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SaGa Emerald Beyond is a rollercoaster of feelings, despite the many problems I've had with it, it's a game I respect a lot and it has some very valuable things in it.
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I went into this game expecting a frenetic, fun shooter with an old-school anime aesthetic and that's exactly what I got, but I got it in a very polished and well thought-out format.
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Sand Land manages to adapt the universe created by Akira Toriyama to video games very well. It has beautiful visuals, magnificent scenery, lots of vehicles and charismatic characters. It's not a perfect game, as the pacing of the journey is inconsistent, the scenery is too large and many empty ares, and the non-vehicle combat is very uninteresting.
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Stellar Blade is a good game that has a few mistakes, but overall has a very positive experience. If you manage your expectations, both good and bad, it's a game you'll probably enjoy playing.
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Dragon's Dogma 2 isn't perfect, but its few flaws haven't taken away the impression that I've experienced one of the best open worlds I've ever seen.
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Captain Velvet Meteor: The Jump+ Dimensions is a simple game, but it shows how important imagination is and through it we can try to overcome fears and problems we encounter in everyday life.
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Unicorn Overlord is a game that I could spend hours on and still feel that I haven't praised or made it clear how good it is. It's one of those games that at first you don't expect to be so incredible and you end up wanting the whole world to know and appreciate what's in front of your eyes.
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Reliving the story of Final Fantasy VII has been a powerful experience. Rebirth delivers a rollercoaster of emotions and surprisingly managed to impact me just as much as the original.
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The Legend of Legacy: HD Remastered commits the greatest crime any audiovisual work can commit: the crime of being boring. Maybe it will find an audience for itself, especially SaGa players, but it didn't strike a chord with me.
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A car, a delivery and a dream: to arrive safely. Pacific Drive is a weird fiction game for those who like systems and for those who don't mind spending as much time preparing as they do driving.
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Whether with its human and dark stories, its fun building mode or its RPG aspect of world exploration with its secrets and objectives, the first Builders manages to build much more than just a solid foundation for its bizarre gameplay idea.
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Under Night In-Birth II Sys:Celes is a sequel that builds even further on the foundation that the original established with its unique fighting dynamics and pace, and manages to bring some interesting novelties to the genre. It takes a very important step for the future of the series and French-Bread, and the visual improvements, accessibility and netcode rollback are very welcome.
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Shiren The Wanderer's sixth journey is very close to its other five, but that's not a bad thing. In a series of games so refined and unique, it doesn't take much to please the fan who has been waiting almost a decade for a new opportunity to climb a dungeon and die a lot in the process. And while there is an attempt to give this game its own identity with new mechanics, it doesn't break away from its established formula - which will inevitably put off many players. As much as the behemoth system is disappointing and the difficulty curve can be strange, The Mystery Dungeon of Serpentcoil Island is still a very solid experience for previous fans of the series, and a decent gateway for anyone who wants to experience this amusingly twisted legend of Sisyphus.
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And as a fan of indie games, I'm very pleased to see this type of game developed by Japanese, breaking away from the models of the big studios. As much as I'm a fan of the games produced by these studios, I also want to know more about the stories that small studios and developers have to tell. ghostpia was a pleasant surprise and I'm looking forward to the second season. Finding out what's beyond the dreams, if there's a home to return to...
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Persona 3 Reload is a must for all fans of the series and a good entry point into the franchise. With its philosophical themes and touching, reflective messages, the title has become one of my favorite games of recent years.
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Even with a few problems in the main story, Like a Dragon Infinite Wealth is one of the best games in the franchise and is extremely captivating.
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Even going in with an open mind and no expectations, Jujutsu Kaisen Cursed Clash ends up disappointing. With ideas that are actually nice, the game fails in something extremely important, which is execution.
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In a huge, gigantic tsunami of problems that go far beyond the game itself, Suicide Squad: Kill the Justice League was and is extremely poorly regarded, but when you play it, you find something that goes far beyond the mediocre.
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The Apollo Justice collection encapsulates all the lack of focus and desperate search for a path that the series has gone through after its initial three games. At the same time, it brings at least one great game to the series.
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The truth is that, despite having written so much so far, it all comes down to one feeling: Tekken is really cool. It's great to play, to watch and even to listen to. Even though I'm not a very good player, I love simply watching my character move.
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