Nathanial Eker
In summary, Please, Don’t Touch Anything is a fun single-player game to mess about with and discover all the endings, but be aware that it likely won’t provide much in the way of replay value.
Overall, Desert Child provides high-octane, arcade-style fun, with its quirky story and style providing a delicious cherry on top. The soundtrack is also great, with a unique, funky hip-hop sound that complements its offbeat humour and presentation. Combine this with its retro visuals and you have a great addition to your indie collection, with a high replay value, particularly when playing with friends.
Crimson Keep is good fun. Its gameplay is enjoyable, its graphics are fit for purpose, and its replay value is high.
Overall, the gorgeous steampunk style with surprisingly great voice acting doesn’t entirely make up for a slow, clumpy puzzler. The music is also great and the concept ambitious, but its mechanics and sluggish pace make it feel dated. Hardcore fans of adventure puzzlers or steampunk stories will likely enjoy it, but it won’t be to everyone’s tastes.
Overall, Marenian Tavern Story is an engaging RPG with hours upon hours of content within it. It is a solid offering with addictive gameplay that can get slightly tedious after a while. For an RPG fan looking for a new fix, however, you won’t go far wrong with this one.
If you can get over the short length and are looking for a unique puzzler with great style, then Starman — waiting not in the sky, but on the eShop — is your man.
Overall, though, the blend of genres works nicely and the sheer array of variables will provide you with a good time testing out what works best for you.
The visuals are equally child-friendly and colourful, though nothing groundbreaking. If you’re looking for a puzzler to keep you entertained sporadically, and just so happen to like trains, you’ll find Conduct Together! an enjoyable, if fleeting, experience, whether you choose to conduct together, or alone.
All in all, OkunoKA isn’t recommended if you’re new to the platforming genre, or if you’re looking for a game to breeze through in an afternoon; instead, it provides a genuine challenge that is better suited to experienced players. Its addictive nature and smart physics make it a great compliment to your indie collection... if you think you’re hard enough.
Viviette is excellent at providing something different that takes the best elements of many different games to craft something fairly unique. Despite some minor gripes, it’s a brilliant single-player experience.
Overall, Solar Flux is good verging on great; it does have a bit of a visual vacuum, but the gameplay — though difficult to get a handle on at first — makes up for this, with potentially addictive action.
Overall, Rain World is highly recommended as a piece of art, even just to check out its gorgeous visuals. Its gameplay is unforgiving, but not to the extent where it becomes unplayable. It certainly will take some devotion and time to get good at it, but with a world this beautiful, is that such a bad thing?
To sum up, Mech Rage is a self-aware and amusing shoot 'em up that seems to relish parodying space marine tropes. It isn’t the best shmup out there — not by a long shot — but you might still find some fun with it.
Overall, Bring Them Home is a decent puzzler that manages to get the mind going and provides a decently chilled atmosphere. You'll likely find it repetitive, though, with its simple gameplay only going so far.
There really isn’t a huge amount more to say about Unicornicopia. Its game design is rudimentary and undeveloped to the nth degree and will offer zero challenge to anyone with gaming experience. Its art design is overly cartoonish and brash; not awful for children, but completely unappealing, boring, and nauseating to an adult audience. And kids deserve a darn sight better than 'not awful'.
Overall, Animus: Stand Alone is recommended for fans of the Dark Souls and Bloodborne series, offering a smaller-scale, level-based, mobile-style variation on these titles that still sports excellent gameplay and impressive graphics.
Overall, Julie’s Sweets isn’t a bad game; it plays well for what it is and can be addictive once invested, but the shallow story, scary visuals, and lack of replay value let it down.
All in all, Wondershot is brilliant if you have four friends around, equally brilliant with just two players, and even decent fun alone, if you enjoy the challenge maps. The lack of AI matches is irritating, but certainly not a deal breaker for the charming, competitive, multiplayer experience.
With a great concept, a responsive, sensible control layout and the option to play with up to four players, Catastronauts is highly recommended for some intensely enjoyable cooperative action.
Other than that, there’s little to complain about with Oxyjet, as it offers an array of different stages that introduce further hazards and obstacles, adding to the chaos. It doesn’t excel in its presentation, with fairly basic graphics and a run-of-the-mill ambient soundtrack. Concurrently though, its gameplay is brilliant for a party pick, with cooperation between players becoming essential for victory. Games can become very tense very quickly and with more skilled players, have the potential to last a long time. The lack of single-player is frustrating, but not enough to rob it of a well-deserved thumbs up — if you've got the requisite players.