INVEN's Reviews
The official sequel to Darkest Dungeon seemd chose to abandon the management system and offer more rogue-lite fun instead based on the theme of carriage travel. While the concept proved itself with much deeper combat mechanic, but it barely feels like a fresh gameplay.
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The title has implemented the high replay value shown in various strategic games based on fantasy worldview. Numerous customizing elements are supporting the diversity in both combat and city management. Whether you are a fan of 4X games or not, you'll eventually find yourself spending quite a time on this game.
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A title that feels incomplete in every perspective. At least the Vampire hunting was a good experience, but only the boredom and stupid AI are the ones that fill the hollow open-world. On top of that, a lot of bugs and insufficient optimizations are making the experience even worse.
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An anthology of Nordic myths that is easy for anyone to understand, but while the gruesome production increases immersion, the volume of the stories feels somewhat short, and the monotonous boss battles and quiz composition lack the fun of conquest
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From classic JRPG-style turn based action to the latest cartoon graphics, even the cross-platform. Honkai: Star Rail truly is a dream come true for the fans of the genre. Attractive characters are backing up the well-developed combat system which encourages deep-dive exploration. However, if you are not the fan of anime culture, the story maybe a bit hard to understand because of the excessive proper nouns and concepts.
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A huge improvement over its predecessor, also with new gameplay mechanics. While the story of young Jedi and adventure through vast, open fields both deliver captivating moments, slight frame drops here and there on the PS5 version may detract the overall experience.
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Coffee Talk episode2 successfully inherited the advantages of the original while expanding the story even further. Instead of radical changes in system, the game tries to introduce new mechanics, characters and concept in more subtle, natural ways.
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The Minecraft franchise continues to expand its world, offering a unique blend of action and strategy gameplay. While efforts have been made to make the genre more accessible, the repetitive and simplistic level designs can cause players to lose interest pretty quickly.
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Aloy's new journey after a year from the release is as enjoyable as the main one. While the newly added weapon provides more fresh, powerful gameplay, It is somewhat disappointing that the new area doesn't offer much difference from the mainland in visual wise.
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An intense gameplay from fast phased souls-like combat, as well as visuals and scores that complete the dark fantasy worldview, are definitely a satisfactory. However, some of the elements such as insufficient accessibility functions and unclear map composition are still preventing players to immerse themselves.
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While many games that are released after a long period of anticipation can be met with doubt, Dead Island 2 defies this trend with maintaining its franchise identity and core game design. However, certain aspect that are not user-friendly and the exhaustion from combat may prevent players from continuous gameplay.
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Dredge is a fine combination of fishing and adventure, gives you peaceful mind and thrill of an adventure at the same time. It shows a number of aspects to avoid repetitive gameplay that fishing games normally have. Also, it is a must-try game for the fans of Lovecraft.
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Biohazard RE:4 quickly put to rest any remaining concerns of remaking from its previous work. It is safe to say the game struck the perfect balance of action and horror, and deserves to be called as a RE: TPS Masterpiece. It is not sure that the game will recreate the glory of the original in the end of the year, but the fact that the game is one of the best titles in this year remains unchanged.
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The positive influence of games related to protecting endangered animals. While the concept of games that restore the natural environment is impressive, the weak interactions, repetitive and short volume make it difficult to immerse and enjoy.
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The finale of the Atelier Ryza Series. With the rejoin of the original scenario writer, both story and the system side of the game have been positively improved. In particular, the Seamless Field gives you a great taste of exploration, while the real-time turn-based action combat adds excitement to the progress.
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As its adaptation for Switch, the game presents variety of settings as well as the rhythm action well-fitted for joy-con environment. While the game is about a story of cute characters, the absence of tutorial and frequently changing note lane would be very challenging for beginners than it looks.
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It turns out, light was not the only thing that has fallen in this new expansion. With disappointing story, the campaigns even feel like they were created for the fun of developers, rather than players. While these letdowns still interfere with overall immersion of the game, at least the new ability and revamped system are holding the expansion precariously.
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Adding to the shooting element reminds the 'Enter the Gungeon', Patch Quest showcases a different, fresh action adventure each time you capture new monsters. While the game doe not support system guide and lack in rogue-lite elements, its quality as a top-down shooter is quite sturdy.
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The developers of Octopath Traveler 2 have chosen to keep the elements of their previous game that emphasized the player's journey rather than individual stories. In addition, they have strengthened the gameplay mechanics to deepen each travel. Although there is still a lack of interaction in the storyline, the RPG's core theme of travel has been further strengthened.
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Almost every aspect has improved from Team Ninja's previous work. The fantasy-infused story based on the Three Kingdoms complements core gameplay almost perfectly. On top of that, Its combat system has a distinct charm that entices players to turn their consoles back on immediately after turning them off.
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