With all of this in mind, Cyberpunk 2077 ends up being one of those games that can be frustrating to love. There are good design elements all over, from a menu option disabling licensed music for streaming to quests that completely change based on whether you choose to go in guns blazing or stay hidden and make sense both ways. The main and side quests are all packed full of great story, the characters are fun to get to know… and yet despite all of the effort that went into this game, we also see the bad design choices I discussed above and an unplayable console version. If you can take the places where it’s a bad example and remember to do better in your own life, and maybe wait until it’s been patched into working, there’s an amazing game here that you can be glad you experienced.
It is a nearly hopeless dystopia in a time where hope is at a premium in our lives. It’s not the best choice, it’s Spacer’s Choice. Still, if you haven’t checked out The Outer Worlds yet and have enjoyed Obsidian’s previous work, you’re very likely to find yourself as compelled as I was to play all the way to the end, despite the unfortunate timing and graphical limitations of the Switch version.