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Press Attack

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37 games reviewed
82.2 average score
83 median score
100.0% of games recommended

Press Attack's Reviews

Aug 17, 2026

The first few hours of ReStory: Chill Electronics Repairs captivated me so much that I didn't notice the time passing. Tinkering with the devices is very satisfying. Every connection, every screw removed, everything is an orchestra of sounds that hypnotize you, and you don't want to stop. Despite this, the following hours aren't as exciting, not in the sense of being bad, but rather that the game doesn't go much further than that. And that's not a bad thing, but it also doesn't surprise you. The tools that are introduced aren't exciting; I even preferred it when I didn't have access to them. I don't know if it's the way I'm playing, but it seems like the game drags on more than it should, even if I rushed just to advance the story; it seems like the game stretches out to have a slightly longer story. The fact that it has multiple paths also bothered me a bit, since I don't see myself having the urge to restart a game of this genre from scratch just to see other story paths, which clearly isn't what attracts the player. In the end, none of that matters, because ReStory: Chill Electronics Repairs is a game that manages to stand on its core, which is the fun and satisfaction of fixing electronic devices. And it does that very well.

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The problems are difficult to ignore, especially when the game forces players to travel long distances again because an area remained locked or because certain enemies simply failed to appear. The AI of the allied characters could also be better, and their oversized presence area gets in the way of movement at times. Potions are almost useless since it is easier to die and be revived, while certain enemies have so much health that encounters that should be intense turn into prolonged battles. These problems did not ruin my experience, but they are exactly the areas where this version could have gone further than simply preserving the game. Still, the further I progressed, the easier it became to understand why War in the North found an audience at the time. The combat is heavy, the three classes have genuine differences, the skill trees have practical value, and the ability to switch between Farin, Andriel, and Eradan adds an interesting layer to the campaign. Exploration also rewards players who pay attention, whether by finding hidden chests, revealing secrets with Andriel, or using each character's unique abilities. Even Beleram, the Great Eagle, works as a powerful combat tool, allowing him to be summoned for aerial attacks against specific enemies. That is why I think it is unfair to describe War in the North as simply a bad game that somehow turns around and becomes good. It is a good game that ended up in a difficult position, surrounded by releases with similar mechanics. For anyone missing a new The Lord of the Rings game, especially after Shadow of War, this new opportunity to experience the adventure of Eradan, Farin, and Andriel makes a lot of sense. There are imperfections, moments where its age is clearly visible, and decisions I would change without hesitation, but there is also an enjoyable, challenging action RPG here with plenty of systems that still work very well.

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8.3 / 10.0 - Madden NFL 27
Aug 17, 2026

Madden NFL 27 delivers a consistent evolution by improving different parts of the experience. The gameplay places greater emphasis on decision making, particularly in defensive and short yardage situations, while Franchise and Superstar offer strong options for players who enjoy following a career across multiple seasons. The presentation also helps considerably, with more dynamic weather, more natural player movements, and a soundtrack that blends different styles. The result is a Madden that maintains the series' identity while adding enough new elements to make the season feel fresh. There are still areas that could have received more attention. Franchise could require fewer menu confirmations and steps before games, while Ultimate Team keeps microtransactions highly visible and consistently encourages players to engage with its systems from the very beginning. Timing Based Catching could also offer a more flexible default configuration. The achievement list is another area that could have received more attention. With only 24 achievements and several ideas that closely resemble objectives found in previous editions, it feels like there was room for more creativity to take advantage of the variety of modes and mechanics available. These issues do not compromise the overall experience, but they show that Madden NFL 27 could still have been more ambitious in certain areas. The edition does not reinvent the franchise, but it evolves it consistently and delivers a complete season. For longtime Madden players, it is a solid and enjoyable experience that can justify another season in the NFL.

