Polygon's Reviews
Kholat's narrative exploration is ambitious, and the real world base for its plot, the recreation of exploring a bewildering and unforgiving landscape and the audio-visual design were all superb. But for what it gets right, the mounting flaws in its design only become more evident and distracting.
It's been days since I finished the game, but I can't stop thinking about it. Her Story nails the dark, voyeuristic nature of true crime and the curiosity that follows.
Arkham Knight is Batman perfected
It's interesting that this episode came out so close to the last episode of the show, which is one of the best in the series. Game of Thrones as a sort of meta-property is doing very well.
House of Wolves is the first time since Destiny launched eight and a half months ago that I feel a glimmer of hope about the game's future.
Nevertheless, a month past its release, it's safe to say that Splatoon functions well enough, has an active community and continues to grow in the right directions, even if some obvious areas of improvement remain.
Devil Survivor 2 brings many disparate styles together in a great combination
Chroma Squad's faults don't detract from its charm
Not a Hero takes too much work to hit perfect runs
The Witcher 3 is a great game — with some major qualifications
The Old Blood mostly nailed the components that made New Order good, but it doesn't quite manage to capture what made it great.
Chronicles: China is the smartest twist on the Assassin's Creed formula yet
In portable form, Xenoblade Chronicles has more room to breathe
Titan Souls finds its best moments when its willing to spare the rod
After a bumpy initial roll out, the Faction Wars component seems to be mostly working as intended — though the reward for participating in faction-based battles feels like little more than a well-meaning distraction. Faction Wars just doesn't add a compelling reason to invest more time in Mortal Kombat X beyond the game's other competitive fighting modes.
Sony San Diego eschewed developing splashy back-of-the-box bullet points in favor of refining an already great game, exhibiting a confidence that is itself quietly remarkable — just like this series' consistency.
This episode did a great job of quickening the pace of the story while offering the player the sort of hard choices that make Telltale games such terrible fun to play.
Mario Party 10 can be fun, but it can also be downright insufferable
Axiom Verge works moment to moment but feels less successful as a whole
Bloodborne is a shrewd turn from its souls lineage