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Quest of Dungeons

David Amador
Mar 25, 2014 - PlayStation 4, Xbox One, PC, Xbox Series X/S, PlayStation 5

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Critic Reviews for Quest of Dungeons

Roguelike fans will have some fun in Quest for Dungeons, just keep in mind, this roguelike doesn't mess around and when you die, you start over from scratch.

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Quest of Dungeons may not be a groundbreaking game or an instant classic but it does its job: it's a fun dungeon crawler, with good skills and combat systems and a visual style which will fit perfectly with the nostalgic crowd.

Review in Portuguese | Read full review

It's become harder for roguelike games to stand out over the years due to an overpopulated market. As predictable as Quest for Dungeons may be, it is easily one of the superior ones now available on the Wii U eShop. Its quality design makes it easy to pick up and play, and can entertain players for minutes or hours at a time thanks to the unique simultaneous turn-based combat and procedurally generated dungeons. If you're in the mood for yet another roguelike adventure, Quest of Dungeons is a game you should consider.

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What we have with Quest of Dungeons is a fairly competent Rogue-like that doesn't do much to make it a stand out in the genre. It does a good job of setting up unique classes and skills as well as presenting some difficult bosses. I would like to say that it could be good bit of quick fun, but some little issues with controls and some unnecessary interface issues really hold the game back from being as fun as it should.

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The lenient difficulty, procedurally generated levels, and promises of plentiful loot prove that Quest of Dungeons has something for any roguelike or dungeon crawler fan.

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Quest of Dungeons has all the good elements that make it a recommendable game: it's fun, simple to get into and fun to play. Even if some rooms start looking a bit repetitive after a while, Quest of Dungeons is addictive and very well designed for short, intense sessions.

Review in Portuguese | Read full review

Quest of Dungeons does everything right; it just doesn't do anything outstanding.

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Quest of Dungeons has consistently surprised me with its adherence to the core roguelike formula, with all of its randomness, while also maintaining a consistent degree of challenge.

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