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8.5 / 10.0 - Duskfade
Aug 13, 2026

Duskfade has some clear problems. The map design could have been better, especially in the earlier regions, where the lack of a map can make exploration confusing. The camera also has issues during combat, and the target lock does not always select the enemy we want. Regular combat is also quite simple, especially at the beginning, with limited variety in enemy attacks, while progression takes a while to unlock the tools that actually make the gameplay more interesting. To top it all off, the PC version reviewed here offers very few graphics options, almost none, and a port that leaves something to be desired in several technical aspects. Still, it is difficult to ignore the number of things I enjoyed during the campaign. Zirian’s movement is precise and becomes increasingly fun as new abilities are unlocked. The projectile parry mechanic, Chrono Shot, Pendulum, and different devices help transform the experience as we progress, while the bosses make good use of what we have learned throughout the journey. Exploration also has plenty to offer, with collectibles, secrets, upgrades, and areas that encourage players to return after acquiring new abilities. Visually, Duskfade is also very impressive. Its environments are detailed, colorful, and full of personality, while the characters have great animations and expressions. The soundtrack fits the adventure very well, and the voice acting helps make the cast more charismatic. The story is simple, but it works within the game’s premise, especially because of the personalities of Zirian, Allira, Tristan, Cuco, and the various characters we encounter along the way. In the end, Duskfade is an enjoyable adventure that takes a while to show everything it has to offer. It modernizes several characteristics of classic 3D platformers, while also repeating some familiar problems from the genre. I would have liked some systems to be more refined and for the PC version to have received more attention, but the precise movement, bosses, exploration, characters, and art direction make the journey worthwhile. I would mainly recommend it to players who enjoy 3D platformers and do not mind exploring a world that, at times, demands a strong sense of direction.

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8.5 / 10.0 - Doloc Town
Aug 8, 2026

Doloc Town is a casual farming game developed by RedSaw Games Studio and distributed by Logoi Games and Pathea Games. In a post-apocalyptic world, our young protagonist finds Doloc, a small village facing difficulties. It is in this situation that our protagonist settles in the town and starts her own farm, helping Doloc to prosper again. Besides farming, you can raise animals and collect resources, as well as control drones that will help you both in battle and in tending to your crops. Help Doloc and its inhabitants so that everyone can live better in a devastated world. I had fun and continue to have fun with Doloc Town. Each game session is light, in the sense that I don't notice the time passing and I don't feel pressured to rush things, even though there's a lot to do and I end up losing focus several times. However, this doesn't get in the way, and the game itself allows you to tackle larger goals in stages. The game's story falters a bit by trying to explain too much, in a very tiring and unappealing way. It won't excite you, but it doesn't bother you either. It's amazing how you can't stay still in Doloc Town; you'll always have something to do, and I think that's great because it keeps the game alive at all times. Even though things get a little easier as the game progresses, it's rewarding to see things gradually evolving. I was missing a good farming game in my life, and Doloc Town managed to fill that void.

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Aug 6, 2026

Company of Heroes 3: Final Stand offers a different approach within the franchise and successfully adapts some of the series' strongest elements into a survival-focused experience. Building an effective defense, choosing technologies, and constantly reacting to enemy attacks creates intense moments, especially when stronger enemies appear and every decision starts to matter. However, the biggest issue lies in its limited scope. Final Stand is a much smaller experience than a full Company of Heroes game, functioning almost like a separate mode that is restricted by the amount of available content. Despite having a strong strategic foundation, the lack of variety and some systems that encourage replaying the same battles repeatedly make the sense of discovery disappear faster than it should. The randomness of technologies can also create unfair situations, while the lack of saving options and some camera issues show that there was still room for more improvements. It is an experience with good ideas that can provide enjoyable matches, especially for players who like testing different strategies or playing cooperatively, but it leaves the impression that Final Stand could have gone much further. With more maps, a greater variety of events, deeper progression, and additional quality-of-life improvements, it could have become a much more memorable addition to the franchise.

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7.9 / 10.0 - Verde
Aug 5, 2026

Verde delivers exactly what it promises. Its streamlined management systems, cozy atmosphere, and freedom to grow a small community make for a satisfying experience for anyone looking for a relaxing city builder. There are improvements that could make the experience even more enjoyable, such as a more practical building customization system, proper controller support, and slightly faster progression during certain sections. Additionally, the Portuguese localization contains a few translation issues. Even so, none of these shortcomings undermine the game's core appeal. If you're looking for a relaxing city builder without unnecessary complexity, Verde accomplishes its goal very well.

