Ravi Sinha
There's a reason the phrase "Buyer beware" remains relevant, and it's because of games like The Day Before. The only bright side to its miserable existence is you can no longer purchase it.
Flashback 2 could have channelled the first game's spirit while presenting a new spin on the action. It fails spectacularly, lacking polish and nearly any redeeming qualities.
Diablo Immortal is a sham. It's seemingly spectacular, only to reveal an ugly showcase of shameless greed, terrible design decisions, horrific porting, and boring combat. Just play Diablo 3 - or any of the other great action RPGs currently available - and forget this even exists.
No matter how you spin it, Fast and Furious Crossroads is just plain bad in nearly every way.
So awful yet so boring that one can neither get too mad nor fall asleep, Past Cure is simply a Frankenstein of poorly implemented, cliched ideas and story beats.
Even if The Spirit of the Samurai does little to endear you to its story, the animation provides a decent jumping on point. Unfortunately, it's squandered by the terrible quality of everything else.
Despite its laughable plot, Outpost: Infinity Siege starts with some potential. Unfortunately, the tedious rogue-like elements, extraction shooter resource gathering and other questionable design choices dilute the experience.
Winter Survival already has trouble standing out among its competitors this quarter. However, its foundation needs a lot of work, and the available content alone makes it hard to recommend.
With a shiny presentation and swashbuckling charm, Gangs of Sherwood portends to be more than your average co-op title. Unfortunately, it turns the legendary outlaw's tale into even less than a placeholder beat 'em up.
Stray Souls isn't very good, even when it's unintentionally hilarious, and fails to deliver a competent gameplay experience, much less any scares.
Even after a year of major updates and new regions, Tower of Fantasy still has fundamental issues which hinder it to a painful degree.
Soon to be mentioned in a "not working as intended" faux apology, Destiny 2's Curse of Osiris DLC is just bad. It offers nothing of substance and wastes all of its good ideas while asking you to pay $20. Skip it if you value your sanity, raid lair or no raid lair.
Charming at first but ultimately the victim of lofty ambition, Hello Neighbor is a game that simply can't capitalize off of its interesting premise. Quality-wise, it should have stayed in Early Access for longer until its vision was properly nailed down.
Spirit of the North 2 isn't a complete lost cause, but it feels too rough and unpolished to qualify as anything more than wishful meandering.
With a beloved IP and a promising gameplay loop, Starship Troopers: Extermination started with all the potential in the world. Unfortunately, its exit from early access falters due to technical issues and questionable design decisions.
The Casting of Frank Stone sounds like a good idea in theory, especially for Dead by Daylight fans craving more storytelling, but the execution needed much more time in post.
On the surface, The First Descendant feels like an unoriginal but otherwise competently put-together looter shooter. Dig deeper, and its flaws, from the mission design and the story to the awful monetization, become more apparent.
When it's not annoying with the lackluster story and mission structure, Skull and Bones is tedious with its end game grind and activities. Bland and repetitive, it's simply a drag to enjoy.
Suicide Squad: Kill the Justice League isn't the worst live-service title ever made, but its mediocrity is hard to deny, especially from a developer capable of so much more.
Better-than-expected Zombies, decent Multiplayer with flaws and one of the worst campaigns in the series mar this year's Call of Duty, making it difficult to recommend, even to the hardcore.