Neal Ronaghan


406 games reviewed
78.4 average score
80 median score
70.1% of games recommended
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8 / 10.0 - Depixtion
Feb 19, 2020

The presentation is relatively barebones, which is fine as it is a good conduit to drive you to all of the 96 puzzles (each containing three puzzles, so technically the count is 288). Depixtion is not the best Picross or nonogram game I've ever played, but after checking out some dreadful examples on the Switch recently, I'm thankful when I can romp my way through a new one that is satisfying and fun. Depixtion does both in spades.

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8 / 10.0 -
Feb 6, 2020

If you find yourself in that potential situation, relish it like you would the end of summer before school starts again. If single-player is the only way you'll be able to play Knights and Bikes, maybe take heed; solo play is less enjoyable experience even if the overall charm and presentation is wowing. This is a fun video game, but it's optimally meant for two-player adventures.

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9 / 10.0 -
Feb 6, 2020

Kunai is the next great Metroidvania on Switch. It could easily stand toe-to-toe with the likes of Ori and the Blind Forest and The Messenger, especially in how effortless moving around and traversing the world is. This is as close to a must-play as I can recommend. You're a tablet who plays like Spider-Man, and everything looks beautiful. Kunai is excellent.

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Jan 29, 2020

When that's allowed to be the focus, laughter courses through its circuitry. Sometimes the wiring of this robot obscures the best parts, though, as the dizzying amounts of QWOP-esque systems draw the focus off the heart and onto the brain, where the controls and mechanics reside

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7 / 10.0 - Skellboy
Jan 29, 2020

The visuals are adorable and fun, but technical issues muddle gameplay. The back half features more exploration and enjoyable side quests, but the first part is slow-paced and straightforward. If you think the charm of the aesthetic can carry you through the low points, it's worth reaching the highs, but if not, Skippy might be better left in the ground.

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Jan 23, 2020

If you've never experienced Fantasy Zone before, this is the perfect entrypoint. And if this is a return trip to this bright pastel world, it's never looked better. Fantasy Zone might be the best Sega Ages game on Switch right now.

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8.5 / 10.0 - Super Crush KO
Jan 16, 2020

The bright and bubbly romp doesn't last all that long⁠—there are 16 stages and four boss battles ⁠—but that also ensures Super Crush KO doesn't outstay its welcome while encouraging some potentially tense high score battles. This is a rad game to start off 2020 with, and I hope the endearing optimism found in Vertex Pop's second Switch game is a harbinger of the year to come.

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Dec 24, 2019

Princess Maker might be a series worth keeping an eye on, but Go! Go! Princess is one to avoid. The only positives are aspects it lifts from the mainline games, yet they're poorly implemented here. This digital board game works best as a solo experience, but if you're playing it that way, you might as well just get Princess Maker 3.

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6 / 10.0 - Gensou Skydrift
Dec 16, 2019

Gensou Skydrift feels more like the fan game it actually is than I hoped. The references to Mario Kart: Double Dash are warranted, but it lacks the polish and finesse of that GameCube classic. If anything, Gensou Skydrift shows how far Mario Kart has come, because this might as well be a port of a game from 2003.

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Dec 4, 2019

It stands out in a few ways from its contemporaries, mostly in its Tales-esque battle system and character recruitment and affection minutiae. My best recommendation for First Departure R might be that it's a story-heavy RPG that spins a yarn compelling enough to keep you engaged while also delivering a battle system that is breezy and not as technical. Star Ocean has a lot of complexities underneath the hood, but taking it at face value can leave you with an approachable and enjoyable adventure.

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6 / 10.0 - Heroland
Dec 3, 2019

Heroland relies far too much on the style over substance, and while I do really enjoy the style, especially the Paper Mario-esque pixelated characters, I'm let down by how unsatisfying the game is overall. It's imminently cute with a solid sense of humor that just unravels into a slog of an adventure that is mostly worth it for the charm of the presentation and not much else.

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8.5 / 10.0 - EarthNight
Dec 2, 2019

undefined.Thankfully, EarthNight wins the day with its enthralling style and art, packing in so many secrets inside its distinctive look. A few issues crop up, chiefly the narrower viewpoint during the fast levels and some long-tail grindy repetition, but the overwhelming killer vibe of this uniquely beautiful video game make it something special, even if dozens (hundreds?) of games have made use of the terms roguelite, procedural generation, and platformers since EarthNight was first revealed half a decade ago.

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Oct 29, 2019

After spending time with Super Monkey Ball: Banana Blitz HD, I'm still confused as to why this specific game was the pick to revive the franchise. The 10 mini-games included aren't that strong and the main game is mediocre at best, dragged down by the motion-focused level design and abysmal boss battles. On one hand, I was happy to play Super Monkey Ball again, but on the other, I wish I could play a better Super Monkey Ball game.

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The Final Cut of Genesis Aladdin is the game-playing standout, featuring an array of refinements and improvements for a 25+ year old game. But the actual best part of this package is the Criterion Collection-like additions, specifically the bountiful interviews with the original developers. This is an essential entry into the greater view of video game history and I'm so happy that a collection like this exists.

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8.5 / 10.0 - Tangle Tower
Oct 24, 2019

The overall case is somewhat neat and tidy - it won't take you much more than a few hours to solve the mystery - but the journey along the way is enjoyable. The voice acting and standout art and animation fits the distinctive characters very well, and with few exceptions, the puzzles and deduction sequences are engaging and brain-wrinkling. I hope this is the start of a new era in Detective Grimoire's career, because I wouldn't mind revisiting this world and gameplay style again soon.

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Oct 22, 2019

Ichidant-R comes as a gigantic bummer despite being a super neat and novel game that I never knew about before this release. The mini-games are enjoyable and the aesthetics are neat, but the fact that the Mega Drive options, including an RPG-lite mode and a multiplayer board game, are completely in Japanese renders those enticing options as non-starters. Unless you're looking for a reason to try to learn some Japanese, this is hard to recommend, even if the basic arcade mode (that's actually in English) is enjoyable.

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It's an okay game, but without any defining features other than competency, it's hard to recommend over similar games in the genre.

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8.5 / 10.0 - Pig Eat Ball
Oct 15, 2019

The adventure mode is the true winner here, as the unbridled mayhem keeps up a solid pace, only really faltering in the back half as it gets just a tiny bit long in the tooth. Pig Eat Ball is a ridiculous and preposterous game that is thoroughly unique, even if it often wears its arcade inspirations on its sleeves. That all being said, it's a delightfully quirky experience that calls to mind throwback game concepts in a post-modern way.

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9 / 10.0 - Little Town Hero
Oct 15, 2019

Little Town Hero is a decidedly peculiar game, with an involved battle system occasionally interrupted by a mostly adorable story. The complexities of combat can get exhausting, especially during some hard, slow-paced bouts, but the spectacular style and vibe found in the visuals and the Toby Fox-led soundtrack help to paper over some of the maladies. This Game Freak game might not be for everyone, but if you're looking for an adorable aesthetic amped up by hardcore CCG-inspired combat, Little Town Hero might be made specifically for you, because it seems like it's that way for me.

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Oct 10, 2019

Mable and the Wood is a game that has its heart in the right place, trying some interesting new things in a tried-and-true, side-scrolling presentation. Unfortunately, a lot of those ideas aren't that appealing and the novel ideas soon unravel into an endearing but merely decent adventure.

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