Matt Sainsbury


1520 games reviewed
73.7 average score
80 median score
59.9% of games recommended
Are you Matt Sainsbury? If so, email critics@opencritic.com to claim this critic page.
Jan 12, 2023

I had a wonderful time with One Piece Odyssey. The best way to summarise it is as a breezy, easy-playing JRPG that you can knock off over several weeks and a few solid sessions. The developers have crafted something blissfully over-the-top and funny, and done One Piece a grand homage to celebrate its 25th year. At the same time, they very cleverly figured out how to make a 25-year-old anime as entertaining for newcomers and those not familiar with Luffy and the crew as it is for those who have watched every single episode. That is some incredible work.

Read full review

Jan 3, 2023

Perhaps the most appropriate way to describe the Toy Soldiers HD experience in 2023 is “quaint”. Essentially, you’re playing a defunct and superseded genre, blended with ancient action mechanics, more than 10 years old. There has been no meaningful effort to do much more than upscale the visuals. Therefore, what you’ve got here is something that has its charms, but is archaic on every level. Toy Soldiers was never good enough to be a “classic”, so you don’t even get to enjoy the retro nostalgia that comes from early-era PS3/Xbox 360 games now. It’s just dated.

Read full review

Dec 19, 2022

The point here is that even I can enjoy this game, and I am most certainly not the target market for Marvel. What Firaxis has done is truly impressive, in taking a property that is known for big, dumb action and turning it into a genuinely interesting and furious tactics RPG. Those who are still convinced that Marvel stories are worthwhile will probably enjoy the story and application of characters, too. This means that this is going to be even more worthwhile for them. However, I do think that everyone, regardless of how invested you are in Disney’s content goldmine, will find something to appreciate about this one.

Read full review

Dec 16, 2022

There are so many “retro homage” JRPGs these days that I tend to approach them with caution. Even when they’re made well, they rarely live up to the standards of the games that inspired them. Chained Echoes not only meets that standard but, were this released back on the SNES when Final Fantasy IV, V, and VI were flying high, people would have considered them comparable. It’s more than a homage. It’s a genuine and powerful contribution to the genre.

Read full review

As accessible as I’ve ever seen serious strategy gaming, Knights of Honor is still strategically interesting, gorgeous to look at, and still offers plenty of challenge. It hasn’t been compromised in any significant way for the sake of accessibility, and really, this is just a very good example of a publisher finding a genuine and worthy niche to occupy within a very mature and saturated genre.

Read full review

Dec 13, 2022

I’m critical of Siralim Ultimate, but only because after four games I would have liked to see some effort by the developer to do something with the series, and all that seems to happen is that the team keeps adding more stuff to it, in the areas that it was already perfectly well-serviced. Siralim didn’t simply need more stuff. What it needed was refinement; to take a great idea and polish it into something absolutely incredible. Siralim Ultimate is a hugely entertaining time sink, but it is still, yet again, just a good idea in the need of polishing.

Read full review

Dec 12, 2022

After being disappointed with Paradox Paradigm I am thrilled that Lover Pretend was a big bounce back to form, both in my perception of Otomate, and the localiser, Aksys. While the first impression is that this one is going to make incest a core theme and that’s going to be simply plain unpleasant for (almost) anyone, the good news is that it soon settles down into a rather comfortable reflection on celebrity, the filmmaking process, and, of course, romance.

Read full review

Dec 9, 2022

Musings over fan service aside, Samurai Maiden is wildly entertaining B-grade fun. Like many of D3 Publisher’s other most notable titles, it rolls with its trashiness and embraces B-grade aesthetics and tone in totality. It doesn’t take itself seriously (at all), and doesn’t aspire to be anything more than a genre piece, made for people that probably already knew if this was for them from the first batch of screenshots. The fact it actually plays nicely to go with its fun theme is the icing on the cake. These kinds of games are becoming less and less common, for reasons that are best left to opinion pieces elsewhere. The point is, we need to enjoy stuff like Samurai Maiden when we get the opportunity to, because when they’re done as well as this, they’re a riot, and it would be tragic to see these kinds of games disappear.

Read full review

It’s a pity that Dragon Quest Treasures is going to be overlooked as a spinoff dumped into the market late in the year, because there’s still in here that the entire industry could learn from. The way that the developers have clearly built an open world around the concept and adventure, rather than the other way around, makes Treasures one of the most meaningfully enjoyable open world experiences this side of the Yakuza series. Yes, the combat is a misfire, but the opportunity to go chill out with and go on grand treasure-hunting expeditions with your favourite Akira Toriyama creations is always going to be irresistable, and this is one of the better opportunities to do just that.

