Digital Chumps
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Plucking inspiration from several unsettling sources of entertainment, Transference delivers a creepy, cerebral virtual reality tour through a broken family dynamic that is unimpeded by taxing puzzles and relishes in immersing players in haunted house of tragedy.
Overall, I think that this might be my favorite re-release on the Nintendo Switch so far. King of Fighters R2 has a fun fighting scheme, features unique and fun personalities renown for the series, and preserves most of what made King of Fighters great — cool moves to pull off during fights. If the screen size could be fixed, we would be golden.
The Elsweyr chapter expansion continues the year-long Season of the Dragon event for The Elder Scrolls Online. The developers have outdone themselves once more and somehow managed to make an already fantastic MMO all the more awesome. The expansion whisks players away to the homeland of the Khajiit. Players must face the dragon threat looming over Elsweyr, though you do not possess the power some players may be used to if they played Skyrim. You are not the Dragonborn, and these dragons are no laughing matter. Players may make use of the new class, the Necromancer, to aid themselves in the fight to save Elsewyr.
Moons of Madness suffers from itself in many ways.
Spelunky 2 is an absolute delight to play, even in the midst of my repeating failure in the game. Its randomized level generator and the bevy of tools to strategize your way through each level makes for a fun time. While the PvP isn't up to snuff with the main adventure, the ability to play this game with friends (online or local) will keep you occupied for months to come.
It becomes addicting and enticing to anyone. Even someone like me who struggles with in-game strategy.
Immortals Fenyx Rising's final piece of DLC unexpectedly changes the traditional perspective and progression of many previous Ubisoft games, making The Lost Gods a genuine treat for the new IP's conclusion.
F1 2018 builds upon the past successes of the series and nudges it forward just enough. However, Codemasters will have to bring something dramatic soon as while the saying goes "if it ain't broke don't fix it" rings true, when it comes to games, you need to reinvent just enough.
Though Far Cry: New Dawn treads similar ground as its predecessor, this direct sequel signals the franchises is stretching its wings by introducing RPG mechanics and easily replayable content. This is still a game packed with zany characters, bizarre moments, and fast-paced fun.
In 2010, Bayonetta and Vanquish suggested modern action games didn't have to compromise between style and substance. In 2020, with a remastered tenth anniversary bundle, the acrobatic precision of both titles still feels ahead of its time. Hideki Kamiya and Shinji Mikami, and their teams at PlatinumGames, created enduring action masterworks and Armature's 4K facelift varnishes them with another decade of luster. Bayonetta and Vanquish look and feel ageless.
The Persistence is a great entry into the survival horror genre, and I feel that it is best enjoyed in the original VR format. For those entering on Xbox side of this game, this is definitely one I would pick up and take in, even though you won't get that same immersive VR experience from it. The game still offers a great story and an insane amount of difficulty, which will challenge most experienced players. While it is rather short, the addition of ever-changing maps does add to the 'freshness' of the short game, as no playthrough will be the same. Definitely worth a go.
If Guacamelee was a celebration riot through metroidvania, its sequel feels closer to an orderly parade across the same space. Guacamelee! 2 is a warm, expertly designed, devilishly preposterous, and, ultimately, safe return to its Mexiverse.
If you’re looking for an okay FPS sniping experience, SGW Contracts is not a bad choice, but it leaves a lot of room for growth.
We Happy Few is a great game that has the potential to be an excellent game with a few tweaks here and there.
TOHU reminded me of a lot of games that I played as a child, from the point and click design to the mini-game layout, I found myself feeling a bit nostalgic. This game is quite delightful if you don't mind going at a slower pace and you have the patience to figure out some pretty difficult puzzles. I found myself enjoying the problem-solving aspect and wanting to play more.
Tribes of Midgard blends survival, crafting, and action in a cooperative Viking setting. But if you aren't matched with a helpful, communicative lobby, be prepared to spend long stretches of time engaging in the game's less fun activities.
Prodeus invokes a feeling of classic FPS games that any fan of the genre will enjoy. In a familiar setting, you get to fight back a horde of demonic entities. Simply put, Prodeus is devilishly delightful.
Dead Cells is a cultured, clever, and collected fusion of roguelike canon and metroidvania doctrine. Discovering its wealth of secrets drives the player's curiosity while a proficient performance, derived from countless combinations of weapons and options, rewards their personal dexterity. Dead Cells, from any imaginable approach, thrives in a powerful cycle of surprise and satisfaction.
The Game Band did a great job with Where Cards Fall as it is a perfect amount of puzzle, but without a lot of frustration attached. The main gameplay mechanic of moving and adjusting a stack (or several stacks) of cards is clever, and beautifully thought through, and well-executed. It is a puzzle game that I highly recommend.