If you're looking for something to tide you over until the inevitable Wolfenstein 3, Youngblood probably won't scratch your itch. It takes many steps back to the point where it feels like a lesser experience even when compared to shooters beyond this series. There's little of value added and it fails to even be declared average at best thanks to bugs and poor AI.
My Friend Pedro is a game I can't recommend enough for fans of these fast, snappy, and frenetic action games that fill that empty spot of something like a new Max Payne game. It's incredibly fun, creative, and plays like a total dream that fits right at home on the Nintendo Switch.
Observation is one of 2019's most unique and interesting games both with its gameplay and overall execution. It delivers a unique sense of horror we typically don't see in games, compelling puzzles, and it has a profound impact on you when the credits roll. While it can sometimes be a tad unpleasant to play with annoying, unsmooth controls and being disorienting, Observation is still a fantastic sci-fi experience.
Despite a troublesome companion that can sometimes bog this stealth title down, A Plague Tale: Innocence is still a very interesting, unique, and haunting tale. It's one that will likely get overlooked due to not being an AAA game but it's one that is worth giving the time of day when it's hitting the right notes.
Even with its shortcomings, Rage 2 is super fun. If you're excited for Doom Eternal, Rage 2 will be the perfect appetizer as you wait for that game. It's like someone mixed a bunch of powerful drugs together with what can only be described as FPS porn and said: "Inject this into your veins". It's endlessly gratifying to play but may lack the substance some gamers require in a AAA game released in 2019 via story and open-world longevity.
As it stands, Days Gone isn't some abomination but it's not up to par with what we expect from a Sony first party game. It has significant redeemable qualities to be found in its story but still fails to deliver a tight, focused narrative without loads of extra fat or a compelling enough gameplay experience.
What Ubisoft has done with The Division 2 is something every developer should aspire to do. Not only did they address major complaints from the last game but they made substantial innovations in the form of progression, structure, content, gameplay, and more. Without a doubt, The Division 2 is the ultimate sequel anyone could ask for, full stop.
Even though it sometimes feels uncharacteristically by the numbers in some places or fails to have a noticeable amount of pizazz, Devil May Cry 5 is a hell of a good time. With plenty of wonderful character moments that'll make fans gush, a glorious frenzy of bloody action, and a healthy dose of great metal music to score it all, Capcom has triumphantly returned yet another beloved franchise to its former glory.
Kingdom Hearts III is a confusing and sometimes tiring fireworks display of ambition and passion. The charm and wholesome nature of the Disney worlds, the flashy and frenetic battles, the gargantuan scope and scale of it all, all of this works in its favor to be something really unique but there's a lot dragging it all down too.
Despite shortcomings like a rather by the numbers level of quality of side missions, poor performance both visually and audibly, Metro Exodus still manages to deliver a compelling experience. Thanks to its meaty crafting and gun customization, a beautiful character-driven story focused more on humans than the fantastical, and a world built around fear, desolation, and tension, Exodus will definitely be one of 2019's most talked about games by the end of the year.
Respawn has successfully entered the battle royale genre with Apex Legends, allowing itself to take notes from its predecessors and come in and build upon the foundation laid before them. By refining the formula rather than making a significant effort to reinvent the battle royale wheel, this studio has proven themselves as unmistakable masters of their craft with both the Titanfall series and now Apex.
Resident Evil 2 is a definite remake in every sense of the word. It feels familiar but it's also dressed up to be 100% new for both veterans and newcomers alike. Fans will appreciate the smooth controls that still maintain the classic Resident Evil feel, the genuine feeling of horror, the great puzzles, and much more. Capcom has managed to redeliver a classic in a way that sparks new life into the series and survival horror genre.
These games are not bad games, that should be made clear, they're just games of their time. Holding them up to the light reveals many flaws, especially when held up next to their current iterations in the series. IO Interactive hasn't done enough to make these games worth revisiting in their current state, had they given Blood Money the full remake treatment, there is extreme potential for this collection... but alas, they have not.
Gear.Club Unlimited 2 isn't a bad game by any means. Like its predecessor, it's a competent racing game on a console that has a racing sim drought, but I was just expecting a bit more. As a big fan of racing games, both sim and arcade, it's hard to recommend at full price. And if the developers intend on making a third entry in the franchise, I hope that they take a long look at how to innovate this series, rather than iterate it.
Outside of some awesome action sequences, Spider-Man’s City That Never Sleeps DLC saga ends on more of a whimper than a bang. Sable’s characterization is jarring and odd, Hammerhead never rises above anything more than a C-tier villain, and it ends up feeling like a string of similar events repeating until you finally get to the end.
Just Cause 4 is fun when you're unloading lead, dancing around lightning, and blowing things up but it lacks significantly elsewhere. Avalanche has released a very unpolished open world experience that feels outdated visually and mechanically. To add insult to injury, the story feels bland and continues to make Rico one of gaming's most uninteresting protagonists despite his wide array of skills and gadgets. Just Cause 4 isn't a really bad game, it just has a lot of shortcomings and issues that hold it back from being something more than average at best and really mediocre at its worst.
Fallout 76 is Fallout on the surface in the sense it has the same art style, the lore, the gross critters lurking all over the place but it severely lacks what everyone loves about the post-apocalyptic RPG series. A world to spend dozens, even hundreds of hours getting lost in, moral dilemmas, interactions with characters, dialogue choices. Fallout 76 feels like buggy, mindless killing and looting none of which is even remotely fun to do, creating a serious identity crisis for one of gaming's most beloved franchises.
The beauty of Hitman 2 is that the first game was already so good that it didn't need some radical shake-up to the formula with a sequel. IO Interactive knew that they essentially struck gold the first time around and instead of overhauling the whole thing, they've taken a closer look at what could be done to improve things rather than take an entire step back and shuffle everything around.