Kate Gray


61 games reviewed
69.7 average score
70 median score
63.8% of games recommended
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Jan 17, 2017

Ladykiller does a lot of good, but that doesn’t mean we should overlook what it gets wrong.

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Jul 26, 2016

It’s by no means the best Zero Escape game, but it’s a fitting end to the trilogy’s story arc and – animation aside – it’s an excellent way to spend a few evenings.

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Unscored - Hue
Sep 9, 2016

I had a lot of fun with Hue. It was frustrating sometimes, but most puzzle-platformers are, and it would be boring to get every level right first time. Its faults mostly lie with being over-ambitious in terms of tone and narrative, but I think I'd rather see a game overreach than be content with mediocrity.

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Aug 14, 2021

It's hard to quantify whether The Silver Case 2425 is a good game. Certainly, we didn't enjoy it in the slightest. But it's extremely purposeful with its Suda51-ness - his work might be an acquired taste, but for those who've already acquired it, this may well fill in the gaps in his back catalogue that you've been waiting for. In the case of anyone new to Suda's work, this visual novel is just too hard to recommend.

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Mar 16, 2021

If you're looking for the next Stardew Valley, this doesn't even come close. Harvest Moon: One World is a poor imitation of what the series once was, and it feels more like a rushed mobile game than a full-fledged Switch game. These games have always been about chores, but this one feels like a chore to play. In our opinion, your money is better spent on something that respects you as a fan of the genre.

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4 / 10 - Hauntii
May 25, 2024

Hauntii is so beautiful that it's heartbreaking not to be able to recommend it right now. We can tell that it's made with love, but love isn't enough to overlook its flaws. We hope that the developers manage to fix the issues in the long term, because underneath them is something truly magical – but for now, it's just a ghost of what it could be.

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May 2, 2021

Castaway Paradise is hardly the first game to take inspiration from Animal Crossing, and it certainly won't be the last - but its unoriginal adherence to the Animal Crossing formula is bad enough, without the added veneer of in-app purchases, hastily reskinned and demonetised for a full-price release. It began life as a Facebook game back in 2014, and it still feels like one seven years later.

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4 / 10 - Calico
Jan 25, 2021

Calico is still a little too buggy for us to recommend. It's fun to ride a huge cat off a cliff in an ice cream sundae outfit, but less fun when you get stuck in said cliff and your face turns inside-out. There's a lot of love in this game, but it doesn't quite outweigh the issues – and given that we've already seen more than one patch issued since launch, we're not convinced the developer can pull this one back from the brink.

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Dec 14, 2020

Drawn To Life: Two Realms is a sequel that fails to replicate what made the Drawn To Life games so compelling: the actual drawing part. It's pretty (and pretty cheap), but the puzzle-platforming underwhelms and the story drags; if you're a hardcore fan of the franchise then we dare say you'll be able to extract a modicum of enjoyment here, but there's an equal chance that, as a series aficionado, the changes made to the basic gameplay will annoy you the most.

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Sep 7, 2021

Overall, Trufflepigs is a little too short, a little too slow, and a lot too much of the unlikeable Beth. As a proof-of-concept of what Thunkd can do, it's promising, but limited graphics, poor accessibility options (although text size is changeable), and unskippable dialogue that grinds the entire game to a halt make it hard to recommend.

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5 / 10 - Cozy Grove
Apr 9, 2021

Cozy Grove measures out its game sessions in snack-size portions, and its gorgeous artwork and genuinely laugh-worthy dialogue almost make up for its metered-out gameplay. Sadly, with a few technical issues on Switch, and the game's refusal to let players set the pace, it's one best played on a mobile device for now.

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Sep 26, 2021

But those brilliant moments, like the one where we played three matches in a row with someone named Malo, who was kind enough to show us the ropes and protect us only to have us betray his trust and murder him at the end, were priceless.

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May 22, 2021

Rise of the Slime has some accessibility issues, mostly because of its occasionally iffy controls and the ridiculously small text, but if you can look past those, then you'll find a pleasantly bitesized little roguelite deckbuilder. It's no Slay the Spire, but it doesn't need to be; it keeps to its small scope well enough.

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May 13, 2021

Deiland: Pocket Planet Edition is a good-enough-for-now game to tide over Animal Crossing and Harvest Moon fans, but its insistence on drip-feeding you content on its own schedule misses the "self-sufficiency" angle that its predecessors nailed.

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While not by any means the best Story of Seasons game on the market, Pioneers of Olive Town is promising and disappointing in equal measure. Perhaps future patches will iron out some of the issues with framerate and boring character dialogue, but for now, potential buyers should be aware that this game isn't quite in a state we can recommend.

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Nov 22, 2020

Just Dance 2021 fails to ever feel like a fully fleshed-out game, especially for the £50 price tag. Although the new tracks and the World Dance Floor mode are fun enough, it's hard to justify spending so much on a game that adds so little, and expects you to purchase more with thinly-veiled in-game advertising and upselling. If you love the series then you'll be investing no matter what we say, but we can't help but feel that Just Dance as a franchise has been resting on its laurels for far too long now.

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6 / 10 - Carto
Nov 10, 2020

Carto's main concept is compelling, but it runs out of steam in the mid-game and succumbs to repetition far too swiftly. It's nonetheless a beautifully-drawn title that's often a pleasure to play, but when it's tedious, it's really tedious. It's arguably the perfect title to play with kids and novices who are likely to be more forgiving of Carto's many shortcomings, but everyone else should approach with a little more caution.

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Oct 27, 2020

Timberline Studio's debut game holds a lot of promise, with writing and animations that are both full to the brim with personality and wit. However, The Red Lantern's core game loop suffers from repetitive, punishingly random events that make the player feel passive and helpless to the whims of fate.

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Jul 29, 2016

Final chapter in intriguing narrative adventure series brings back favourite characters, but fails to go out with a bang

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Nintendo's domestic design sim is as cute as you'd expect, but although the lights are on, there's nobody home

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