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Aug 3, 2026

Beast of Reincarnation was one of the biggest surprises I have experienced in recent years. Game Freak has delivered something completely different from what most players expect from the studio, demonstrating an ambition that few imagined they would see outside of Pokémon. The relationship between Emma and Ko is the game's greatest strength. Ko is far more than a gameplay mechanic, playing an essential role in combat, progression, and the narrative itself. It is rare to find a duo this well integrated, where one character influences both how you play and how you experience the journey. The combat system is equally rewarding once you understand its philosophy. Its emphasis on parrying, the strategic use of Ko's abilities, and the progression built around the Nushi's powers create a satisfying learning curve that rewards mastery rather than simple stat growth. There are still areas that keep the game from reaching perfection. PC optimization needs improvement, the Nushi encounters could offer greater variety, the skill tree could communicate its upgrades more clearly, and some invisible boundaries reduce the sense of freedom during exploration. Even so, Beast of Reincarnation stands out because of the strong identity it builds throughout the campaign. Its combination of precise combat, vertical exploration, memorable protagonists, and a richly detailed world allows it to stand out in an extremely competitive genre. Emma and Ko's journey is one of the most memorable gaming experiences I have had in 2026 and easily ranks among the year's most ambitious and surprising releases.

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Jul 25, 2026

I started Quarantine Zone: The Last Check having a lot of fun, with new mechanics being introduced each day that began in the game. Simple and quick mechanics that made the game enjoyable to play. As time passed and many more mechanics were introduced, the game became tiring. The final equipment is unnecessarily tedious to handle. Each day of the game became more drawn out and time-consuming to finish. And so I slowed down the pace of the game and it gradually lost me. I really liked Quarantine Zone: The Last Check, but it loses much of its freshness after the beginning. Still, it's a fun game that brings very interesting elements to the genre.

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Jul 24, 2026

College Football 27 proves that the franchise is much more than a collegiate reskin of Madden NFL. Its heavy focus on recruiting, program management, and player development creates a distinct experience where strategy and planning hold as much weight as stick skills. Modes like Dynasty and Road to Glory are the clear highlights, while the presentation, complete with detailed stadiums, marching bands, and an atmosphere true to traditional American universities, makes every matchup deeply engaging. On the other hand, a steep learning curve and the lack of Brazilian Portuguese subtitles may make the onboarding process harder for new international players. Even so, anyone looking for a deep sports simulator will find in College Football 27 a comprehensive experience, one fully capable of carving out its own space without relying on comparisons to Madden NFL.

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Jul 23, 2026

Halo: Campaign Evolved achieves something few remakes manage to accomplish. It completely respects the original material while finding room to expand the experience with new missions, weapons, vehicles, and additional modes without losing the essence of the campaign that defined a generation. The combat remains exceptional. Very few games make almost every weapon enjoyable to use, constantly encourage experimentation, and maintain engaging battles throughout the entire campaign. Combined with the impressive visuals, excellent art direction, high-quality cinematics, and outstanding audio work, the result is the best version of this story ever created.

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8.9 / 10.0 - CULTIC
Jul 22, 2026

CULTIC is a love letter to classic first-person shooters while confidently introducing plenty of ideas of its own. Its outstanding artistic direction, exceptionally clever level design, countless secrets, brutal combat, and survival horror atmosphere come together to create an experience that stands apart from most modern shooters. Anyone who plays it will almost certainly remember the "chainsaw guy," though probably not for friendly reasons. My biggest criticism remains the camera controls, which never felt completely comfortable to me despite trying several different sensitivity settings. Fortunately, this issue became much less noticeable after switching to Casual difficulty, which I believe is the best way to experience the campaign for the first time. I also loved the way the game rewards exploration. Finding secret passages, uncovering new routes, and revisiting older areas never feels like wasted time. Quite the opposite. That constant sense of curiosity is exactly what makes CULTIC feel so much like the genre's greatest classics. If you're looking for a modern FPS packed with cinematic storytelling, you'll probably find better options elsewhere. However, if you miss the creativity, exploration, and unapologetic brutality of 1990s shooters, CULTIC absolutely deserves a place on your list. It's one of those rare games that fully understands its inspirations and successfully transforms them into something that remains just as fun today.

