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Mato Anomalies

Arrowiz, Prime Matter
Mar 10, 2023 - PlayStation 4, PC, Nintendo Switch, PlayStation 5, Xbox One, Xbox Series X/S

OpenCritic Rating


Top Critic Average


Critics Recommend

7 / 10
IGN Spain
6 / 10
God is a Geek
5.5 / 10
8 / 10
PlayStation Universe
6 / 10
Push Square
5 / 10
Nintendo Life
5 / 10
3 / 5
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Mato Anomalies Trailers

Mato Anomalies - Release Date Trailer thumbnail

Mato Anomalies - Release Date Trailer

Mato Anomalies - Announcement Trailer | PS5 & PS4 Games thumbnail

Mato Anomalies - Announcement Trailer | PS5 & PS4 Games

Mato Anomalies Announcement Trailer thumbnail

Mato Anomalies Announcement Trailer

Mato Anomalies Screenshots

Critic Reviews for Mato Anomalies

Mato Anomalies was a kind of game that pushed me away and pulled me in frequently. I found Doe’s investigative side to be boring outside of good story bits and the Mind-Hack card battle segments. Meanwhile, between the Gear system and skill cooldown system, exploring the Rifts and fighting the Bane Tide would be really fun, if not for the lack of enemy variety and non-stop one-liners. The story was good enough to help me look past some of the issues, but ultimately Mato Anomalies has a lot of repetitive annoyances that keep it from being better than many of the RPGs it borrows from.

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Mato Anomalies can be tiring with its proposal, but it also glues you to the controller with its story and its characters, its atmosphere and its melodies.

Review in Spanish | Read full review

Mato Anomalies is an ambitious and stylish RPG, but one that ultimately has too many issues to really recommend.

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With its engaging story, charming cast of characters, and solid RPG mechanics, Mato Anomalies is a game that all role-playing game fans will enjoy, especially fans of the Persona series, by which the game is greatly influenced. Lack of innovation, dull turn-based combat and a wonky English localization impact the experience, but not enough to make it unworthy of a look from fans of the genre.

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Mato Anomalies tries too hard to please everyone through various genres. It tells a good story when it wants to, but presenting it in three different styles doesn't always work for the best. The long-winded conversations will make your mind wonder quite a bit until it gets to the point. Thankfully its character design is good, and the soundtrack keeps you occupied. Though it features a decent combat system, getting going can take some time. The biggest downfall of Mato Anomalies is the card battle mechanic that constantly leaves you in an unfair position dragging your progression to a standstill.

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Mato Anomalies is a tough sell; it features some fresh ideas and concepts (which should be applauded) but fails to create a compelling core gameplay loop in the process. With so many other other excellent turn-based titles demanding your attention, it fails to provide a compelling reason to undertake this surreal journey.

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Mato Anomalies is an ambitious indie attempt to create a Persona-like RPG romp through neo-futuristic Shanghai. There's no shortage of good ideas in the mix here, with flashes of inspiration in the fusing of turn-based dungeon combat, mind-hacking card games and stylish visual novel elements. However, for all the ambition on display, it's let down by uninspired combat, repetitive level design, clunky exploration, frustrating card mechanics and writing that just never manages to engage. This one's not entirely without merit, but overall it's an experience that'll test your patience far more than it manages to entertain.

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Mato Anomalies is a solid visual novel with an engrossing story that will keep you hooked as you meet new characters and experience how they interact. While other mechanics in the game fall somewhat short, players are afforded certain options to clear through them faster and get back to the story without much hassle.

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