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The opening scene of Keeper is strange and beautiful and very on brand for the Double Fine team. You awaken as a dormant lighthouse on an island long forgotten by time and life. The ocean hums, the sky flickers with doom and gloom, and with a groan of rusted metal, the lighthouse sprouts legs and takes its first steps which leaves you wondering what adventure lies ahead. It sounds mental, but it works. The first time you move that slow, lumbering stride across soft sand there’s something oddly bittersweet about it. It’s clumsy, awkward, and alive. Like a toddler trying to gain it’s first steps you constantly fall left to right until the lighthouse figures out what legs are and how they work. You’re don’t play as a hero on a quest to save the world. You’re an ancient machine rediscovering movement and purpose in life.
The target audience here is clearly kids. The game’s generous physics, forgiving tracks and generally chilled AI all make it very approachable. There’s almost no punishment for mistakes miss a jump or hit a wall, and you’re instantly back in the action. That makes it perfect for younger gamers who just want to have fun, but it also means older players might find it lacking in challenge very quickly. If you’re looking for a real skill-testing racer, this probably isn’t it. If you’re looking for something colourful, fast, and stress-free and something for you to unwind and the kids to get stuck into some nostalgia and share memories about Hot Wheels and childhood then this is definitely a great shout.
I know I’ve compared this game to Split Second (a huge favourite of mine), i just never expected another racing game could match the sheer amount of background action or the thrill, let alone this one, but honestly this racer is on another level in that detail. Audio wise the game performed as expected. The sounds of the cars as you hit nitro or as you crash solidly into the barriers, obstacles and into the other cars hit the mark for an arcade affair. The only downside for me is the announcers voice, this should have been in the form of a booming impact, that added to the experience. It could have memorable, but unfortunately lacked any real oomph. Another nitpick, if i’m being critical would be with the locations themselves, they could have added more drama and seriousness. Having said that…. Fast and Furious Arcade Edition is fun to play, whilst short in longevity, the arcade style gameplay will provide you multiple hours to enjoy, just don’t expect deep gameplay.
The Lonesome Guild is also visually stunning in a way that immediately sets it apart from most indie ARPGs. Its hand-painted 2.5D aesthetic that blends warm colors, soft edges, and expressive character animation to create a world that feels alive but scary and reflects in every aspect of the game from the exploration, combat and cutscenes. Every scene looks like it could have been lifted straight from a storybook not overly fancy but distinct enough to make you pause and take in the details. Some of the most impressive visuals you get is when Ghost stumbles across memories in the world and you get treated to these beautiful artistic cutscenes which paint a picture of NPCs and characters you later meet. On top of that the soundtrack compliments the direction of art by carefully crafting the soundscape to what environment you find yourself in the music and sound effects really help set the mood and tone with the pacing. If you are looking for a charming Indie with plenty of emotional moments, witty humor and a amazing overworld brimmed full of secrets and adventure then look no further!
Plants Vs Zombies: Replanted is good, but not quite what I was expecting. I expected Plants Vs Zombies Replanted to be polished within an inch of its undead, creepy, brain chewing ways. Unfortunately, my expectations were not entirely served. Yes, the HD graphics are attractive, but I cannot overlook the minor issues. Additionally, changing the audio is unforgivable. Accordingly, it should have been better, but it is still worth buying your copy from the Xbox store!
NASCAR 25 doesn’t reinvent the wheel, but it finally gives NASCAR fans on Xbox something they can be proud of. It’s a confident, well-built racer that gets the fundamentals right — tight handling, satisfying progression, and the unmistakable thrill of stock-car chaos. There’s still work to do. The career structure, while deep, needs more polish and personality. The online mode needs clearer systems to encourage clean, competitive racing. And visually, a few rough edges remain. But taken as a whole, this is a solid, enjoyable, and authentic NASCAR experience that puts the series firmly back on track. It’s not pole position yet — but it’s definitely a top-five finish. A solid racer that finds its groove. NASCAR 25 may not reach the finish line first, but it’s finally racing in the right direction.
I’m a fan of grindy, resource-gathering titles. The mindless gameplay, simple mechanics, and casual nature are appealing. Moreover, there is a small sense of reward when you complete every mission and gather every key item. This is why Super Mining Mechs works. Its straightforward ideas work perfectly alongside other hectic endeavours. Accordingly, I think you should buy a copy from the Xbox store!
Playtonic returns with Yooka-Replaylee, a full remake that tries to refine and re-energize the original. The result is a fascinating and exciting. Yooka-Replaylee doesn’t just polish the visuals it rewrites the flow of progression, overhauls its economy, and retools the controls to feel more modern. It is a big step forward and a reminder of why the genre remains so beloved to many.
KAKU – Ancient Seal will not be on everyone’s radar. This indie game doesn’t get everything right, but I enjoyed it regardless. The story is great and the characters are lively, interesting, and likeable. Furthermore, the open world is a treat to look at. Although the combat is too easy, I liked the pace, the setting, and the brilliant atmosphere. Accordingly, I think it is good and I recommend getting a copy from the Xbox store!
Battlefield is so back! The development teams have delivered on the promise to bring the series back to its best. Whilst everything isn’t perfect, it isn’t far from being perfection across the board. Whilst the campaign isn’t the most memorable experience, it is worth playing through its five-hour-long adventure. Where Battlefield 6 really shines is in the multiplayer modes, with impressive cinematics, destruction, and that 64-player classic gameplay we all know and love. I’d say this is a potential game of the year contender, which doesn’t just deliver gunfire and explosions, it catapults you into the immersion of modern warfare, where every single moment feels intense as it does unforgettable.
