Kyle LeClair
Diluvion and me seem have a bit of a love/hate relationship.
It might be a bit trite to say that being bad never felt so good, but indeed, the villainous escapades of Crow and company make for an incredibly fun platformer indeed.
Despite some issues in blending its story together with the rest of the experience, She Remembered Caterpillars is still a highly enjoyable puzzle game, one that clearly had a lot of hard work put into every area possible in order to create something so simple yet elegant and challenging.
Despite its brevity ultimately doing some notable harm to it, Rise & Shine is still ultimately a solid platformer for the most part, one that has a lot of cute callbacks to classic video games while still having its own unique charm, along with some impressive graphics and nifty ideas sprinkled throughout.
Wild Guns Reloaded may be a splash of cold water in the face reminding you of just how hard games from the 8-bit and 16-bit eras could be, but it’s also a reminder of how damn fun and enjoyable they can be as well, proving that some titles are indeed timeless.
A lot of what I’ve just written may sound like I didn’t enjoy Let It Die that much, but no, I did enjoy it quite a lot indeed.
Planet Coaster clearly has aspirations of expanding itself through a larger base of players, embracing user-created content to the fullest and allowing players to show off their various parks to each other.
Developers Teku Studios clearly poured a lot of love and effort into Candle and it shows.
If Shovel Knight was the best game that late-era NES never had, Owlboy is the best game that late-era Super NES never had.
Diaries of a Spaceport Janitor is described as an “anti-adventure” game, and almost defies any sort of judgement as such, since it feels like it deviates from the norm in more than a few ways.
The difficulty in the later levels may be a turnoff for some, but that aside, Lichtspeer is highly enjoyable, action packed and a perfect blend of old-school action and new-school design.
When you get down to it, the only major flaw of Event[0] is that there isn’t enough of it.
If you were trying to convince your past self as to why FMV games would have a miniature comeback, The Bunker probably wouldn’t be the best example to use.
Klang’s take on rhythm platformers is indeed a unique one, in both aesthetics and gameplay, and despite some frustrating moments and uneven difficulty holding it back, its variety of levels, attractive look and sound, and easy-to-learn-hard-to-master gameplay can still make for a highly fun experience.
Much like the actual dance, if you can get some friends together, Conga Master is a potential blast.
If you’re looking for a game that will completely sell you on the Touhou series and turn you into a fan, Touhou Genso Rondo: Bullet Ballet probably won’t do it, as it really feels like a weak entry with a lack of substance that doesn’t show off a lot of Touhou’s potential beyond the ability to have a massive amount of bullets appear on the screen.
Pan-Pan may provide a short journey in the end, but it’s definitely worth setting out on.
As a five-dollar indie game, The Legend of Kurasaki is a competent time-waster, but nothing more than that.
Even with some moments where the game feels a bit too frantic, damned if Okhlos isn't a ton of fun.
With a bit more content, Blade Ballet could have the potential to be another multiplayer classic, which is why hopefully we’ll see more additions to it in the future.