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Blood and Wine is an expansion to raise a glass to.
I had a blast with this game, and it might challenge for my favourite in the series. It’s crazy, it’s fun, it’s satisfying, and it’s badass.
Dungeons 2 isn't all that original, but its classic Dungeon Keepers roots makes for an enjoyable RTS game.
Much like Vermintide itself, it may not be groundbreaking in any one way, but it's reliably and consistently fun, and still beautifully immersive in that Warhammer sort of way.
If you're a dedicated fan of all things One Piece, including its previous videogame incarnations, this game will likely satisfy your itch.
Mirror's Edge Catalyst is a fun yet uninspired sequel to one of EA's most inspired titles, and a title that has no clear idea what it wants to be.
If you liked Rebirth, you'd be doing yourself a major disservice by not treating yourself to Afterbirth.
Koihime Enbu is a solid, old school fighter with a strong foundation that taps into the nostalgia of a bygone era.
Collider 2 really isn’t content with provided any surprises—it knows what it is, and for the most part, it does that job well.
The Magic Circle is a delightful puzzler brimming with creativity.
Dead Island: Definitive Collection is a symbol of the franchise’s great ideas, hampered by what is merely an okay execution.
Postal Redux is a mediocre letdown for series fans, with nothing to say and very little incentive to play it.
If the basic premise of letting loose giant, hulking murder-mechs and terror-tanks on city districts literally full of destructibles and enemies is cool, then the execution is absolutely magnificent.
Mutants in Manhattan does just enough fan service to make TMNT fans almost forget how mediocre this game is.
Shadow of the Beast has impressive production values and combat mechanics that improve over the original, but weak platforming and poor design decisions greatly hamper the experience.
FATED: The Silent Oath is a two-hour long snooze-fest that serves as the first part of an episodic game that consists of mostly walking, and talking, neither of which are entertaining.
Homefront: The Revolution is barely optimized enough, designed well enough, QA tested enough or balanced well-enough from a gameplay perspective to even be declared finished.
For those intimidated by the complexity of RTS games, 8-Bit Armies is a great place to start.
Far Harbor bears so many of the same problems of Fallout 4 base game that more often than not, I was having a bad time.
A decent hero-based shooter that is light on content and heavy on grinding for cosmetics, unless of course you'd like to buy some micro-transactions.