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Johnny Rocket is a game to be avoided at all costs. It’s short, frustrating, cheap and full of questionable design. Cheap and unpreventable enemy attacks, questionable detection issues, unresponsive jumping, boring bosses, zero replay value, the only redeeming quality about the game is its unique visual presentation. I guess it’s something right? Given the amount of better run n’ gun available, don’t waste your time with Johnny Rocket.
Even if you’re a die hard fan of the genre or classic RE-like experiences, do not waste your money or time with Outbreak: Contagious Memories. While I can certainly appreciate the effort because I’m still a huge fan of the classic survival horror games (the Resident Evils, the Silent Hills and any other similar one offs), but Outbreak: Contagious Memories is borderline unplayable. I’m baffled anyone would find this appropriate to release in this state; it feels like an alpha version. Lots of potential wasted. Easy pass.
Given the plethora of beat’em ups available, Shadow Gangs is an easy pass. From the unforgiving nature of the game, questionable detection issues in combat, the game feels rushed, half-assed and could’ve used a bit more work. There are so many better options out there. Don’t waste your hard-earned money on this.
Unfortunately, it’s hard, near impossible, to recommend point and click games on consoles; Commander ’85 included; especially given the game gives you an option to actually type commands. The game is not intuitive, vastly tedious, slow and devoid of gameplay variety aside from moving around a cursor. Had it been more like Life is Strange, this could’ve been much better. This type of game is perfect of PC and mobile devices, but otherwise, this is a pass.
To be honest, when I saw Ratalaika Games pop up on screen, I tempered my expectations, but when I starting playing the game, I discovered one of the most boring, tedious, games I’ve ever played. The fact that you can’t control when you shoot is a giant red flag leaving no control to the player. Trying to kill bigger enemies or figuring how to complete certain objectives (such as the Meat tower thing) is borderline as possible. This is the pure definition of shovelware. Pass.
Unless you’re into mundane and boring gaming experience, Musashi vs Cthulhu will be right up your alley. While the idea of combining combat with rhythm based gameplay sounds like a novel idea, not having the proper soundtrack to give the game life (so to speak) is a huge miss. I can’t same a single redeeming feature for this game; there’s so many better action games, Musashi vs Cthulhu gets an A for effort but it’s an easy pass.
From the name of the game, Police Chase sounded exciting, but what you are really getting from this game is a limited A to B driving experience that is definitely found wanting! It’s ashame because the Xbox store could really do with a real crime fighting police game, but I’m afraid this just doesn’t cut it.
I’m all for game preservation and am happy to see games like this being revived especially after they were on a failed console that 95% of gamers never touched, let alone saw in person. But PO’ed Definitive Edition is one of those that should have remained in the past. While the premise is unique compared to typical war-themed first person shooters, this is barely playable. I can vouch for a Limited Run Games physical version for all the collectors out there, but buying this digitally to play it is just like setting money on fire. Unless your morbid curiosity gets the better of you, don’t even bother.
I personally found Blood Waves very repetitive, and frankly not much fun. The game needed variation in terms of its level design, and the game mechanics to be more fluent for it to work. The zombies Rag like doll movements and looks were disappointing. Blood Waves could have been so much more, had it got the basics right with the addition of leaderboards and option for another player to fight the good fight with. However, I must say I thought the upgrades and weapon additions were excellent and executed nicely throughout.
Renzo Racer was not a great experience whatsoever. Whilst it has a large range of tracks and a nice variety of endearing animal drivers, the rest of the game is poorly designed. With dreadful vehicle handling, terrible mechanics and zero incentive to continue playing after an hour or two, I just can’t recommend this to anyone.
While it may be enough for the ardent retro platforming enthusiast or for hardcore fans of the show, it’s difficult to see this is anything more than a barebones release aimed at cashing in on those hoping for a dose of nostalgia. Adventures in Gameland never stopped amazing me, regrettably most of my amazement wasn’t in a positive manner. It’s been 20 years since the last Rugrats video game, but perhaps this is proof that some things are better left in the past.
Overall, while “Bleak Faith: Forsaken” has potential and some standout elements, the overwhelming difficulty and technical issues make it a challenging game to recommend. If you’re a fan of extremely tough Souls-like games and can overlook the technical shortcomings, you might find some enjoyment here. Otherwise, it might be best to wait for further updates and improvements.
The actual football offers no atmosphere what’s so ever, and the crowd itself are pretty much static in their actions and sound. The graphics are below par and the actual action, a little depressing if I’m honest. There’s no fluidity in the actions and the control’s themselves are clunky at best, unresponsive at it’s worse. The control as a whole are very unclear in their actions and not very user friendly.
Not every game needs to be all the sparkle and jazz. But sometimes I wonder who the target audience for these games are. The idea is sound in theory but not in practice. I don’t expect perfection every time and some of my favourite games look like they’ve been cheaply cobbled together but deliver gameplay and enjoyment in spades. This isn’t one of those games.
It’s a sad shame that Winter Games 2023 doesn’t quite hit the mark. The concept of playing across the ten events is exciting and intriguing but its execution is disappointing. There are glimmers of fun to be had in some of the events, but the lack of online multiplayer makes for limited longevity and replayability once you’ve achieved gold medals across the game.
The gameplay is too simple and a little disappointing giving an anti-climactic feel. For me Ascendance offers no more then a climbing experience, and although there is indeed a soul to the game there’s no substance.
I was actually looking forward to Pocket Bravery. I remember pre-ordering it like over two years ago when it was announced. But oh boy, the final result is highly disappointing. While the quantity of content is through the roof and is surprisingly as more diverse (if not more than) Street Fighter VI, the gameplay and feel of the game feels off and semi-responsive; complemented by cheap A.I.. Considering the price tag of this and high quality fighters available on Xbox, it’s hard to recommend Pocket Bravery.
A potentially great game which had potential to be different, just couldn’t mix with the big boys in the free to play market. My heart hangs heaviest for the developers that will inevitably lose their jobs due to a failed passion project.
Unfortunately, Star Wars: Episode I: Jedi Power Battles is the prime example why not every game should be remastered, let alone considered for the remaster treatment. The combat is archaic and clunky. While I can understand that back in 2000, this was passable and borderline revolutionary, this doesn’t cut it in 2025. This game is clearly for those who hold a fond place in their heart for it. If like me, this would be your first attempt at this game, highly recommend skipping it. There are a bevvy of better beat’em ups available. Never thought playing as Darth Maul would make him such a pathetic weakling.
Volgarr the Viking II is one of the worst, most infuriating gaming experience I’ve had the displeasure of reviewing. The game had some solid potential, but its overall gameplay mechanics and “heavy” controls makes this a huge missed opportunity. I get this game is clearly aimed at the “git gud” audience, but gamers looking for a pleasant experience need to avoid this like the plague. Even Easy mode doesn’t save this game.