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Combat is fun, but it is in the shadow of the story, so if you are looking for Digimon fighting action, this is not the title in the series you should be grabbing, but I personally love the making choices that impact the storyline. The characters are great to interact with, and while there are clearly some standout characters players will dislike, as the story progresses, players will easily get hooked on all how they develop.
I was excited about getting to play this title as it is my first time playing a Sword and Fairy game, and my excitement was justified. I have loved this game from start to finish – it’s my kind of game. The depth of lore, the engaging story, and the fun combat are all captivating. Everyone who loves JRPGs, or just RPGs in general, will enjoy this game.
Live A Live for Nintendo Switch is a testimony of game design that can withstand the test of time. Even though it may have taken 28 years to make the leap overseas in an official capacity, the game feels brand new and with so much to experience and the hidden gems that connects the dots to find, you will be won over time and time again.
While the environments do give off a retro eeriness to them, the sound design and general graphics are dated with awkward polygons and jarring instrumentals. The run animation in itself is comical not a feeling wanted from a survival horror title but here we are. The inspiration is clear but an over-reliance on nostalgic gameplay such as a fixed camera and tank controls doesn’t necessarily add to the fun factor. While the throwbacks to classic horror games start strong, it isn’t strong enough to survive among more modern mechanics. SENSEs: Midnight shows promise in theory, but in practice, it doesn’t stand up to its spiritual predecessors.
Anyone chasing that game of TAG with a twist, Bail or Jail is for you. It’s a fun and quick game where there are countless areas of opportunity within the character’s abilities, and you can get pretty tricky using the natural cover offered by the buildings. It has that spooky vibe to the game but is not enough to scare anyone into submission.
Trials of the Dragon King gave a great boost in difficulty that will challenge the end game players, but as a whole, it felt empty and seeing how the DLC can not be bought separately, it did feel like a bit of a letdown for the story driver players as they would’ve bought the season pass to find that the new content is locked behind a massive grind before they can even start it. I personally don’t mind a grind in games but the lack of new bosses and areas is a big letdown in my opinion, but hey, at least we got a summoner job, so there has been some hope from this for all players to enjoy.
This is a game I didn’t know I needed to play until I did. I have even watched a few streamers play it, just to see if they were as entranced as I was. Please don’t discredit the story. It is quite tragic, but it’s wholesome once you start to uncover the truth. It’s a lot more in-depth than I initially thought it would be and definitely worth the playthrough. Everyone should play this, and even though personally it will not be my pick for game of the year, there are so many other aspects of the game that are award-worthy, and they are well earned.
Arcadegeddon was a really fun and enjoyable experience, solo or with friends, or even matching up with random other players and making new friends. A nice variety of weapons and biomes, with a great and upbeat soundtrack, really makes the game feel alive. With a few occasional crashes, I still had a blast playing the game and will definitely be playing more. I strongly recommend this game for a great co-op experience with friends.
In the past, Capcom has tried to bring their lesser-known titles to modern consoles but with little success. This latest attempt which was announced alongside the reveal of ‘Street Fighter 6’, has been its best yet. Hopefully, if this compilation sells well, it’ll encourage them to think of some possible sequels or even make a second compilation with all their 3D fighters. Until then, there is so much to enjoy and appreciate in Capcom Fighting Collection.
Outriders: Worldslayer is great for the end game as the rewards are worth the grind, though the story is short and to the point with no side quests at all to confuse the end goal. Still having some bugs and issues that were there at the launch of the core game is still a slight disappointment as they have had plenty of time to iron these niggling issues out already since the first time around these issues outright made me stop playing it and was the reason a monitor was destroyed by a coworker. I do hope they are still working towards fixing the issues that have plagued the game. The price tag of the DLC is a bit high in my personal opinion, I would’ve expected the amount of content given for half the price asked for.
For such an indie endeavour, Anshar Studios have created a cracker of an RPG adventure. While not perfect and restricted by things a Triple-A title might be able to access readily, ‘Gamedec’ had me logging in to the system over and over again to delve into this not-so-distant future where crimes online may affect reality.
F1 22 is for all the die-hard fans of F1. You will be surprised if you played previous titles with how well the cars handle now and how much quicker you can get around the track. The supercars being added into the game does spice things up a little by being able to drive something else apart from the F1 or F2 cars.
Fall Guys Season 1 is a great place to unite the expanded player base, and with the light-hearted nature of the game, it is still nice to reap some rewards even when you aren’t collecting crowns. For some silly nights that can turn sweaty at any moment, I have had plenty of laughs and find it easy to pick up and play even after a few days off.
The puzzle portion of the game is a major part that will have you backtracking a lot to progress. It can halt the progress of the game with how long it takes to solve something or find a one-room out of many within the hotel. The puzzles can range from an easy solution to pre-planning, so definitely have your thinking caps at the ready.
Fire Emblem Warriors: Three Hopes delivers on the promise of an all-out war with the added bonus of making you care about those around you. With options to make the game as streamlined, easy, or as punishing as you like, multiple House storylines to go back and revisit, and even potential romance options to explore, I could find myself coming back week after week to see what else I could discover.
Playing through I never really fully understood what was happening, or why I was the last human alive. There were diaries around with information but most of them seemed like nonsense to me. Eventually, I found myself at the end of the game with questions and feeling inconclusive. The gameplay itself was enjoyable and the world was fun to explore even without a map most of the time, the challenge will keep you on your toes.
A great visual experience is one thing, but combine that with top-notch voice acting, and you can almost feel the emotions and the feelings of the characters that are portrayed in this epic interactive horror experience.
The game runs just as well on the PC as it does on the mobile, and the ease of putting down the mobile and jumping straight back where I left off on the PC was a massive thumbs up from me. The game felt like I was playing any other Diablo game, which we have had to pay for in the past.
Card Shark has an impressive orchestral soundtrack throughout. It is an original score created by Andrea Boccadoro, and it is a great addition to the world of Card Shark, really hitting the 18th-century theme perfectly. The controls for Card Shark are easy to pick up and each mini-game will have different inputs to be performed. When you are learning a new cheating skill, you’ll have to successfully complete it several times before it will let you move on, but input prompts will always be displayed during games so no need for a picture-perfect memory.
This game is quite enjoyable although I started getting a little bored after a while as I had found a way using certain characters to be able to set my defenses and then do nothing as they could not even mussel their way to my crystals. Getting to the very last missions added some greater challenges which snapped me out of my lucid state, which was nice, but I almost gave up on it because of the lack of challenge so I’m glad I didn’t.