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Tears of the Kingdom sets a standard for immersive gameplay that most major games don't even try to achieve, let alone match
The Last Case of Benedict Fox could be a great game, but it's let down by its own confused execution.
Redfall is ultimately not up to Arkane's usual standards. It feels rushed, unfinished, and unsatisfying to play.
Jedi: Survivor sets itself up as a benchmark for what new Star Wars stories can look like
Enjoying Dead Island 2 requires you to accept it's 95% hitting zombies with sticks – and the remaining 5% is choosing the stick
"Like Minecraft Dungeons before it, Minecraft Legends is a great concept let down by middling execution"
Dredge makes sure to weave in gentle horrors that ensure you can never fully relax
Awaceb delivers an inviting open-world that encourages exploration, creativity, and experimentation. The Soul-Jumping mechanic shines above all, providing a unique way to traverse the landscapes and make the most of the tropical playground. Tchia is a welcome getaway with so much to discover.
The combat, while generally excellent, does also have some occasional irritations
Bayonetta Origins shows a great new side of the Umbral Witch, in a tale that's heartwarming as it is enjoyable. Combat and puzzles are a great one-two punch, but Cereza's restricted role and Cheshire's unfaltering nature undermine a little of the former.
Enjoyable in almost every department, WWE 2K23 serves up joy for wrestling fans young and old, dedicated or casual. There really is so much to love here.
"There's a lot of weirdness in the world that just begs for more investigation"
Wo Long sees Team Ninja build on the core quality of the Nioh games. Its new systems, from the spirit gauge to morale levels within each stage feel well-considered and tightly honed to encourage exploration and bold, expressive fighting styles. Some old habits die hard, especially the tiresome loot gathering, but the game's core combat and traversal options always shine through.
Lightfall needs Strand to be good, and the new raid coming March 10 had better be a banger.
As an ode to '90s JRPGs, there's no doubt that Octopath Traveler 2 has chops. Its aesthetic and combat system are perfectly judged to recall the old while feeling new. The fragmented nature of its eight separate plotlines, however, means the world and its characters lack coherence and room to escape simple archetypes, while the stories themselves lack sufficient nuance to hold the attention.
Atomic Heart is a messy video game with big ideas and a desperate need for refinement
The long-awaited remake of Like a Dragon: Ishin delivers an exciting and frequently gorgeous new setting to explore, a more rewarding combat system, and some of the best side quests and minigames in the series to date. Don't let the katanas fool you, this is the Yakuza you know and love at its very best.
"You'll need to stop and familiarize yourself with a monster and its attacks if you want to succeed"
Horizon Call of the Mountain is a touch of magic, bringing the Horizon world to life in first person on PSVR 2. It's stunning, captivating, and never loses sight of what made Horizon Zero Dawn and Horizon Forbidden West so special.
It's not often that the promotion campaign might be more enjoyable than the final product, but Wanted: Dead may have to grin and bear this ignominy. Despite some effort to subvert genre norms with its characters and amusing mini-games, the core action is bogged down by low production values, imbalance, and repetition. For every moment it hits its stride, there's another where it stubs its toe, and some slick execution animations are as imaginative as it gets.