Thom Compton

Willythom88
Willythom88
Devidise

Favorite Games:
  • Okami HD
  • Final Fantasy VII
  • Star Ocean: Till The End Of Time

187 games reviewed
63.0 average score
70 median score
25.7% of games recommended
7 / 10 - Sceal
Jan 22, 2017

Sceal is, in term of narrative driven games, a must-have. It comes with considerable baggage, but at the end, it's clearly worth the time spent. Again, if too much story and very little gameplay sounds like a big flaw, steer clear. As for everyone else, there's something incredibly unique to be found here.

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Jan 18, 2017

Gone in November manages to be a nice insight into someone's final days, but it never really justifies being a game. It's confusing, often directionless, and its poor decisions involving text make it hard to follow the small grains of plot you're supposed to be finding. Perhaps in another life, it could have been a book or short film. Unfortunately, in this life, it is a game—and one that doesn't really work very well.

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5 / 10 - Xenoraid
Jan 10, 2017

Xenoraid is just not very much fun. It has some interesting ideas, and some that are just confusing, but for the most part it's the same space shooter that has been seen time and time again. It's like the Expert mode of an old shooter, where things have been tweaked, but it largely feels like the exact same game. While the upgrade system and loadouts are pretty interesting, they feel like an exciting game leading into something much less appealing.

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9 / 10 - Inversus
Dec 27, 2016

INVERSUS is a powerful example of how to take one mechanic and give the player the power to explore it. It's at its best when two gamers are going after one another, but even the arcade experience is fantastic. There's limited space for exploration, and perhaps the most useful weapon could be a bit easier to use. Still, any fan of shooters or competitive games needs to give INVERSUS a shot, even if they try nothing else. It's clearly the best couch co-operative game of the year, and with arcade mode and online play available, there's still enough here to make this a classic.

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Dec 22, 2016

Quest of Dungeons is what happens when a formula is refined, but largely left the way it is. It's not going to appease those who are sick of the same old, but it will make those who want something that is refined happy. It's clearly not for everyone, but for those who have already dropped hundreds of hours into other dungeons, this one is worth the visit, so definitely jump on in.

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4 / 10 - Don't Disturb
Dec 21, 2016

It's hard to recommend Don't Disturb, because there seems to be a severe lack of content; content that is either broken or excellent. The beautiful world is realised just fine, but the issues that soon appear bog the experience down. The short play time means that getting around the one-chance puzzles and irritating save system is much easier, but is that trade-off worth it? Still, for those who find the beauty in the rubble, it will at least feel like a short time well spent.

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7 / 10 - Lara Croft Go
Dec 19, 2016

Lara Croft Go is an exciting entry in the series, with obvious blemishes. They don't outweigh the good stuff, but they do prevent it from being as good, which is a shame, because it's one of the best puzzle games of 2016, and it could be argued it's the best on the PS Vita this year. Still, with long load times and testy controls, it feels like the price of entry to this deep and exciting puzzle title could be a bit too high to call it a must-have title for anyone who hasn't experienced Square Enix's Go franchise just yet.

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3 / 10 - Just Hero
Dec 19, 2016

Sometimes, what makes a game exciting is lost in translation. Difficulty can, but if it's handled poorly, it leads to something feeling broken instead of feeling fun. Just Hero feels broken, though some gamers may be able to view it for what it is: a small experience. Still, even a small experience should feel intact, and this just never does.

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While navigating can be frustrating, and there's not a lot of variety in terms of missions, this is a great example of how to engage the player. The dialogue is charming, there are lots of side quests, and the story is very engrossing. Do yourself a favour and overlook the few flaws, for this great adventure far exceeds the issues it has.

