Az Elias
- Final Fantasy VII
- Super Metroid
- The Legend of Zelda: Breath of the Wild
Az Elias's Reviews
Kiryu's final chapter is a beautiful one that has its heart in the right place, but feels slightly let down quite likely due to the new engine not allowing the developers the time they required to flesh out other areas such as the battle system and sections of Kamurocho. Despite slipping in parts, though, Yakuza 6 recovers with a compelling and intricately woven narrative featuring an appealing cast, rounded off with the side distractions expected of an entry in this series. This is an emotional sayonara to Kazuma Kiryu that may not have been all it could have been, but serves up a fine game befitting the Yakuza name.
When everything comes together, when there is no lag, and when a team works in unison to annihilate their opponents, Dissidia Final Fantasy NT is at its greatest. Unfortunately, the netcode is too unreliable, and the distinct lack of modes for offline play just isn't good enough for a game that had plenty of time before it made the transition from arcade to console. There is scope to expand this into something much more, but whether the budget and will is there remains to be seen. For one of the most original fighting games on the market, though, this is well worth dedicating some time to if you're a Final Fantasy fan.
Judging purely on the current state of Street Fighter V, with the new additions and inclusion of the season 1 and 2 characters in the Arcade Edition, it is most certainly one of the must-own fighters on the market right now. The arcade mode is enough to warrant anyone picking this up, even if it has arrived far too late. The FM changes are unfortunate, but the biggest peeve is that Arcade Edition itself is an extremely limited package, since everything here, barring the previous DLC characters, are free updates for owners of the original. The least Capcom could have done is put a few extra costumes and stages in there because, otherwise, the only reason to pick this up is if you don't already have SFV and want a cheap way of buying it and the first two character packs. SFV will have plenty more years in it, but being so tight and not turning this release into a current ultimate edition is disappointing, even if it's not surprising.
In a crowded period for fighting games, French-Bread has come out with a very strong contender that should not be overlooked. Although Under Night In-Birth Exe:Late[st] is a port instead of an entirely brand new title, there is enough added here - and the game is that good - that it deserves all the attention it gets. Dedicated fans will appreciate the comprehensive chronicle mode that addresses the previous version's shortcomings, whilst the level of depth gone into enabling both casual and long-time fighting players to get invested thanks to the excellent tutorial and mission modes contributes to the overall satisfyingly packed range of content. A balanced cast and intricate combat system top off this stylish anime fighter.
Picross S is a fully recommended title for anyone who doesn't own a Nintendo 3DS after some puzzling action to play on the go, which is the preferred way to play this type of game. Whilst lacking the superior touch controls of the 3DS versions, this one does add an array of great assist options and throws a multiplayer twist into the format. Compared to what the long-running Picross e games provide, though, offering just two modes and Mega Picross being slightly adjusted Picross puzzles is unfortunate. For the budget price, 300 puzzles is excellent value, especially if this is one of your first dabbles into the series, but there is no question that more could have been added here. If you have a 3DS, it would be better to stick to the Picross fun on that system.
Looking lovely and colourful on the TV or portable Switch screen, Phantom Breaker: Battle Grounds Overdrive is a quality little chibi beat 'em up that deserves a chance by any genre fan.
An extremely challenging rhythm game that fans of DJMax will adore. It is no fault of Superbeat: Xonic itself, but the asymmetrical design of the Switch controls means this can take some getting used to, particularly if having played extensively on PS Vita or elsewhere, but being able to play in tablet style with touch controls and the Joy-Con removed eradicates that entirely. The only problem at time of writing is that the touch controls seem bugged. A patch is on the way, which will hopefully mean Xonic will be an essential purchase for Switch rhythm fans.
Cat Quest is an ideal little RPG to introduce to youngsters, especially given the charming pun-filled script and plentiful kitties, but those jumps in difficulty can mean a helping hand may be required on more than a few occasions. Despite its looks, though, the older generation with a love for all things feline will find a lovely, if short, Zelda-like adventure worth giving a go.
Rocket League is showing no signs of slowing down, and why should it?
Another game perfectly suited to the Nintendo Switch, Worms W.M.D is a return to the classic format the series is known and loved for.
