how much people’s actions can matter.

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Jun 7, 2021

While I loved every second of replaying Mass Effect for the fourth and definitely not final time, I have that history and nostalgia keeping me through the outdated gameplay. I would recommend anyone jump into this series if they love BioWare RPGs, but I’d have a string of caveats. A lot has not aged well, especially from the first game, even though the first game arguably has the best story of all three. The Mass Effect Legendary Edition is an absolutely incredible walk down memory lane, but that’s really all it is.

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4 / 10.0 - Rise Eterna
May 19, 2021

Makee definitely knew what it wanted Rise Eterna to be. I applaud some of its ideas, like how the developer tried to implement a crafting system and skill tree. But on the whole, it doesn’t offer the same balanced challenges as its contemporaries.

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When one of the original selling points of a game was “featuring Dante from the Devil May Cry series” back in the day, being capable and readily available might be enough. After all, it is still telling a haunting story, making you think both in and out of battle. SMT III Nocturne HD Remaster does what Atlus JRPGs do best, and that’s captivate an audience.

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9 / 10.0 - R-Type Final 2
May 10, 2021

R-Type Final 2 is a satisfying shmup with many challenging, carefully crafted stages. Having so many different ships gives it a ton of replay value, and also gives you many strategic options for how you tackle a given area. I wish it had a more striking, clear visual style so I could appreciate the designs and stages more (and die less to dopey things).

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May 6, 2021

With how long we all waited, a new Pokemon Snap game long felt like a long-shot. But even more unlikely? Living up to what we wanted the game to be. New Pokemon Snap isn’t perfect, but it’s smartly-built and worth the time it asks of you.

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May 5, 2021

Walking away from Resident Evil Village leaves me with mixed feelings. It wasn’t a game that I immediately disliked, and I can’t say that I didn’t have a lot of fun playing it. But a second playthrough made me more aware of pacing issues, and on harder difficulties the general spike that otherwise feels somewhat artificial.

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8 / 10.0 - Outriders
Apr 24, 2021

Even with these problems, I had an absolute blast in Enoch, and I still am. The game doesn’t end when the credits roll, and there’s still so much left I can do. Not to mention, I could always re-roll another class.

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