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After almost a decade, the Trails series breathes new air with Trails through Daybreak. Between many hits and a few misses, the title marks a new chapter in the franchise, with a more mature story, a great cast and a discussion of extremely important issues in our society.
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Elden Ring is already a huge game both in terms of content and fame, and its DLC contributes in both senses. Shadow of the Erdtree is a dense expansion with a lot of content that is a good way to revisit the game, even if you haven't touched it in years.
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Shin Megami Tensei V: Vengeance is what the 2021 game was supposed to be: an objectively better product and great to play, even if it does fall into some similar errors to its predecessor and stumbles in the narrative.
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Anger Foot promised a lot of action, good humor and in-your-face action, and it delivered all that very well. With good, functional gameplay and a sense of humor that is completely on point, we have yet another success in the Free Lives and Devolver Digital partnership.
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Dawntrail is a fresh start for Final Fantasy XIV. After wrapping up its 10-year arc, Square Enix's MMORPG kicks off into the unknown. The narrative is flawed, its pacing is awkward, but Yoshi-P and co. still manage to deliver a story that is at least competent and can go in many directions. The QoL, graphics upgrade and combat improvements are the highlights of this expansion.
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Monster Hunter Stories is the entry point to a new way of playing a long-running and well-known franchise. It's a charismatic turn-based RPG that doesn't shy away from the roots that made Monster Hunter famous. It's a must for anyone who likes RPGs, Monster Hunter and monster taming.
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The ocean is something particularly fascinating. There are endless possibilities for exploring various angles of the ocean in a game - from the wonder present in such different ecosystems, to the sense of dread that that vast unknown space can bring - and there are several games that do this very well. Unfortunately, however, Endless Ocean Luminous chooses the most boring angle possible: introducing you to the ocean through a barely interactive experience that requires you to complete tedious tasks in order to progress, and which results in something that seems less about exploring the ocean than about a brief dip in a pool with fish.
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Paper Mario: The Thousand Year Door is undoubtedly the definitive way to appreciate a true gem from the Nintendo GameCube. With several subtle changes that are very welcome, it's one of the most loyal remakes to the original I've ever seen, and at the same time a remake that fixes the many problems that affected the original.
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Neptunia Sisters VS Sisters is the franchise's debut on Xbox consoles, and it's also my debut in this world. I feel like I've been greeted with a cozy game, full of charismatic characters and references to games. But also with some of the best combat ever made. I leave this experience satisfied with what I found and wanting to eventually explore more of what the series has to offer. And I'm happy to know that the game is increasingly being ported to more platforms and I hope that the main games can arrive on Xbox one day.
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After loving the original Cupid Parasite, I had high expectations for the Cupid Parasite fandisc: Sweet and Spicy Darling. And yes: the developers at Idea Factory have managed to deliver a very entertaining experience, full of funny moments and at the same time, fun to read.
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Aoi Tori's biggest problem is its narrative indecision, constant stumbling over its own themes, along with a boring story with no purpose and many pacing problems. Her cast, for the most part, also fails to captivate and engage the reader and doesn't create any bond with them. Aoi Tori fails in the main aspect of a visual novel, and although it has beautiful visuals, it's hard to recommend this story.
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SaGa Emerald Beyond is a rollercoaster of feelings, despite the many problems I've had with it, it's a game I respect a lot and it has some very valuable things in it.
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I went into this game expecting a frenetic, fun shooter with an old-school anime aesthetic and that's exactly what I got, but I got it in a very polished and well thought-out format.
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Sand Land manages to adapt the universe created by Akira Toriyama to video games very well. It has beautiful visuals, magnificent scenery, lots of vehicles and charismatic characters. It's not a perfect game, as the pacing of the journey is inconsistent, the scenery is too large and many empty ares, and the non-vehicle combat is very uninteresting.
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Stellar Blade is a good game that has a few mistakes, but overall has a very positive experience. If you manage your expectations, both good and bad, it's a game you'll probably enjoy playing.
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Dragon's Dogma 2 isn't perfect, but its few flaws haven't taken away the impression that I've experienced one of the best open worlds I've ever seen.
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Captain Velvet Meteor: The Jump+ Dimensions is a simple game, but it shows how important imagination is and through it we can try to overcome fears and problems we encounter in everyday life.
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Unicorn Overlord is a game that I could spend hours on and still feel that I haven't praised or made it clear how good it is. It's one of those games that at first you don't expect to be so incredible and you end up wanting the whole world to know and appreciate what's in front of your eyes.
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Reliving the story of Final Fantasy VII has been a powerful experience. Rebirth delivers a rollercoaster of emotions and surprisingly managed to impact me just as much as the original.
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The Legend of Legacy: HD Remastered commits the greatest crime any audiovisual work can commit: the crime of being boring. Maybe it will find an audience for itself, especially SaGa players, but it didn't strike a chord with me.
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