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Jul 15, 2026

One of The Alters' greatest strengths was leaving important questions unanswered even after the credits rolled. Last Variable builds directly on that idea by turning one of the possible endings from the main campaign into a brand-new story, following the scientist Jan, who chose to remain on the planet while the others managed to escape. The expansion can be started independently from the base game and even includes a recap of previous events to help newcomers understand the context, although being familiar with The Alters' mechanics and universe makes the experience considerably more rewarding. Rather than repeating the structure of the original campaign, the DLC completely shifts its perspective. Survival remains important, but it now shares the spotlight with a much deeper investigation into the planet's mysteries, the consequences of past decisions, and the fate of a Jan who spent years living with what the others left behind. The result is an expansion that meaningfully expands the universe created by 11 bit studios without feeling like simple bonus content, establishing its own identity through stronger character development, new mechanics, and, above all, its narrative.

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Jul 15, 2026

Some games stand out because of their technology, others because of their gameplay, and some simply because of their personality. Geppy-X certainly belongs to the latter. Originally released in 1999 for the original PlayStation as a Japan-exclusive title, it remained a hidden gem for more than two decades, known mostly among retro gaming enthusiasts and fans of giant robot anime. Thanks to this new HD remaster, players around the world finally have the chance to officially experience one of the most unique releases of its era. It is important to point out that this is not a remake. The original campaign, stages, and animated sequences have all been preserved. Instead, this release focuses on restoring and modernizing the experience through higher resolution, quality-of-life features such as Quick Save, Rewind, image filters, achievements, and a wide range of customization options, making the game much more approachable for modern audiences. What truly makes Geppy-X special goes far beyond its retro appeal. From the very beginning, it becomes clear that the developers never intended to create just another shoot 'em up. Playing it feels like discovering a forgotten anime from the 1970s or 1980s, complete with comedy, over-the-top action, giant robots, catchy vocal themes, and an atmosphere that proudly celebrates classics like Mazinger Z and Getter Robo.

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8.2 / 10.0 - Hell Clock
Jul 15, 2026

The Brazilian game industry continues to gain recognition with projects that embrace a strong sense of identity, and Hell Clock is one of those games whose personality shines from the very first minutes. Instead of simply taking inspiration from the biggest names in the genre, Rogue Snail builds an experience that borrows familiar ideas while giving them its own distinctive signature. It was a pleasant surprise to discover a game that blends elements of Diablo and Hades so naturally, automating several actions to make combat feel even smoother while using one of the most significant events in Brazilian history as the backdrop for its adventure. More than just an excellent roguelike, Hell Clock demonstrates remarkable attention to its setting. Brazilian culture is present in the voice acting, expressions, dialogue, characters, and the way the entire narrative is constructed. These details bring players closer to the world being portrayed and give the adventure a personality that is difficult to find even in major international productions. It quickly became clear that this was exactly the kind of game I never realized I had been missing.

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9 / 10.0 - Denshattack!
Jul 15, 2026

Denshattack! is an arcade game developed by Undercoders and distributed by Fireshine Games and Boltray Games. Traveling through Japan aboard a train might seem normal, but in Denshattack! trains are more than just a means of transportation. Following the journey of Emi and Fernando, you'll encounter customizable trains capable of performing radical maneuvers as they travel along tracks that challenge the player with drifts and jumps, as well as formidable enemies to defeat, all at a frenetic pace. Assemble a group of misfit and charismatic characters to defeat the evil Miraido corporation and become a legendary Denshattacker.

