Digital Chumps
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Nobody Saves the World is a unique and thrilling take on top-down adventure games, featuring a sharp aesthetic and genuinely addicting gameplay that fosters combat where similar titles have faltered.
Valfaris is a collection of conventional run 'n gun elements amplified by one of the gnarliest and most committed heavy metal aesthetics ever pledged to pixels. Ideas that belong to Valfaris may not be as well tuned as the Greatest Hits it so liberally samples, but it's easy to overlook in light of the vibrant carnage. Valfaris, in the parlance of its god, shreds.
Death Stranding reinvents how video game design can work. It takes you through an experience you didn't expect, doesn't hold back with its design intentions and execution, and takes the gamer through a journey like no other. This is a masterpiece that only Kojima could pull off.
Last Stop is endearing with its story and characters with a Hollywood caliber narrative design. It just wants to be a movie more than it wants to be a game, but it is entertaining, nonetheless.
In sum, Beyond A Steel Sky is a solid adventure game from a studio that has proven their skills and passion for the genre many times over many years. I’m really glad I finally got into the Steel Sky games this year, and if you like adventure games or looking for a strong story driven game with great writing and voice-acting, put Beyond on your short list. It’s not the most captivating or memorable adventure, but it has a lot going for it.
Call of Duty: Modern Warfare puts the franchise back where it needs to be. You get a wonderful campaign, team-oriented spec ops, and a variety of multiplayer options that cater to those who love large and small scale warfare.
Metallic Child is a wild anime dungeon crawler wrapped in a few roguelike mechanics. Though its levels can run a bit long and its combat grow repetitive, a friendly difficulty makes bashing robot masters and their ilk a joy.
WRC 8 has laid a great foundation to build on for KT Racing. Whilst it doesn't quite topple Dirt as the king of rally simulations it should give Codemasters something to worry about. Whilst the lack of online lobbies is a concern its in single-player that WRC 8 really shines.
Untitled Goose Game is a body-swapping fantasy that transforms any would-be suburban miscreant into a waddling force of mischief and destruction. Instead of putting your finger in everyone's freshly baked pie, you menace around town and devastate an ordinary Saturday afternoon. Untitled Goose Game is philosophical exercise to determine if the conniving will of a large annoying bird is either innate programming from a bored deity or a product of our broken society.
Off the top of my head I can’t think of another game with a backstory like Cyberpunk 2077. It’s fortunate that CDPR were able to spend the last year-plus continuing development of the game, listening to feedback, adding content, and fixing tons and tons of issues. Many games would simply not have gotten the extra time and money spent that Cyberpunk got, but this time CDPR got it right. Now is the right time to play this game; I’m not saying it’s flawless and perfect, but it’s nearly so, for such an elaborate, massive game. This is the game we were hoping for back in December 2020, but I’m reminded of the adage ‘better late than never.’ And that certainly applies here.
Immortals Fenyx Rising's first piece of DLC, A New God, expands on the complexity of the base game's puzzles, testing the mettle of players but providing only a handful of opportunities for combat, exploration, and story.
Horizon: Forbidden West is a masterclass open-world game for gameplay and visual flair, but falls flat with its story. While it gets close, Forbidden West never reaches the potential heights of what it attempts to set up. Instead, Forbidden West serves as a solid chapter in what could be a fairly large tale that is an absolute joy to play and take in.
Oddworld: New 'n' Tasty is a game that is sure to make faithful fans of the series happy and bring in new fans too. It's a unique 2D platforming puzzle adventure that the community needed a good reminder that it exists. Although the controls can get a little out of hand even after playing for a while, the story and gameplay give the game a unique charm that I haven't seen in most platforming games for a long time. Abe and the Mudokons are some wacky characters that I won't be forgetting anytime soon.
Wonder Boy: Asha in Monster World does its job as a platformer, and nothing more. That is to its detriment but also to its benefit. Unimaginative platforming is balanced by the rousing puzzles. Being a faithful remake, you can feel the age.
Headbangers: Rhythm Royale is an interesting blend of simple rhythm and silly battle royale gameplay that's both fun yet accessible. Its 23 minigames might not be unique, but they're fun in short bursts. It's great for all kinds of players, too! I'm interested to see how things evolve in the coming months, but in the meantime I'll be having my pigeon bang his head to the beat.
I haven't had a game hit me emotionally quite as Concrete Genie has. An emotional story blended with beautiful artwork and seamless gameplay creates an incredible experience. I am beyond impressed with Pixelopus's work and you can easily see all the blood, sweat and tears poured into the game. Concrete genie may not scratch the gameplay itch that you have but rather it delivers an important story to tell. I highly recommend it for any hardcore gaming fan as well as the creative types.
As more than just an homage to 80s pop culture, Huntdown proudly shows off its 16-bit influences. Inspired arcade gameplay keeps a brisk pace while a wealth of inventive boss fights and neon-drenched challenge transport the player to a time when quarters reigned supreme.
NBA 2K22 features the best gameplay in the series to date, but also succumbs to the weight of its other feature sets. While a step in the right direction in terms of gameplay, its over-reliance on a player's time or money (and sometimes both) continues to be the hurdle keeping the series from achieving new heights.
CrossFireX gets little to nothing right, and I don’t take pleasure in saying that. On a technical level, yeah the graphics and framerate and such aren’t bad, but you won’t get to enjoy them because I think you’ll be too distracted with all of the other problems in the game. Voice-acting, the script, the AI, controls, story-telling, the intensely lazy and generic feel of it all, the push for microtransactions — the game is asking players to overlook or otherwise deal with too much. Now, I am an optimistic and forgiving person by nature, but what SmileGate, Remedy, and Microsoft have done here is absolutely regrettable. This game has issues that even patching cannot fix, and I’m typically the first one to point out that games can often be much improved by patching. CrossFireX, though, has problems that run too deep and too broad — and I can’t recommend this game to anyone.
Neo Cab's malevolent tech-noir is a vehicle for exploring, and ultimately surviving, the tenacity of its passengers and the ambivalence of its driver. As a narrative adventure Neo Cab is full of conflicted, enigmatic, and sophisticated characters all vying for validation in a tortured world. As an opaque lens on social responsibility and morality, it's as distressing as it is compulsive. Neo Cab's tech-addled dystopia functions a travelogue to the pain and purpose of being human.