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YouTuber’s Life 2 is quite evidently a step up from the previous game, most notably with the glossy open world map and unique characters. Unfortunately, the drawbacks in the form of poor tutorials and questionable mechanics such as the energy system left me trying to grapple with the controls and understand the game more than anything else. These issues completely sapped my motivation to keep playing, and there’s no telling whether it will improve by increasing the subscriber count even more. Oh well, at least I got to hang out with Jeff Goldblum.
There’s no denying that multiplayer is by far the biggest selling point for Call of Duty and the mode that makes Activision the most money through both sales and microtransactions - heck, Black Ops 4 launched without any single player offering whatsoever - but this showing is poor from Vanguard. It’s fun enough at surface level, but it fails to provide a captivating narrative or any stand-out moments that could attempt to elevate it as one of the greats. It’s also shockingly short with zero replay value, which means the Vanguard campaign only helps to stagnate the Call of Duty franchise. With that in mind, if we are to get Call of Duty Vanguard 2 a few years down the line, this has laid a solid foundation to build upon.
Battlefield 2042 is a game with some seriously lofty ambitions, because destruction and warfare on a scale we've never seen before is always going to grab the headlines. Unfortunately, more effort has gone into those jaw-dropping moments, like seeing huge buildings topple to the ground, than it has into making the game fun and balanced. There's a solid foundation here, but this entry needed a lot longer in the oven to iron out the main modes and provide some more variety into Hazard Zone, because the result is a real low point in the franchise.
Mario vs Donkey Kong is a charming puzzler that’s great in short bursts, but the repetitive formula, short length, and occasionally frustrating controls leave it paling in comparison to other top-tier Mario outings on Switch.
Airhead has redeeming qualities, including stunning art direction, an amazing soundscape, and a steady drip-feed of upgrades that serve to keep the gameplay loop fresh. Metroidvania fans who have the patience to stick out the frustrating gameplay will find themselves an incredible world to explore, and one that’s filled with an interesting story, concept, and secrets. However, the core gameplay loop quickly spirals from being an interesting gimmick to an infuriating irritation, and it’s not one that I can see most casual players enjoying all that much.
Granblue Fantasy: Relink was unfortunately a rather disappointing experience for me, which is a shame to say considering how excited I was for it all those years. It does offer excellent combat that achieves genuine variation between its vast cast of characters, and many spectacle-filled boss fights - but remains largely unengaging due to a bland narrative that barriers off much of its character development behind tedious text segments. There is likely to be plenty of life found within its extensive post-game segments, as players can team up to take down countless missions across numerous forms, but that grind might not be for everyone in the long run, especially if you're playing solo.
There are lots of design choices I didn’t mesh with in Frontiers of Pandora. I love the world, but barriers blocked me from fully immersing myself in it, and it’s littered with activities and outposts plucked straight out of the 2010s and planted in Pandora’s soil.
Modern Warfare 3 is disappointingly mediocre. However, as any CoD fan will tell you, the legacy of MW3 will be determined over the course of its multiplayer lifecycle, and how Sledgehammer chooses to respond to community feedback.
Song of Nunu will certainly be a fun and cosy adventure for players looking to get started with League of Legends, veterans of the series excited to see the story expanded, or a younger audience looking to experience a family-friendly platformer.
From the moment you fire up Robocop: Rogue City and see his cruiser’s bumper scrape up the ramp, it is clear who the game is for - if you’re a fan of the 1980s classic you’re in for a treat. Otherwise, the poor performance and uninspired gameplay make it hard to recommend the game to someone who isn’t already a fan of OCP's finest. One thing you can’t take away from Teyon is they have delivered a true-to-the-film Robocop experience, but whether you'd buy that for a dollar is up to you.
Detective Pikachu Returns is a charming sequel that relies on its beloved IP to get by, delivering a story that's more engaging than most Pokemon adventures but falling flat with uninspired gameplay and dated visuals. If you’re looking for a game to truly test your mystery-solving skills, you might want to take your detective hat elsewhere. Come for the cute Pokemon chats, instead.
Time will tell if Starbreeze can build upon the baseline it has built. As it stands, PAYDAY 3 is worth dipping your toes into for the curious, but almost certainly worth waiting a while longer to see if it reaches its full potential.
NBA 2K24 showcases a franchise in need of going back to the fundamentals. Its clumsy implementation of VC is nothing new, but it's now actively hampering the rest of the game - especially given the disappointment of MyCareer. And yet, on the court, NBA 2K24 remains the finest basketball sim I've played in years - it just needs to find its form again.
Exoprimal isn't something anyone really expected, but landing on Bikitoa Island with no expectations may have made the game more enjoyable - at least in the earliest hours. Sadly, it doesn't tend to evolve past that, with its explosive opening volley followed by repetition that, while still fun, feels unfinished. While I'm hopeful more game modes are on the way, what's here right now that's enough bite to convince you to stick around for long.
Crash Team Rumble is fun in short bursts, and if you and your friends are looking for a new multiplayer title to check out, it’ll definitely keep you entertained for a few nights. Much of its longevity will be decided by its support, however, and while what’s here is fun at launch, it’s hard not to feel like it’s a little barebones.
Nothing in Minecraft Legends is entirely unique, and its most memorable aspects are its commitment to the series’ art direction and its PvP matches. Between the two, there’s a formulaic campaign that feels like a fun social space in co-op but lacking in variety and direction when played solo. It’s Minecraft, but not as you know it - for better and worse.
Despite reservations about the levels and combat in particular, there’s still a lot of fun to be had here. The platforming feels great and every frame of the game is gorgeous to look at. We just hope the next adventure takes a bigger leap in the gameplay department.
Every system in Season seems to just be encapsulated by highs and lows. There will be something I'm really enjoying like the act of cycling, but then simultaneously an annoyance or disruption will creep in and spoil it. That is not to say there is nothing to enjoy within Season - quite the contrary, with the form of a great game clearly here. Aspects like the haptic feedback and active preservation excel within the game, but there is far too much clasping on the brakes to get the rhythm going, even in such a short game.
It offers a decent amount of challenge and flexibility to find a playstyle that best suits you. But for casual players, who may have only dipped their toes in the genre, it may prove challenging to keep your attention for extended periods of time.
Despite its flaws, Floodland still manages to be a captivating adventure with a gorgeous visual style, wonderful score, and mechanics that just need a little bit of fine-tuning to become more accessible.