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7 / 10 - Thoth
Dec 18, 2016

THOTH seems almost upset you've come to see what lies in its depths. While it excels at creating tension and feelings of uneasiness, it occasionally feels like it was left unfinished on purpose, like it was meant to make you feel abandoned upon. This may be enough to turn away a lot of players, but still it's hard to match the feeling of dread as an empty vessel of your former foe hunts you down faster and harder than before. Non-shmups fans should pass by this gem, but be forewarned, because it seems at times, THOTH can't wait to see you fail.

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7 / 10 - Beholder
Dec 18, 2016

Beholder doesn't hold your hand, because the things you're doing could be considered heinous, or even uplifting; it's entirely up to you. This level of freedom is often teased, but not met. While there are issues that drag the game backwards, players should seek to overcome them, because this is a truly bleak world, and it has no problem letting you know it.

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For fans of getting together and playing with friends in the same room, Sombrero: Spaghetti Western Mayhem scratches an itch, but never really makes the itch go away. Even if none of the minor issues were present, there's still not enough content to justify sinking a lot of time into this. With more to do, this could be a must have, but right now, it's just not there.

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Nov 20, 2016

Adventure Lamp isn't bad, it's just not adding anything of value to the genre. With wildly inconsistent difficulty, throwaway mechanics, and a lack of anything to lose, failure really doesn't feel personal. That's because it doesn't have enough payoff from overcoming its trials to really feel like you accomplished anything. That being said, it's still a fun game, and one that should not be overlooked. Just be careful where your expectations are set.

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All in all, Inventory Manager: Future Technologies is just a lot of interesting ideas that don't amount to much. Perhaps as an idle or social game, it would work much better. As a so called "full" title, it just leaves a lot to be desired, almost like it's all the side dishes and none of the entree. It's easy to see there's clearly a game here waiting to bust out and scream "Play me", but this is merely the voice mail to that scream. It's almost like a large demo, and if fleshed out further, and the edges sanded clean, there might be more to recommend here. For now, it's just an idle numbers game, and it's not much fun to experience.

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8 / 10 - Binaries
Oct 30, 2016

It may seem indecisive to say that this game is not going to be for everyone, as that's pretty much a given with any title. Binaries is distinct in that it's one of the rare titles that is incredibly fun, but a little commitment will be needed to find it. To the unexposed eye, it's just another hard puzzle-platformer. Scoop that dirt away, dig deep enough, and Binaries is an absolutely brilliant title that manages to be both enticing and rewarding.

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Sure, the title is long and the gameplay takes a bit to get used to, but this is a unique smaller experience that could fit into short breaks from the rest of life. Make no mistake, it's not the most inviting game, but it does make you feel like you are part of an exclusive club. An exclusive club that fought the base controls and found a fun little title hiding behind them.

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7 / 10 - Tempest
Oct 19, 2016

Tempest is enjoyable… for what it's worth. There are some issues that just feel like weird game design, but even though it's not perfect, it's still really exciting to manage every facet of your war vessel. It makes it feel like every victory was truly yours. It is clearly a war machine with some blemishes, but she's mighty fun to pilot.

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Oct 15, 2016

Jotun feels like a pretty face with no personality. It's huge, but what is found within is too often the player fighting the game, instead of fighting the monsters within. The feeling of elation is clearly there when each behemoth is toppled, but it's just not fun getting to that point. It's hard to tell if that elation comes from overcoming the monster, or from finally getting to move onto the next one. It's obvious, though, that the depth is there; it's just missing the substance.

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7 / 10 - Clustertruck
Oct 14, 2016

Clustertruck is an endorphin rush. While some of the rules at play feel too erratic and the visuals aren't quite the most exciting thing in the world, it seems almost frugal complaining about it. It's not really the point. The point is you have stepped into a traffic jam turned maelstrom, and it's fun to mess around in it.

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Oct 14, 2016

Despite too much emphasis on the story to the point of feeling like a movie, Journey to Kreisia is a beautiful love letter to the JRPGs of old. If you're tired of riding the nostalgia train, there's nothing here to rope you back in—but there's plenty for those who want to explore the wonders of an old-school RPG.

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