Zachary Miller
80's Overdrive is a very pretty game with really good core mechanics and some really questionable and frankly unnecessary complications layered on top. The take home here is that I really liked it until I didn't anymore. I still pop in from time to time, but this is not a game I'm particularly compelled to play long-term.
It feels great to be playing Super Meat Boy again, despite the soundtrack problem. I can't say enough good things about it, but you should know that the difficulty ramps up pretty steadily and somewhere during the third world, the gloves really come off. Enjoy the Warp Zone of World 5-7, kids! If you can find a similarly-experienced buddy, the two-player race is really quite fun.
The Coma: Uncut is a good game with some jump scares and a creepy atmosphere, and I like it overall, but having to be exactly centered over any given icon to activate the action really puts a damper on the experience.
The problem is all the bulk surrounding it. Poor checkpointing, being unable to carry tech upgrades forward, and the persistent wish that I had more control over my own aiming all sort of dampen the experience. I like where this game's head is at, but I've got a list of things they can improve if Xenoraid gets a sequel.
I enjoy figuring out how to get through any given stage, but making it happen is where the challenge is. It's a great feeling when you come to a stage and say “how in the world…” and then beat it a few minutes (and several dozen deaths) later. Personally, I love this game to death even if it does feel like beating my head against the wall sometimes.
It's not perfect, but I'm having a good time with it. I encourage you to save often, though, because the game crashed on me three times and resulted in lost progress. Annoying, but at least it's not hard-locking the system.
However if you, like me, only have experience with the Untold story mode, maybe consider buying and trying Etrian Odyssey IV when it's next on sale to see if the challenge is right for you. This new game also has a demo, and the save data transfers over to the full game. Etrian Odyssey V was a rude awakening for me, but I'm glad I powered through.
Overall, Fate/Extella is a fairly simplistic Warriors-style game with a visual novel component and pretty enough graphics. I was impressed that there's never any slowdown, either in tabletop mode or on the TV. As I said, there's already a better Warriors game on the Wii U and 3DS, but so far this is the best one on Switch. If you like anime nonsense and slaughtering robots, you could do worse than Fate/Extella.
Aside from the griffin sequence, there's not a lot holding Darksiders: Warmastered Edition down. It remains an excellent heavy metal homage to Zelda games that's satisfying and quite lengthy. I enjoy it more than its sequel, although that's also a great game. The only real downside is that this game is on the Wii U, not the Switch, so it probably won't get the attention it deserves.
Cave Story+ isn't the definitive version of Cave Story—I think that crown still belongs to the WiiWare version, but then again, that version isn't portable. I do miss the ability to switch graphical styles, but it's really the only regrettable absentee. The real takeaway here, though, is Cave Story is great and you should play it.
*Hoard Mode is the name of any game mode that pits you against wave after wave of enemies. Resident Evil calls it Mercenaries.
Waku Waku 7 doesn't really stand out from the crowd in my mind, but the only other game with anywhere near as strange a character roster is probably Darkstalkers, so fighting game or SNK aficionados will probably get a kick of this oddball. For everyone else, though, there are better fighting games out there.
That is really my only criticism. You’ll be doing things in Specter of Torment that literally make you say “wow” out loud. It’s a smooth, expertly-crafted platformer filled with heart. Again, it’s a free update to your Wii U and 3DS versions so there’s no reason not to play it. For Switch users, it’s absolutely worth experiencing, as is the rest of the Treasure Trove.
Lifespeed is a good game that I enjoy, but I recognize its shortcomings. I would like to see what Wee Man could do with a sequel, because there’s a solid core here.
Dragon Quest VIII is a magnificent RPG that is an absolute highlight and showcase of the entire genre. It’s a long journey, but it’s one worth taking, especially if you’ve never played it before. I know that, after getting through this game, I need to reassess my personal favorite RPGs of all time. This game is that damn good.
The game looks good, especially in 3D, and I like the minimalistic but electronica-inspired soundtrack. Hyperlight EX can be very hard, but it’s fun and scratches a couple itches I had. Give it a shot!
But it’s also true that Exile’s End is not great. It’s just mediocre and it’s not optimized for the Wii U. While I got a kick out it, I suspect many of you will become bored or frustrated. Even I started leaning on online maps to find everything (breakable walls are rarely differentiated). It’s one of those games I’m torn on recommending. Watch some videos. Your mileage may vary.
What more can I say? It’s been awhile since I reviewed something so awful. Don’t play this or buy it for your kids. The only outcome will be sadness.
The Copen campaign keeps things fresh and even though the level design squanders his abilities, he’s fun to play as. For those who, like me, were hoping that Gunvolt 2 would sweeten the pot a little bit, prepare for disappointment. I think there’s a very solid core to the Gunvolt series that approaches Mega Man-like combat in a very interesting way, but everything else needs work.
Axiom Verge is otherwise essentially flawless and it's one of my favorite indie games. This Wii U version is arguably the best one, too, so even if you've played it before it may very well be worth the double dip. And man, what's up with that post-credits scene?!