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Although Tails of Iron is made with care, exploration and player freedom could be emphasized much more. Thrilling combat, meagre optional content and some simplified quests strewn over a small gameworld comprise a game of contradictions. We hope it is successful enough so that we can see a more ambitious sequel at some point.
The ultimate arcade racing game, with the only competition being the previous game in the series.
Disciples is back with a very interesting campaign and addictive turn-based battles. A clear recommendation if you are interested in this genre.
Steel Assault is one of the cases that I would compare to a good cup of coffee. Enjoyable while it lasts, but something you'll probably forget after a few days. The wide gap between difficulties and the lack of variety in its action set pieces diminish its replayability and lasting appeal.
A high-quality adaptation of the board game with plenty of content and rich replayability.
A special blend of Survival and Single-Player RPG gameplay with beautiful graphics and interesting management mechanics, whose rather empty and generic medieval world ends up detracting from the experience.
An improved, stand-alone piece of the ATOMic experience that will fully satisfy both fans of the original game and fans of turn-based RPGs.
A quality cRPG in the footsteps of classic Fallout that will satisfy fans of the genre.
Boasting good puzzles and solid level design, Tormented Souls doesn't break new ground, but it does well what it set out to do. It's not a game I would recommend to everyone since you have to get used to the clunky combat and the lack of guidance and be equipped with enough patience to overcome the initial difficulty barrier.
A gothic tale with charming world-building and mature writing. The battle system unfortunately does not allow the whole project to claim a place in the undisputed must plays of the year.
Despite being a little rough around the edges, Anshar Studios' first RPG attempt in the cyberpunk world of Gamedec manages to hold its own against even AAA ventures in the genre.
Visual surrealism, difficult handling, vague and abstract lore. Need we say anything else?
Different look but familiar and beloved gameplay with some successful innovations. Any issues are relatively minor and do not significantly detract from the enjoyment.
It's a shame that Cris Tales' design held promise for something grander and although it tries to do something innovative with the combat and the implications of our decisions, the end result leaves the impression of a somewhat lite version of its best influences. Maybe we'll get there on their next game.
Orcs Must Die! 3 is a highly entertaining blend of action and tower defense. Although the formula hasn't changed substantially from the previous installments in the series, the game promises unadulterated fun, especially in co-op play, and slaying orcs in creative ways is still something we'll never get tired of.
Chernobylite managed to win me over with its gameplay and world. If you can forgive some dodgy production values you will enjoy it.
Simple, plain and unadorned, Monster Boy IV comes with a time capsule to fill you with feelgood vibes, but that's about it.
Unfortunately, this contemporary Ninja Gaiden trilogy has been surpassed by other games of the genre. Awful camera, lack of target lock-on and, at times, unfair difficulty makes this whole experience a chore. If you do not have strong nostalgia for them or are not a die-hard fan of action games, you will not miss a lot by skipping it. You would be better off playing Nioh 1 & 2, which distilled some good elements of NG resulting in a couple of vastly superior games.
Excellent job at remastering a mediocre game.
Excellent visuals and a great soundtrack. But in terms of gameplay it doesn't deliver what it promises, while the story, although it starts with all the makings of something at least decent, loses its steam completely from the middle onwards.