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As dynamic, engaging, and challenging today as they ever were, Turrican Flashback offers an authentic compilation of games from the classic series, without a single dud among them. Unfortunately, wafer-thin presentation, missing titles, and a complete lack of side-features (in addition to a subjectively high price-tag) let down what could of - should of - been an encapsulating tribute to one of history's most influential and beloved shooter franchises.
Cyber Shadow is a bit disjointed at times, but right when it's chugging, it begins to crescendo and pick back up again. Despite the modern design concessions (which are within reason and don't betray the core of the game) it's not going to appeal to everyone, and that's OK. Even with a few misgivings, I'm anxious to see this world explored again with the power of hindsight.
Coupled with extra gadgets (some of which can be imported - though not as swimmingly on PC), Hitman 3 is really fun to dive back into; or introduce someone to for that matter, just to see what they come up with. It's the little things that add up and really make Hitman 3 special.
However, we longer need to hoard our 360s/PS3s for fear of never being able to play Scott Pilgrim again, so it's a win across the board for gamers and humanity alike.
The worst thing I can say about Calico is that it's undeveloped. While the entire experience can be described as relaxing, running the cat café isn't all that interesting and most of the tasks you'll complete for island residents boil down to the same two or three objective types. Anytime you're doing something other than those two activities, it's rather aimless. While its basic premise doesn't have a strong enough foundation to carry the experience, Calico manages to luck out in that its undeveloped nature and general wonkiness add to its charm rather than subtract from it. The "cute factor" does a lot of heavy lifting, and I could almost argue a lot of the design elements here "think outside the box," but I worry I'd be giving too much credit to a game that's just not entirely well-made.
Though her visit to this island paradise was over long before I wanted it to be, it was a trip I am happy I was able to take. It's the type of experience that can restore one's vigor and effect change in us long after we've watched the credits roll. Alba: A Wildlife Adventure reminds us all of how easy it can be to change our world for the better, and after the year that was 2020, it's a reminder all of us can use.
Once players get over the shock of its mechanical departures, Super Meat Boy Forever offers a solid and relentless auto-running experience. But there's no denying that this long-awaited sequel doesn't deliver the impact nor addictive magnetism of its predecessor. Regardless, those willing to look past this initial disappointment will discover a satisfactory time-killer, strongly adhering to the great visuals, manic presentation, and twisted humor that is the franchise's trademark.
I really can't say anything overly negative about Fitness Boxing 2: Rhythm & Exercise because, despite the issues it has, it will produce results if you keep at it. And that's the ultimate goal when buying an exercise game. But at $50, you really have to ask yourself if it wouldn't be worth it to spend a little more money to get a vastly superior experience. If this is all you're willing to spend and you don't already own a fitness game, then go for it. But if you have the cash, you'll likely be better served by Ring Fit Adventure.
I have so much love for this game as a complete package, and I'm excited to keep going with next year's PlayStation 5 remaster, but I can't shake the feeling that The First Samurai could've done more.
Medal of Honor: Above and Beyond is a weird game in that it feels like it should have came out several years before it actually arrived. It's stuck in time. It's easy to appreciate the budget that went into making it look the way it does, and I hope Respawn gives it another go; but it needed so much more than a shiny veneer to survive in this current VR climate.
Cyberpunk 2077 is a victim of bloat, but you can choose to ignore a lot of it and take in the sights. That's where Night City is at its best, and I sincerely suggest that you take your time going through it, as rushing will only lead to disappointment. Even just strolling through though though, you'll probably be left wanting more.
I spent close to a dozen hours with the main progression path in PixelJunk Eden 2, and I've hardly dug into the unlimited-time "choose your garden and Grimp" free-play mode. Whenever I feel the gotta-catch-'em-all collectathon itch, I'll be sure to head there first since that mode has its own achievements. You can't tell me the total number of seeds in each level and not expect me to hunt them down.
If the writers weren't so eager to spoil their own surprises, I think we'd be looking at one outstanding narrative-driven adventure here. As it is, Call of the Sea is a pleasing piece of pulp fiction and a decent test of your puzzle-solving skills.
This review is on the short side because there isn't a whole lot to Worms Rumble as is. You queue up for your mode of choice (which will probably be battle royale solo queue more often than not), you try your best to rank, unlock a few cosmetics you may or may not use; then repeat. Like the hundreds of games on the market like it, it can be a joy to play, but you'll likely want to wash it out with something else later that afternoon.
I was skeptical of Immortals Fenyx Rising after trying the demo, but it comes together with more context. It might be sloppy sometimes, even in regards to the conversation of open world adventures, but it offers up a lot of fast-paced arcade fun. I'd definitely be interested in a true current-gen sequel with a clear vision that shores up some of its bigger issues.
Alas, it wasn't meant to be. Twin Mirror is the rare game where I love the world, premise, and characters, but can't actually professionally recommend it. The foundation was laid, but a good story needs more than just the building blocks. In hindsight, following Life is Strange's episodic model might've worked wonders here, as it would've bought Dontnod extra development time along the way. All throughout Twin Mirror, people complain that Higgs abandoned Basswood and won't spend any time there. As it turns out, we need to spend more time in Basswood too.
World of Warcraft: Shadowlands hasn't quite wowed me in the way that Legion did, but it's an improvement upon many concepts from Battle for Azeroth. There's a clearer story that seems to have more embedded bones, with a more pronounced set of zones that stand on their own. As always long-term support remains to be seen, but for now, WoW is still one of the best MMOs out there.
Thought it would greatly benefit from some post-release updates and tweaks, Tracks: Toybox Edition delivers just about everything I could have wanted with a wooden train set simulator.
I had no idea what to expect jumping into Until You Fall, but I ended up getting a nice series of workouts on top of a pretty thrilling VR combat simulator. If you're looking for the next thing to buy with your shiny new VR device, this is it.
There's something so magical about the way Overcooked mixes simple cooking instructions with frantic stage hazards that require verbal check-ins between co-op players. I can't get enough. I've lost track of how many times I've beaten these games, and it's a testament to their design that they still hold up so well. If you're hankering for more happy, shouty, don't-blame-me vibes, All You Can Eat feels definitive.