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If you're a fan of gory, pixelated, 2D shooters with a whole heaping of voice acting laced with swearing, then Not a Hero is easily recommendable.
It's a good game, just not quite the masterpiece it would have felt like even a few short years ago.
I like Turok; but I like it as an N64 game where I can make excuses for its shortcomings based on its platform—in a vacuum where I can't compare it to other, truly great shooters.
I had a lot of fun playing the game, but there was always a dark cloud looming over my experience.
Bombshell is an overpriced buggy mess of a game, don't shell out money for this bomb.
Overall, Rodea the Sky Soldier is an interesting game and worth owning for anyone with a Wii or WiiU.
By remaining focused and paring down the extra content, Assassin's Creed Chronicles: India is a stealth game through and through.
Gemini had so much potential that is squandered by poor execution.
Oxenfree takes the best parts of supernatural 1980's teenage horror films and combines it with believable characters, beautiful set pieces, and a haunting VHS synth-pop soundtrack to create a masterpiece.
It's certainly not a bad game by any means, it just doesn't do enough with the Mario and Luigi RPG or Paper Mario brands to really stand out.
Deserts of Kharak boasts an unprecedented beauty in its setting and world design, and its hand drawn-style cutscenes only add to that.
The Legend of Heroes: Trails of Cold Steel had my attention and lost it.
Resident Evil 0 HD Remaster proves that no matter how much you dress up an over decade-old corpse, it doesn't keep it from stinking.
I cannot help but smile every time I think about Dragon's Dogma.
For fans of Xenoblade, this is what we've waited for.
Tharsis is an enjoyable game to start, but the frustrations and random nature of the game quickly eliminate the fun.
While Rubble Without A Case is still a good time, it lacks the variety and excellent pacing of King's Quest's first chapter.
Among the Sleep is a fun way to kill a couple of hours.
Amplitude could have been something special again; instead, it ended up falling flat.
Sword Art Online: Lost Song has plenty of great ideas, but it definitely doesn't do enough to make them work in a 20-hour game.