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Devil Survivor 2 brings many disparate styles together in a great combination
Chroma Squad's faults don't detract from its charm
Not a Hero takes too much work to hit perfect runs
The Witcher 3 is a great game — with some major qualifications
The Old Blood mostly nailed the components that made New Order good, but it doesn't quite manage to capture what made it great.
Chronicles: China is the smartest twist on the Assassin's Creed formula yet
In portable form, Xenoblade Chronicles has more room to breathe
Titan Souls finds its best moments when its willing to spare the rod
After a bumpy initial roll out, the Faction Wars component seems to be mostly working as intended — though the reward for participating in faction-based battles feels like little more than a well-meaning distraction. Faction Wars just doesn't add a compelling reason to invest more time in Mortal Kombat X beyond the game's other competitive fighting modes.
Sony San Diego eschewed developing splashy back-of-the-box bullet points in favor of refining an already great game, exhibiting a confidence that is itself quietly remarkable — just like this series' consistency.
This episode did a great job of quickening the pace of the story while offering the player the sort of hard choices that make Telltale games such terrible fun to play.
Mario Party 10 can be fun, but it can also be downright insufferable
Axiom Verge works moment to moment but feels less successful as a whole
Bloodborne is a shrewd turn from its souls lineage
Republique continues to impress with its willingness to grow from episode to episode
By ignoring so much of the first chapter's successful formula, Dreamfall Chapters: Book 2 digs into some of the larger issues that may come to shape the overall game. But the price it pays feels too steep.
Revelations 2 is the most self-assured Resident Evil game in a long time
It has a feel that no other game really captures, and a flow that's hypnotic within mere seconds of starting up a new track.
In areas where Battlefield has always excelled and pushed forward, Hardline presents experiments, rather than refinements or fixes. The result is multiplayer that feels very familiar, very quickly. But its campaign, while feeling not completely sure about what it wants to be, is more interesting and certainly all-around better than the last few years' worth of Battlefield games.
You can feel the creators of some games in certain details or plot twists, but Tales from the Borderlands Episode 2 goes further. It's as if everyone is dancing as hard as they can behind the scenes to put on a show, and you're experiencing the sweat as it drips from their brow. It's the sort of game that feels like a puppy dog desperate to be liked, and you can't help but pet it.