Chad Sapieha
Chad Sapieha's Reviews
Post Arcade's senior writer faces off against his daughter for a generational analysis of Nintendo's classic Wii game, now available on Switch
Massive's loot shooter sticks its landing and is well worth fans' time, even if it leaves room for improvement
All I can really say is that Destiny 2: Curse of Osiris is sufficient for someone like me, an admittedly casual Destiny player. I've found it worth the price of admission, and satisfying once consumed.
Capcom's latest monster battler is unexpectedly accessible for a series that has a reputation for being anything but
Logic Artists' turn-based historic RPG has great combat and a story cut from the same cloth as the Vikings TV show, but it's in dire need of patching
Amy and Ryan Green's autobiographical work deals with their son's terminal illness, and it's one of the hardest things to which I've ever borne witness in a game
Not only did I get to bat and run bases (my favourite part of baseball), I also got to do some position-specific fielding – sometimes calling on a neat feature called Showtime that let me pull off plays worthy of a highlight reel – and make quick tactical decisions based on the runners and number of outs. I felt like I was playing second base, and the strategy demanded of that position – which I'd learned decades ago playing ball as a kid – came rushing back to me.
Frontier Developments has created an impossibly huge galaxy with almost limitless potential. Now they just need to fill it up with more interesting personalities and conflicts and reasons to explore. Once that happens, Elite: Dangerous could rocket up to must-play status.
Indie 2D space shooter is crazy hard and has an unusual interface, but deserves respect for being exactly the game its creators wanted to make
Supermassive Games' virtual reality thriller fails to make the most of both its intriguing premise and its chosen medium
It's not just an homage to brawlers of a bygone era; it could blend in seamlessly were it to time travel to the past. And that's not good.
As is the case in any creative medium, games with noble artistic aspirations aren't all created equal.
Many fights in this so-called "tactical" online shooter degenerate into melee frenzies that see most players relying on a hooked weapon dubbed the "brainer"
This may have stood a minor chance in the bone dry days of summer, but with so many truly remarkable open world experiences currently on offer at the moment, it’s tough to see why anyone would opt for Elex II.
CDProjekt Red's cyberpunk opus is buggy enough that Sony pulled it from its online store. But parts remain weirdly and undeniably compelling.
The much-feared online multiplayer is, surprisingly, almost a non-factor. But the tidal wave of glitches and technical hitches? Deal-breaker
What, that doesn't sound fun to you? Me neither
If you want to know every little thing of which your Joy-Cons are capable, this will do it. Just don't expect to have much fun in the process
There's no reason a story that imagines the United States seized by a foreign military power should be this uninteresting
Maddening puzzles, recycled assets, and a lack of anything interesting to say makes Broken Age's second act a profound disappointment.