Quest of Dungeons

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8.5 / 10.0
Sep 15, 2015

Roguelike fans will have some fun in Quest for Dungeons, just keep in mind, this roguelike doesn't mess around and when you die, you start over from scratch.

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8 / 10
Sep 22, 2017

Quest of Dungeons has all the good elements that make it a recommendable game: it's fun, simple to get into and fun to play. Even if some rooms start looking a bit repetitive after a while, Quest of Dungeons is addictive and very well designed for short, intense sessions.

Review in Portuguese | Read full review

Sep 11, 2015

The lenient difficulty, procedurally generated levels, and promises of plentiful loot prove that Quest of Dungeons has something for any roguelike or dungeon crawler fan.

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7 / 10
Sep 27, 2016

Quest of Dungeons may not be a groundbreaking game or an instant classic but it does its job: it's a fun dungeon crawler, with good skills and combat systems and a visual style which will fit perfectly with the nostalgic crowd.

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8 / 10
Sep 28, 2016

It's become harder for roguelike games to stand out over the years due to an overpopulated market. As predictable as Quest for Dungeons may be, it is easily one of the superior ones now available on the Wii U eShop. Its quality design makes it easy to pick up and play, and can entertain players for minutes or hours at a time thanks to the unique simultaneous turn-based combat and procedurally generated dungeons. If you're in the mood for yet another roguelike adventure, Quest of Dungeons is a game you should consider.

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3 / 5.0
Mar 28, 2014

What we have with Quest of Dungeons is a fairly competent Rogue-like that doesn't do much to make it a stand out in the genre. It does a good job of setting up unique classes and skills as well as presenting some difficult bosses. I would like to say that it could be good bit of quick fun, but some little issues with controls and some unnecessary interface issues really hold the game back from being as fun as it should.

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8 / 10.0
Sep 18, 2017

Quest of Dungeons has consistently surprised me with its adherence to the core roguelike formula, with all of its randomness, while also maintaining a consistent degree of challenge.

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7 / 10.0
Apr 1, 2014

Overall, Quest of Dungeons offers an enjoyable gameplay experience, but it fails to shine in any particular way. The classes don't feel different enough. There is little information regarding why your 50 damage weapon only inflicts 20 points of damage and how the number miraculously goes up when you level up. Plus, you're going to spend a lot of time going in circles, waiting for your health and mana to regen, time that would be much better spent actually playing the game.

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4 / 10
Oct 13, 2016

It's strenuous trying to enjoy a game that has four difficulty settings that can all be worked around in the same fashion

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86%
Oct 20, 2016

The 16-Bit pixel art graphics of Quest of Dungeons are really nice and makes the game shine on the Wii U. You have choice of playing the game on the big screen or use Off-TV play. I found that it looks better on the big screen as it had a slightly darker hue on the Wii U Gamepad, but this was not a huge issue. It was very fun to do this Quest of Dungeons review, and I can't wait to see what the dev does for its next game!

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