ZTGD's Reviews
Full Mojo Rampage is a solid game with bullet points I usually find off putting. The game play loop is solid, and the controls are tight. Playing with friends is also a blast, whether we were working together or against one another. There are a lot of titles that boast what Rampage does, but few have done it with the execution found here. Even if these words scare you, like they scare me, this game is still worth checking out.
Tokyo Mirage Sessions #FE isn’t just a side note in the Persona series; it is an evolution of it by taking many of the systems that people are familiar with, but enhancing them and making them more fun to use and develop. It is a master class in JRPG making, and one of the best games in the genre that I have play in a long time. Well, probably since Persona 4 Golden!
Kerbal Space Program is just that, a program concerning space and the computations of getting a craft in space and making the trip alive. There is plenty of room for human error and it can also be a bit trial by error, but if it's a genre that players can appreciate or get into, there isn't anything quite like it on consoles. That said, it's a tough to learn, it's rough around the edges, and there isn't really an easy way to get accustomed to the game even with the tutorials. Recommend only for the most hardcore of space simulation fans and patience is a must.
For those that may stumble upon it on sale somewhere, feel good in knowing that you are picking up a solid, and unique title, that is finally worthy of sitting on a retail shelf.
When I first played Resident Evil 5 back in 2009, my enjoyment came from the new way the game played, new enemies, and new environments. Today, however, my enjoyment comes from remembering all the good times I had playing this game back in the day both by myself and with others. While the game still is pretty fantastic, it just does not hold my attention the way it originally did.
Simply put, this is a cash in the likes of which I’ve hardly seen. I usually find some redeeming qualities in a movie tie in, even if it’s lacking. Here I’m not seeing much of any redeeming qualities, at all. There was one check mark that Activision most likely needed to ensure when creating this game and that was keeping the franchise license from expiring.
Carmageddon: Max Damage is fun when it accomplishes what it sets out to do, but the disappointing online and limited modes really drag it down. If it had launched a little cheaper it would be an easy recommendation for fans of the original games. As it stands though, it needs a little more polish to be worth checking out.
Romance of the Three Kingdoms XIII is most certainly not for everyone. I was thinking it wasn’t going to be for me either, but after making a conscience decision to actually learn how to play the game, I found myself having a rather enjoyable time. Granted, there are a fair share of issues with the controls and frame rate, but all in all, I think strategy fans can get a lot of enjoyment out of this newest entry in the long running franchise, but keep in mind, you’re going to need a lot of patience to play this one.
There’s a lot of new interest and goodwill rolling JJBA’s way in the last few years and I truly wish that this was competent fighter that I could point to get the gamer crowd interested in this legendary manga/anime series. However, the shallow, uninteresting combat, boring story mode and the lack of a local multiplayer mode makes this one hard to recommend, even to the most diehard of fans.
While the puzzles suffered a little here, the plot continues to thicken. As a story, I remain interested in where The Descendent is going.
LEGO Star Wars: The Force Awakens is a much needed boost for the series. After Dimensions launched I thought all the standalone games would more or less be phoned in, but that is definitely not the case here. This has me excited for the next LEGO game, something I have not been able to say for years.
Grand Kingdom features a vibrant and charming art style along with a surprisingly well implemented multiplayer mode. However, the lackluster story and repetitive combat that sits at the very core of the experience holds the game back from greatness.
Van Helsing II is more of the same, both good and bad. I really enjoyed the core game play, loot gathering, and environments in the game. I did not appreciate that most of the technical issues of the first title on consoles also came with it.
Song of the Deep is a nice, solid length, beautiful side scrolling adventure game that will take most players anywhere from 6 to 10 hours to complete. Lots of hidden treasures to find, upgrades to purchase, and secret areas to discover. Genre wise it’s not doing anything that most other games haven’t done before it, but the setting and story are unique and just captivating enough to provide players with a wonderful undersea fairy tale.
INSIDE is a fantastic experience. The puzzles are a bit rudimentary at times and the story is almost too outlandish and confusing to describe. It is almost impossible to discuss the game without talking about what makes it special. Do yourself a favor, play this game, I guarantee immediately upon finishing it, you will want to talk to someone, if for nothing else but to just see their face and say “WTF just happened.” Yes it is one of those games.
[F]or the price and content of quality, if the puzzle genre is player’s forte, this is a no brainer. BoxBoxBoy is charming, easy to get into, and quality over quantity. It’s not the longest game, nor the hardest game, but it has a heart and should have a spot in most player’s digital library.
Even with all of its shortcomings the game kept me interested to its end. It just doesn’t feel like a full-priced title.
From its solid character customization to its strategic and enjoyable combat, it’s yet another great JRPG to grace the 3DS.
MXGP2 takes itself way too seriously in a genre that doesn’t require it in games. The realism is commendable, but also limiting to the appeal of the game. The lackluster visuals and goofy animations also stand out, and the lack of anyone playing online completely nullifies the need for that mode.
Lost Sea is a fun diversion, it’s colorful and beautiful in a cute way and offers some fun moments. It just seems better played in shorter spurts than longer durations and unfortunately the game punishes those that prefer that play-style.