Edwin Evans-Thirlwell
This is far from the most polished remaster I’ve played, and the original was a hit-and-miss affair to begin with. Judged in terms of Platinum’s own end-of-level trophies, this earns a silver award at best.
Hypnotic art, otherworldly audio and captivating writing meet in an undersea exploration game that wants you to take your time.
An even faster and bloodier but slightly wayward follow-up to a thunderous shooter reboot.
An absorbing, tense and well-wrought samurai adventure let down by a little too much recycling and some muddled new systems.
A serene, quietly uplifting afternoon's entertainment for urban explorers and platform fans alike.
A conventional, easygoing scifi RPG with slightly wasted satirical elements that fades very quickly from the mind.
Even though Kine does a great job of drip-feeding you its complexities, I hit a wall once I reached the main stage.
A tough, well-wrought action-platformer distinguished by some toe-curling portrayals of sin.
Supermassive's Dark Pictures anthology gets off to a promising start, but this first nautical instalment winds up a little too promptly.
A one-of-a-kind splicing of PS1 with 16-bit aesthetics and formal conventions, streaked with self-aware humour, sorrow and yearning.
An absorbing thriller with a splash of They Live and The Goonies, this spooky multiplayer game has you investigating paranormal goings-on in suburbia
This boarding-school daydream is grandiose and silly, but a gorgeous look and revised combat help it sing
Sterling hack-and-slash combat meets raw, fractured prose in one of gaming's most essential nightmares.
There's a twofold joy to Outer Wilds - the thrill of discovery itself, as you slowly decipher the variables that swirl around each not-so-distant world, and of seeing that thrill reflected in a phrase scribbled centuries ago by some castaway alien boffin.
The battles are as gripping as ever but it's the character-driven melodrama that truly enlivens this first-rate strategy game
Children band together against the darkness of a collapsing France in this bleak and beautiful if somewhat rickety medieval fantasy.
Days Gone is far from the worst specimen of its genre but in a year already packed with 50 hour+ endeavours, it rarely makes the case for its own existence.
Heart-stopping swordfights and deft, panoramic stealth waged across another vast, gorgeously rancid From Software landscape.
Post-apocalyptic Washington DC is splendidly imagined but the insipid techno-thriller plot ensures the struggle to save civilisation can't be won
An insidious, combat-free horror escapade that works marvels in a tiny space - and an intricate portrait of family and superstition