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GamesRadar+

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1076 games reviewed
75.3 average score
80 median score
58.3% of games recommended

GamesRadar+'s Reviews

Apr 30, 2026

Invincible VS is a fighting game that feels less intimidating.

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Apr 24, 2026

Some of the later boss fights are magnificent in their cinematic splendor.

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Apr 22, 2026

Titanium Court is just so uniquely weird that I'm not sure I could scratch this itch with anything else.

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GamesRadar+
Emma-Jane Betts

Tomodachi Life: Living the Dream gives you tools to let your imagination run wild.

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Apr 13, 2026

Combat never really gets past 'OK', but excellent writing allows the experience to soar. It's a relievingly reasonable length, too; I finished the story in about nine hours with some extra stuff still to mop up (though the shine comes off a little when the busywork doesn't have the script to back it up). This is a beautiful gaming cake that I'd encourage you to devour – and I'm sure Kabi would be happy for you to pop in the kitchen and lick the spoon.

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Mar 30, 2026

The retro Americana-infused sci-fi take on this secret alien invasion does make me smile.

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Rewind remains a genius mechanic for a choice-based narrative game.

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Mar 13, 2026

Vandal's movement buffs are lethal in the hands of twitchier shooter fans.

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GamesRadar+
Jen Allen

Leveling feels like a return to enjoying the journey rather than exclusively aiming for endgame content.

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Mar 5, 2026

New Payback abilities involving the ref are also welcome.

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Mar 3, 2026

Despite there being the bones of an excellent brawler in there with some great dialogue, music, and art, it's absolutely let down by bland and tedious mission design that amounts to a ton of backtracking that's left me yearning for a linear, level-based brawler instead.

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Mar 2, 2026

There's a surprising range to the ways the Pokemon can help you interact with the environment.

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Feb 25, 2026

If spraying zombie brains over apocalyptic ruins isn't a great way to heal and move on, I don't know what is.

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Feb 19, 2026

The sheer looseness is part of the Demon Tides charm.

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Feb 17, 2026

Styx: Blades of Greed is filled with so many ways to sneak through areas that you really do feel like you're crafting your approach to each thieving challenge

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Feb 16, 2026

Jumps from silly to cynical to satirical to surprising.

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A lack of definition goes some way to explaining why combat feels a bit lifeless.

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Feb 11, 2026

Playing Reanimal feels like flicking through playable concept art

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GamesRadar+
James Nouch
Feb 10, 2026

The experience of hurling ink and mud and fireballs at your friends - while some small part of your brain tries to still think about court positioning and slices and dropshots - is riotous, hilarious, chaotic fun. It's just a shame that, at launch at least, Mario Tennis Fever can't serve up a more complete package.

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Feb 10, 2026

The difficulty curve inverts as your weapons become silly powerful.

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