ZTGD's Reviews
Kao the Kangaroo is a lot better than I expected considering it was a revival of a game that was even lesser know when it originally launched. I miss these types of platform games and we truly still don’t get enough of them. While the difficulty is nearly non-existent it is still worth checking out for gamers that grew up with the likes of Ty, Tomba, and the Jersey Devil. A simple time when mascot platform games were a dime a dozen, now they are few and far between.
There is multiplayer for those finding the game too hard, but I found it harder to find a partner to play with than the game itself so that is likely off the table for most players. Dolmen just feels like scraps when a four course meal is literally right there. It was a bad time to release a game of this type when it falls so short of the mark set by the best in the genre and even falls below the current imitators. I am all for expanding on a game idea, but there has to be something there to make it feel special and unique and Dolmen just doesn’t have anything setting it apart on any level.
Salt and Sacrifice is a greatly ambitious title, melding a number of gameplay elements from other popular series but it comes at the cost of overall polish and focus, leaving a frustrating experience that feels like a step back from its predecessor.
Rogue Legacy 2 is a fantastic game. It takes everything I loved about the first game, refines it, adds way more content, and keeps the gameplay just as tight and smooth. It’s a rogue-like that even non-fans of rogue-likes can warm up to. If you played the first game, this is a no-brainer. Even if you haven’t, you’ll have a great time here with a game jam-packed with content. I cannot suggest this one enough.
Trek to Yomi is not an overly long adventure either. Outside of the standard combat there is some light exploration and puzzle solving with a few boss battles tossed in for good measure. The story is what kept me chugging through to the end. It is boilerplate but interesting. I wanted to know how things concluded so I pushed through the repetitive combat. Trek to Yomi is a game that on the surface seems way more interesting than it actually is. It feels like a good Game Pass title that occupied me for a weekend, I just wish it was a bit more in-depth when it comes to the combat itself.
Evil Dead: The Game is just fun. Even when the game is invoking ‘jump scares’ (of which there are a ton) heck, even when losing I still had a ball and was excited to try and take down evil again. And with a promised new map based on Castle Kandar from ‘Army of Darkness and a noticeably absent Ruby from the Ash vs Evil Dead show; I think its safe to say that the team has Saber is going to keep us battling the Evil Dead for quite some time.
While my friends and I loved playing RiffTrax: The Game; I don’t think its going to appeal to the masses like the movie clip, trivia game Scene it once did. (Please bring Scene It back) The lack of a real single player mode is going to hurt the appeal to some people out the gate, but then also this is a very niche game. Unless you are the type of person or surround yourself with the type of people who are quick witted when something ridiculous happens or just enjoys making fun of bad movies in a group; there won’t be much here that players will find interesting. But for those that fit the bill, and are fans of RiffTrax; you will have a ball, all for the low price of $9.99.
Loot River is not a bad game by any stretch of the imagination; it, like many new IP’s just needs some tweaking to iron out some of its technical issues and I have no doubt that with its truly unique blend of traditional roguelikes with a dash of a block puzzler, that Loot River will quickly carve out a place for it on the ever-growing roguelike mountain.
At least what is here is solid. These games feature the standard options and the emulation is genuinely solid in most cases. I had fun diving into each game, but again only a couple warranted a repeat viewing. This feels more like Taito Obscurities as opposed to Milestones. For the price it ends up cheaper than picking up each game individually, but that is assuming you want all ten games. As a collection this feels more like an afterthought than a solid purchase.
Blast Brigade vs The Evil Legion of Dr. Cread is the mash-up I never knew I wanted. With its rewarding exploration, thoughtful map design and some genuinely funny writing; Blast Brigade manages to shine bright in a field already crowded with stars.
Overall, Forgotten Land is just a great time with a mix of genuine challenge and simple fun. Like most Kirby games, I don’t think Forgotten Land is going to set the world on fire but it’s really good. Like a favorite blanket, Kirby is always a joy to come back to and I’m really glad I played Forgotten Land.
Time Loader was a nice breath of fresh air for me. It was simple, fun in execution, had a nice little story to tell, and was never overly long. It may be a bit too simple for the hardcore puzzle fans out there, but even then, they can find enjoyment out of this one with everything else it has going for it. This is one game that many will find themselves wanting to see all the endings and it is one that is worth it.
Roguebook is essentially a roguelike- deckbuilder game, with the cards, gems and relics being the loot that players will have to blend into a perfect strategy to escape. While each of the characters will start with a default deck that will be upgraded as they level up; most upgrades players receive will be lost upon death. These games depend on having a tight replay, fun and consistent replay loop and with Roguebook, Abrakam has succeeded here.
It’s not that Serious Sam: Tormental is a bad game, its just one that doesn’t do anything new. In an already increasingly crowded market for indie, rougelite games this one is bound to be missed simply because it doesn’t do anything new to push the genre forward. Of course, the opposite side of that is that it doesn’t really do anything negative either, it is a solidly made top-down shooter.
It’s crazy to believe that I can be down on a game that is really fun to play both offline and online. Somehow, Square-Enix has thrown so many things into the game that either you must pay for, or grind for weeks to unlock. It wouldn’t be that big of an issue if it was just cosmetic items, but characters who have different stats and special moves that could possibly throw the advantage to the player that paid money. I just can’t get on board with that.
LEGO Star Wars: The Skywalker Saga is simply incredible. If you are like me and have grown tired of the series, it is time to jump back in. This is such a fresh take on the series that it feels like an entirely new game. The level of polish visually and care put into this version feels like they truly went back to the drawing board and created the ultimate LEGO game. I hope this is not their last attempt at the series. I would love a full-on DC or Marvel game in this style. Still this is a must for LEGO fans, a must for Star Wars fans, and truly a must for anyone who enjoys great video games.
Triangle Strategy weaves a mature story full of intrigue and places the player in an unenviable position of having to make some very tough choices with meaningful consequences, all the while challenging them to face encounters that will test their strategic mind. In other words, it’s a compelling good time.
With all the improvements, Godfall Ultimate Edition feels like just that; with all the previously released DLC and expansions this is truly the ultimate experience for anyone who desires to take down a would-be God.
Glam’s is a game that is hard to recommend. Players and fans of twitch platformers can most certainly find some challenge here but in the precise jumping and puzzle solving of each level. The problem is, I feel like because of the control scheme and the way it feels, it makes it even more difficult to get into. Still, people looking for that challenge and having patience can find something here. Anyone who gets frustrated easily or does not like the sound of a trial-and-error style game should avoid this one.
Gearbox did a great job of crafting the classes and making them feel unique enough to fit in this fantasy world. While I would have liked to see more synergy between them ala real Dungeons and Dragons tabletop games there is just enough here to make players feel like they are contributing to the group dynamic. With some tweaks here and there, I’d love to be given the opportunity to play in Tiny Tina’s world again. She can BM for me anytime.