For some hardcore fans and for some casual players, Marvel vs. Capcom: Infinite will do the job. The online and training modes are there for the former, whilst the arcade and accessible gameplay is there for the latter, but it doesn't make an effort to go all out and do all it can for both sets of players. Add to this the inexcusable locking out of characters as DLC, the weak overall roster, and rubbish presentation, and it is clear Capcom didn't want to put the effort into what could have been a great revival for the series. No doubt Infinite will still have appeal when it comes to the esports scene, but in the face of stiff competition, this one is likely to fall by the wayside before too long.
A purchase of DOOM on Switch is going to come down to what exactly the individual is looking for.
Where the first title came up short because it was over so quickly and the monotony could set in, SteamWorld Dig 2 goes the extra mile by introducing a ton of fun new abilities that open up the world in all directions, putting platforming skills to the test throughout a greater range of diverse locations. Whilst the main game is still over fairly quickly, it is time well spent with Dorothy, and there is plenty to seek out for anyone that can't get enough of all that scavenging.
Despite making the most sense out of all Warriors crossovers so far, Fire Emblem Warriors hasn't quite lived up to its potential after the content-heavy Hyrule Warriors. Some questionable character omissions and a lack of modes, as well as an extremely subpar core narrative, is offset by relying on past scenarios in the History Mode. Fans of both sets of franchises will surely get good enjoyment out of this, though, as the strategic elements of Nintendo's long-running series meshes perfectly with the real-time combat of Koei Tecmo's property, creating one of the best Warriors entries, whereas it falls short of expectations as a spinoff of the RPG series.
Although Danganronpa V3: Killing Harmony borrows heavily from the entries that have come before it, feeling like more of the same, it does a great job of staying engaging throughout the majority of the story, thanks to the appealing characters that the series has always been known for, and due to the murder cases that continue to keep players guessing right through each trial. The ending is going to be a talking point for the foreseeable future, but while it is probably time for an evolution of the franchise, devotees to the previous games will find just as much enjoyment here as before.
The 3DS origins are apparent on more than the graphical side, as the episodic nature coupled with the flashback jumps and multiple characters weighs heavy on Resident Evil: Revelations' story mode, breaking things up far too often, instead of letting things flow in what is otherwise a great survival horror setting. Overlooking the pitfalls, this is still a solid action game that fans of modernised third-person shooter Resi will get some mileage out of, and is multiplied tenfold when diving into Raid Mode.
Knowing that Warriors All-Stars is only really going to appeal to Warriors fans, this is definitely a let-down when it comes to being a celebration of some of the best characters and franchises Koei Tecmo has to offer. There just aren't enough characters, the story is the only mode available, and it is pointlessly confusing in its explanation of reaching particular missions and endings. On the other end of the spectrum, though, the gameplay is some of the flashiest and fastest there is, with plenty of variety in move sets across the roster. There will be enough here when it comes to working through the endings for characters that appeal to the individual, but the lacking long term appeal and frustration involved in redoing missions to unlock the same allies and reach previous paths again hurts it.
Very few stones have been left unturned to create what is a contender for the best Sonic title ever made. More than just an anniversary celebration, Sonic Mania is full of fresh ideas, balancing its source material and addition of all-new elements to elevate it beyond many other platformers that rely heavily on the same old formulas. It is a great pity that Sonic 4 exists, because no game deserves that name more than Sonic Mania; this is the Sonic 4 you have all been waiting for. The hope now is that it does not prove to be a one-off; a sequel with even more original zones and ideas needs to happen down the line. For now, though, it is a time to appreciate Sonic Mania and the incredible work Christian Whitehead and his fellow developers have done.
Hellblade: Senua's Sacrifice is a powerful and significant piece of interactive media that, yes, is far from perfect, but successfully puts mental illness at the forefront of the concept, causing its players to come away from the experience contemplating exactly what they have borne witness to, and allows them to better understand the very serious realities that others go through on a daily basis. Ninja Theory earns a great deal of respect for what the team has managed to achieve, but also for respecting those affected by psychosis.
The best Final Fantasy XIV has ever been. Ever moving forward, Square Enix has managed to craft one of the most focused storylines in the game thus far, backed up by exceptional voice acting and a desire to keep quests fresh with great boss battles, characters and dungeons. The main area Stormblood suffers is postgame, where there is little desire to top that subscription back up once the main story and few unlockable dungeons and raids have been completed. Whilst it lasts, though, thoroughly engrossing from start to finish.