Edwin Evans-Thirlwell
A serene, quietly uplifting afternoon's entertainment for urban explorers and platform fans alike.
A conventional, easygoing scifi RPG with slightly wasted satirical elements that fades very quickly from the mind.
Even though Kine does a great job of drip-feeding you its complexities, I hit a wall once I reached the main stage.
A tough, well-wrought action-platformer distinguished by some toe-curling portrayals of sin.
Supermassive's Dark Pictures anthology gets off to a promising start, but this first nautical instalment winds up a little too promptly.
A one-of-a-kind splicing of PS1 with 16-bit aesthetics and formal conventions, streaked with self-aware humour, sorrow and yearning.
An absorbing thriller with a splash of They Live and The Goonies, this spooky multiplayer game has you investigating paranormal goings-on in suburbia
This boarding-school daydream is grandiose and silly, but a gorgeous look and revised combat help it sing
Sterling hack-and-slash combat meets raw, fractured prose in one of gaming's most essential nightmares.
There's a twofold joy to Outer Wilds - the thrill of discovery itself, as you slowly decipher the variables that swirl around each not-so-distant world, and of seeing that thrill reflected in a phrase scribbled centuries ago by some castaway alien boffin.
The battles are as gripping as ever but it's the character-driven melodrama that truly enlivens this first-rate strategy game
Children band together against the darkness of a collapsing France in this bleak and beautiful if somewhat rickety medieval fantasy.
Days Gone is far from the worst specimen of its genre but in a year already packed with 50 hour+ endeavours, it rarely makes the case for its own existence.
Heart-stopping swordfights and deft, panoramic stealth waged across another vast, gorgeously rancid From Software landscape.
Post-apocalyptic Washington DC is splendidly imagined but the insipid techno-thriller plot ensures the struggle to save civilisation can't be won
An insidious, combat-free horror escapade that works marvels in a tiny space - and an intricate portrait of family and superstition
Far from just another map-clearing game, Metro's first above-ground outing is an atmospheric, characterful voyage across a ruined Russia.
All the verbal artistry of Sunless Sea scattered across a gorgeous steampunk cosmos that's a little easier to navigate and thrive in.
An ungainly but hypnotic exploration of worlds in the making and unmaking, and a fresh spin on the ethos of Team Ico's games and Journey.
A moody, well-wrought action role-player with striking, desolate landscapes and a couple of great dungeons.