Developer: Light Road Games
Genres: Horror, Third-Person Shooter
Destroy zombies, get the cash and prepare yourself for the next wave. During the break you can buy necessary weapon, place the traps and defensive barricades, repair the traps survived in the previous wave. And of course, don't forget to check the stock of bullets and restore your health.
Much attention was paid to the effects of blood and dismemberment of enemies. Thanks to that we have reached the effect of deep submersion into the atmosphere of the bloody action. Different types of zombie possess the distinctive features. There are enemies with long-distance attack as well as cleverer zombies avoiding certain traps.
SKILLS AND UPGRADE
Wide system of character skills and system of upgrade provide the opportunities to improve weapon and character's characteristics. There are traps resistant to the attacks of certain types of zombie.
TACTICS AND ECONOMY
Choose the optimal survival strategy. For the most successful game you will need to control expenditure of the earned resources. The time of your survival depends on it.
SCORE OF THE SURVIVAL
During the game you will earn the survival scores which form your personal Survival index. This is a complex index reflecting not only the duration of your survival and number of conquered enemies but also the quality of your game. Your skills as well as the range of used functional of the game also play role here. Thus, the top positions of leaderboards will be occupied by the true survival kings!
Blood Waves is the kind of trash that reflects badly on all indies. The developer has taken an established, popular genre, copied the basic elements of it wholesale, but done so in such an incompetent and soulless manner that it's hard to see the game as anything but pure cynicism.
Blood Waves would have been an adequate mode tacked onto another full game, a tiny side dish to a main meal elsewhere that could kill 2 hours. Unfortunately, as a standalone experience, it’s lacking in depth, excitement and personality. The trap building, the most interesting aspect of the game, is not enough to make this anything more than an also-ran in a genre that’s seen genuine quality over the years.