Read full review

I can see now why Crisis Core is considered one of the best PSP titles and one of the finest Final Fantasy games ever made. It has been “blown up” and remastered for the PlayStation 5 to the point that it looks and feels like a native title, and has a rich and emotionally impactful narrative that, being entirely honest here, was well beyond what I was expecting. This is another feather in the cap for Square Enix, which has had one of its finest years ever.

Read full review

Dec 6, 2022

As good as it looks, though, The Callisto Protocol is bad horror that has nothing meaningful to say and struggles to have a single original moment within it. I know that there are people out there saying that the game was “rushed out” to meet a deadline of “releasing before the Dead Space remake”… and perhaps it was! That might explain the performance issues on other platforms. However, that’s not really the problem with it. What lets this game down is that the core theme is broken to its foundations, and even if it ran perfectly at all times, in a best-case scenario, all polish would have ever done is ensure that it was entertaining enough to play. It was never going to be a horror experience that anyone remembers, even five years from now.

Read full review

Dec 5, 2022

But it’s just not a great game and it doesn’t bring anything new or interesting to the genre. A character that we could get behind, some interesting level quirks, or some humour would have been enough. Instead, all Super Kiwi 64 trades on is the fact that it’s a nostalgic platformer for people that have fond memories of Banjo-Kazooie and are really that desperate for something new in that very specific genre to play. And people that don’t mind a vastly inferior experience just for that moment of nostalgic rush.

Read full review

Dec 5, 2022

I would buy a new version of Advent Calendar every year without fail, as long as the publishers keep producing them. Advent Calendar distils the essence and appeal of the Christmas tradition and while the minigames that you unlock each day are budget in scope, they are the entertaining and enjoyable form of budget. For someone that has an advent calendar as a core Christmas tradition, this has been a genuine and heart-warming delight.

Read full review

Nov 28, 2022

Those irritations aside, I really had a good time with Outshine. It offers a slick typing challenge with a solid wall of difficulty for the hardcore to sink their teeth into. There’s also the simple reality that a game like this doubles as an educational application, as it teaches speed and accuracy with typing, as well as the ability to touch type. These are all increasingly critical skills in modern society, so that’s an important added bonus with Outshine.

Read full review

Nov 25, 2022

I was really looking forward to Gungrave G.O.R.E. While I’m not deeply invested in the series, I enjoyed Gungrave: Overdose on the PlayStation 2 as an entertaingly trashy B-action exprerience. Unfortunately, while I do admire the attempt to give players the power fantasy of playing as a guy so utterly, brutally powerful that he can calmly walk through a bullet ballet, Gungrave G.O.R.E burns its goodwill far too quickly and from there it’s too exhausting to bother with.

Read full review

Nov 25, 2022

The team is pacing Loathing releases out nicely, too. Four years between Loathing games is a good rate, to ensure that the jokes don’t become stale to the player. See, more than anything else, playing Shadows Over Loathing has reminded me, yet again, just how much I enjoy the zany antics of these silly stick figures, and apparently this humour remains relevant no matter how old and jaded you become. The video game industry is better for having developers like Asymmetric in it.

Read full review

I’m really stretching for things to criticise though, because overall I have had such a wonderful time with Pokémon Violet and Scarlet. None of the issues that I have with these games are anything but the most mild and forgivable irritations. Meanwhile, the promise of a big but blissfully uncomplicated world, filled with adventure and monsters to collect, brought me right back to what drew me into the whole Pokémon franchise in the first place. Is Scarlet and Violet a technical mess? Sure. Do I care? Not in the slightest. I’m here for the pokémon. Not to count frames.

Read full review

Nov 22, 2022

While it’s a stretch to call it a great and memorable game, because it doesn’t really do anything to stand out in terms of gameplay and design, the concept of This Way Madness Lies will stick with you. I would have perhaps liked a little more emphasis placed on the magical girl aesthetics, since, aside from the transformation sequences that doesn’t come across as well as it could have, visually, but that aside, this attempt at asking the question “what if Shakespeare invented magical girls?” is a resounding success. It is the perfect little game to play in between the endless stream of overweight content we now need to deal with.

Read full review

Nov 21, 2022

In short, the only thing Succubus With Guns has going for it was the most generic fan service you can imagine, and no one’s going to care about that. Not when Google and the key phrase “Rule 34 XXXX-Favourite Character-XXXX” is right there. It’s stuff like this that gives artful (or sexy, or just plain fun) fan service a bad name.

Read full review

At the same time, after Supermassive Games promised us an anthology that celebrated all the different kinds of horror out there, what they’ve given us instead is a stagnating series of sequels. Do I hope The Dark Pictures continues? Yes. Very much so. I still believe we need an anthology of horror in the vein of Cabinet of Curiosities to explore a wider range of horror in video games. But come the second “season”, Supermassive Games needs to start delivering an anthology.

Read full review