Supermarket Simulator is incredibly addictive, and I spent a lot more time with this one than I was anticipating. After seeing various streams earlier in the year for this one and the plethora of very positive reviews on Steam, I am not surprised this one is faring very well. This is possibly one of the deepest simulators I’ve played in some time. The game isn’t just about buying stock and stacking shelves; it’s about growing your business and managing the logistics of driving your profit margins. It’s a fun time, whether playing solo or co-op with up to four players. For £16.74 on Xbox Series X|S, it is well worth the money for the amount of potential hours of gameplay. At the moment, though, it is a no-brainer to at least give it a go if you have an Xbox Game Pass Ultimate subscription.
Recycling Center Simulator won’t blow anyone away, but it delivers exactly what it promises — a calm, structured experience built around efficiency and progress. It’s a quiet success for Xbox players who enjoy slow-paced management sims and find satisfaction in perfecting a process rather than chasing spectacle. Still, once the novelty of sorting and upgrading fades, the lack of depth starts to show. It’s solid, functional, and oddly relaxing — just don’t expect it to keep you hooked for the long haul.
On Xbox, Goosebumps: Terror in Little Creek is a charming, mild horror adventure. It strikes a balance between tension and accessibility, making it suitable for younger audiences or casual players seeking light spookiness rather than intense scares. The game’s real strength lies in atmosphere, exploration, and puzzle-solving. Sound design and environmental storytelling create moments of suspense, while puzzles and secrets keep players engaged. However, repetition in locations, predictable stealth, and a lighter narrative may leave seasoned horror fans wanting more. For those looking for a spooky yet gentle adventure on Xbox, Goosebumps: Terror in Little Creek delivers. It’s not a revolutionary title, but it’s a well-crafted, enjoyable experience that captures the essence of Goosebumps — curiosity, mild chills, and playful suspense.
LEGO Voyagers is a great game for family and friends. This genre is perfect if you want to try something different. LEGO Voyagers adds a colourful, wholesome, and fun experience to an already much-loved selection of games. I adore the gentle pace and the interesting levels. My kids loved the puzzles and messing around on the moving platforms. Accordingly, it was a massive hit in my household, and I recommend grabbing a copy from the Xbox store!
Grief Like a Stray Dog isn’t about gameplay — it’s about empathy. It’s about carrying messages that aren’t yours, bearing witness to someone else’s pain, and walking through silence without turning away. It’s an artful, mature experience that uses minimalism to its advantage. For players who love story-driven games, this is a gem. It’s raw, personal, and quietly devastating. It might only take an hour to finish, but its impact lasts much longer. For those seeking fast-paced action or complex mechanics, this won’t be your game. But if you’re open to something slower, sadder, and more introspective — something that feels like literature more than entertainment — Grief Like a Stray Dog deserves your attention. It’s proof that even the smallest stories can carry the heaviest hearts.
MOUTHOLE on Xbox is not safe. It’s daring, at times disturbing, and intensely weird. It’s not designed to entertain in the way most games do — it wants to unsettle you, confuse you, and reward you for daring to tread its more obscure paths. If you like games that twist perception, that treat atmosphere as a primary mechanic, and that offer divergent endings and hidden content, this is a gem. But if you want something linear, clean, or clearly explained — you may find MOUTHOLE strains patience. Still, for what it sets out to do, it achieves a lot. It’s memorable. It challenges the boundaries of what a puzzle/adventure game can be on Xbox.
Gravity Heroes is an interesting 2D action platformer with its gravity mechanics that has players figuratively flying around the area; it’s even more chaos with up to four players. It also make boss battles more fun than just shooting and jumping. However, the Gravity Shifter gets old fast; unless you play in short bursts. It has its charm, but don’t expect it to grab your attention for long gaming sessions.
The Nameless City won’t be for everyone. It’s short, strange, and content to let unease do the heavy lifting. But for players who appreciate slow-burn horror and storytelling through atmosphere rather than exposition, this is a haunting little gem. It captures the dread of Lovecraft’s work and translates it into an experience that feels intimate and unsettling from start to finish. A brief but immersive descent into madness — perfectly suited for a dark night, a pair of headphones, and the courage to keep walking forward when every instinct tells you not to.
Candylands Journey is a light, accessible platformer that delivers plenty of visual charm and cheerful fun. It’s not a game that redefines the genre, nor does it need to — its strength lies in being simple, relaxing, and pleasantly crafted. If you’re after a colourful, easygoing platformer that plays smoothly on Xbox and offers a few hours of sweet escapism, Candylands Journey is worth unwrapping. Just don’t expect it to keep you coming back for seconds once you’ve finished.
Sky of Destruction on Xbox offers an engaging blend of arcade shooter thrills and tactical planning. The ability to switch between aircraft, manage loadouts, and issue commands to AI allies provides depth rarely seen in top-down shooters. Explosions, destructible environments, and responsive controls make the action enjoyable, while the modular inventory system rewards careful planning and experimentation. Its main drawbacks are the underwhelming tutorial, inconsistent audio, and occasional repetition. These don’t ruin the experience, but they prevent it from reaching its full potential. For players who enjoy shooters with a strategic layer and don’t mind investing time in understanding the systems, Sky of Destruction delivers hours of explosive fun.