Top Critic Average
Developer: Wolf Brew Games
Publisher: Digerati Distribution
Genres: Adventure, Platformer
Bathoryn must battle his way through a doomed land packed with gruesome pixel art foes before ascending (or sometimes descending) each tower, defeating puzzles, traps and monsters alike. At the heart of each tower, he must confront a mighty overlord. Defeat it and Bathoryn’s quest continues. Fail, and you’ll die gruesomely – mauled by werewolves, disintegrated by floating monstrosities, squashed by great weights or torn apart by hidden blades. And you will fail…
Slain! New Gameplay July 2015
Recounting my experience to coworkers, I was at a loss for how Slain! could look and sound as good as it does while failing to deliver on essentially every other aspect. While the developers have heard similar feedback from players and have publicly promised improvements, the game's problems lie in its foundation. I'm sure it can and probably will get better over time with polish, but what's here at launch is disappointing. I struggle to picture Slain! ever becoming genuinely good barring major reworks.
Slain! has the looks of a classic 8-bit inspired game, but in execution, it is a mess and a half. I really think the game is not finished. While beautiful in its own right, the game play is not there. Add on some bugs, horrible sound choices, and some uninspired combat and you have yourself a game that you will play for 30 minutes and never go back to. I don't suggest this game to anyone in its current state and I doubt it will be completely fixed.