Guilherme Gonçalves Ribeiro
Riven is a puzzle game developed and published by Cyan Worlds, Inc. Following the events of Myst, a new adventure full of mysteries and intrigue begins. With a new quest and new puzzles, visit Riven, a mysterious world on the brink of collapse. Explore diverse environments and uncover the secrets of Riven.
Summerhouse is a relaxing city-building game developed by Friedemann and distributed by Future Friends Games. Choose a setting, whether city or countryside, to build your house the way you want. Use the available objects to create a relaxing and cozy atmosphere.
Myst is a puzzle game developed and published by Cyan Worlds, Inc. On the island of Myst, mysteries surround the land. Travel between the so-called Eras and solve the puzzles scattered throughout them, while you discover more about a family conflict and its consequences. Pay attention to the clues and unravel all the mysteries in Myst. A revamped classic, Myst delivers a more modern-friendly game without sacrificing its strengths. The puzzles remain interesting and challenging, as they should be, always requiring the player to explore and note down clues (or take photos) to progress. The environments create a pleasant sense of strangeness, like a place with structures that shouldn't be there, but which lend an air of mystery to the game. Everything here is important, and you'll use everything from your logical abilities to your auditory perceptions to advance the story.
Surviving a zombie apocalypse is already a difficult task, but when you have to manage the resources and mental health of several people at the same time, things can get complicated. When starting a game, you choose between several pairs who have a backstory behind their relationship. Every character will have a positive and a negative trait; it's up to the player to decide which one they will have to deal with during the game. The characters evolve, leveling up and acquiring new skills that will facilitate some aspects of their journey. Your team of survivors can grow, as you can find people on your expeditions and choose whether or not to bring that survivor to your shelter. Generally, they will have some negative condition, such as illness, grief, or nightmares, which are conditions that affect their hunger, fatigue, or morale stats. These stats are crucial for maintaining your characters, as they affect their performance in the shelter and can cause problems for all survivors. Each character has a unique story, unlocking specific missions linked to their stories. The game is in Brazilian Portuguese, which makes it much easier to follow the stories and understand the game mechanics.
At first glance, Wardrum might seem like a roguelite, a fact worth mentioning to avoid frustrating newcomers. Losing repeatedly will be part of the journey, and each restart will offer improvements, allowing you to enhance certain aspects for your next attempt. With that said, let's discuss its main mechanic: rhythmic attacks. In this turn-based combat game, every attack or skill, whether a melee strike or a spell, requires the player to press buttons in the correct rhythm for optimal results. This mechanic is essential, often being the deciding factor in battle—perfectly timing the rhythm for good or missing a beat for evil, leaving your opponent alive for another turn. Always pay attention to which buttons you need to press, as each action and skill requires a different button combination, which can often be confusing. Although there's a pre-attack phase that's a kind of training to learn the required combination, when it really counts, it doesn't make that much difference, since you'll need to concentrate to do your best. Despite each action always having the same rhythm and button pattern, this doesn't make your life any easier, as there are different types of characters with different abilities, and the variety of buttons is very large, making this part of the game much more important than any other.