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A pixelated Diablo-like with a beautiful presentation and an unfortunate lack of content, Moon Hunters is hard to recommend to anyone other than people with three friends locally.
The future of Awesomenauts is fairly secure, so players shouldn't really have any qualms investing in it.
There’s pretty much no reason to buy In Space We Brawl
Stardew Valley has been the most rich and heartwarming experience I've had in a game in years.
Devil Daggers knows exactly what it is and owns it.
In Too Deep is yet another solid addition to Telltale's growing portfolio.
Hitman Go is a unique take on the long-running Hitman franchise, breaking down the series to its core mechanics and delivering an enjoyable adventure.
There's no pot of gold at the end of this Rainbow…Moon.
Highly recommended for fans of classic Point and Click Adventures.
Republique still remains as one of the more challenging and fun stealth games to release in a long while.
Grim Dawn is one of the easiest ARPGs to recommend in recent years.
It's still a halfway entertaining game and one of the better uses of the license.
Heavy Rain is definitely not for everyone.
The reason you'll purchase this game is because it's still a classic, even with its flaws.
Ultimate Edition doesn’t represent a drastic change from the Xbox 360 original.
It's the most innovative shooter I've played in years.
Far Cry Primal is a fantastic standalone title that also has enough historical research meat to keep history nerds happy.
What we have here is a charming little action game with a lot of detail—not every detail matters, but there's solid effort put into making the machine work.
Fortified is a decent first attempt at a wave-based, "tower defence" shooter from a studio that has, until now, made only mobile games.
The ridiculousness of plants facing off against zombies but the serious controls and competitiveness of any triple AAA shooter,