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Granblue Fantasy: Relink is an action RPG developed and published by Cygames, Inc. Aiming to reach Estalúcia, a legendary island, the crew of the Grandcypher, an airship that flies through the Sky Realm, arrives in the celestial space of Zegagrande, home to numerous floating islands. Upon arrival, our crew becomes embroiled in a larger conflict involving the Church of Avia, which threatens the very existence of Zegagrande. Assemble your team of four characters, choosing from a wide variety of unique characters, both in appearance and gameplay. With the new expansion Endless Ragnarok, in addition to several improvements implemented in the game, a continuation of the main story unfolds, with new challenges and more epic battles. Climb aboard the Grandcypher and explore the mysteries and adventures of the Sky Realm.

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7.5 / 10.0 - Ascend to Zero
Jul 14, 2026

It only took a few minutes to realize that Ascend to ZERO wasn't trying to be just another roguelike inspired by Vampire Survivors. The core structure certainly resembles other games in the genre, featuring hundreds of enemies filling the screen, constant upgrades, and that addictive "just one more run" loop. The difference lies in one mechanic that completely changes how every run is approached: time. Here, the clock is much more than a survival timer. It represents almost everything. The duration of each run depends on it, your progress through each stage is directly tied to the remaining seconds, and every decision has to be made quickly to avoid wasting a resource that is just as valuable as your own life. The story follows Chrono Child, a young girl sent through time after a scientific experiment leads to humanity's destruction at the hands of a machine invasion. Alone in a devastated future, her mission is to return to the past and prevent that catastrophe from ever happening. While the narrative provides an interesting backdrop, its primary role is to support the game's time manipulation mechanics, which ultimately become the true centerpiece of the experience.

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7.6 / 10.0 - Echoes of Aincrad
Jul 14, 2026

Sword Art Online has always had a premise that seemed perfect for video games: living inside an MMORPG where every battle, level gained, and decision becomes part of a fight for survival. Echoes of Aincrad embraces that concept by placing players directly into the world of Aincrad, allowing them to create their own character and experience the early events of the series from a fresh perspective. Unlike previous adaptations, the adventure is not centered solely on Kirito. Familiar characters such as Asuna, Argo, and Kirito himself remain part of the story, but players take on the role of another survivor trapped inside the game, struggling to grow stronger and find their own path through that world. The opening hours, however, take a while to reveal the game's full potential. The prologue keeps players confined to enclosed environments for an extended period, functioning almost entirely as a lengthy tutorial while introducing the core mechanics. This approach fits the initial feeling of being trapped inside Aincrad, but it also delays the moment when the game begins to showcase its strongest qualities. Once that introductory section is finally over and players begin exploring the open areas, towns, and landscapes, it becomes much easier to understand what Echoes of Aincrad is trying to accomplish: transforming one of anime's most iconic settings into a world where players can truly forge their own adventure.

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Few games in the Assassin’s Creed franchise carry a legacy as strong as Black Flag. More than a decade after its original release, returning to the Caribbean in the shoes of Edward Kenway would already be special on its own. What’s interesting is that I began my journey in Black Flag Resynced in the middle of Assassin’s Creed Shadows’ campaign, which ended up offering an interesting perspective on this remake and on the series’ own identity. After spending dozens of hours in one of the franchise’s more recent entries, revisiting Black Flag rebuilt for the new generation served almost as a reminder of what made Assassin’s Creed so popular during its golden era. And the surprise is realizing that Resynced not only modernizes a classic, but also brings enough new additions to justify its existence. We return to the golden age of piracy and once again take on the role of Edward Kenway, a privateer driven by an unrelenting pursuit of wealth, fame, and freedom. In a Caribbean ruled by greed, we follow his journey alongside legendary figures such as Blackbeard, Charles Vane, Jack Rackham, and Stede Bonnet while sailing through paradisiacal islands, colonial forts, and deadly waters filled with enemy frigates. But the remake also seeks to expand the original narrative. The new arc “A World Without Gold” adds an inédit epilogue composed of eight missions that further deepen some of the campaign’s central themes, especially the relationship between ambition and freedom. The phrase “In a world without gold, perhaps we would have been heroes” perfectly summarizes this new approach. After all, much of the tragedy experienced by pirates comes precisely from the inability to abandon the pursuit of power and riches.

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