Marc Caccamise

Rochester, NY
MarcC29
MarcC_29
MarcC29

Favorite Games:
  • The Last of Us
  • BioShock

22 games reviewed
68.5 average score
70 median score
27.3% of games recommended
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Sep 29, 2016

While Livelock's gameplay excels in its foundation, the challenge is inevitably stripped from it due to the pursuit of an arcade style feeling.

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83 / 100 - Overcooked
Sep 26, 2016

Overcooked capitalizes on its simple premise and easy controls to offer up a surprisingly challenging and addicting game. With a notable absence of couch co-op games these days for friends, this fills the hole perfectly.

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55 / 100 - The Technomancer
Aug 7, 2016

The Technomancer had aspirations to become a noteworthy RPG, but fell short due to some poor decisions in key areas. Good ideas were muddled by poor execution, and the result is an experience that won’t keep players tuned in for very long.

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Jun 11, 2016

Homefront: The Revolution is ultimately plagued by far too many performance issues than should be considered acceptable. While the game shows promising flashes, it falls in the shadow of its predecessor by failing to create a memorable tale of an occupied America.

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May 18, 2016

For several reasons, the game is one of the most innovative shooters in years and should provide players with many hours of entertainment.

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Skyling: Garden Defense is a good example of how preconceptions should not be based on appearances alone. The bright and innocent atmosphere here gives off a walk in the park vibe that is undermined by the game's deceptively challenging puzzles. With seemingly no incentive given to each level's time and unlockable stars, however, Skyling missed out on an opportunity to challenge the player to continually outdo past runs and perfect each level.

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30 / 100 - Slain
Apr 24, 2016

Despite a promising heavy metal vibe, Slain! is a mess of errors that I fear will not be adequately addressed no matter how many patches are thrown at it.

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Mar 15, 2016

MagNets: Fully Charged is a dull and uninspired game that will ultimately be overshadowed by a marketplace that sees games pumped out at a constant rate. While the idea of creating magnetic fields to disrupt enemy robots is interesting, the game’s constant use of this mechanic with no real variation led it to feel far more repetitive than innovative. With a dull storyline, dated visuals and unreliable gameplay, MagNets: Fully Charged does not provide much attraction to return for more.

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Feb 24, 2016

The Flame in the Flood does not afford the player leisure time to stop and take in the sights. The survival system here, complete with all of the afflictions that are actively working against you, is the high point of the game, and is something that continually presents the player with a real challenge throughout their journey. It's a constant battle of intense survival where planning for the present and future is always a necessity. If we're really talking about the end of society, that's exactly how it should be.

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50 / 100 - Zheros
Feb 23, 2016

Zheros had clear ambitions of playing homage to classic arcade games, but focused too heavily on doing so. The gameplay is far too lacking to make up for the game's other glaring issues.

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