In the end, it’s a good game for being licensed but at the same time feels like it was in a bit of a rush. Activision trying to make it out in time for Michael Bay’s next adaptation, when more cooking time in the “pizza oven” would have helped.
The team at Introversion has made a very fun management sim and Double Eleven has done a wonderful job translating the game and it's controls to consoles. It's fun to design a prison and just as fun to run it like a well-oiled machine. That is unless you connect two power generators together causing them to short and lose power to your entire prison leaving the high security prisoners free to wander and kill any guard who happens to cross their path.
Regardless of what platform Kerbal Space Program is on, it's still a fantastic experience. The excitement of the flight, the edge-of-your-seat moments when re-entering orbit, or the magnificent failures during flight will never not be amazing. But I don't recommend the PS4 as the platform to play on. Play this on PC with a decent rig and never look back.
My time with Overcooked was a blast and it fully gets my recommendation as a buy, even at full price. But be aware that you won't find nearly as much fun to be had unless you bring together a group who will play in your living room, or kitchen; I'm not one to judge.
NASCAR Heat Evolution is an okay re-introduction to the sport. It’s not terrible but yet, it’s not great. I am excited to see the future improvements and additions they make for a sequel, as this game has the potential to be wonderful. After such a long hiatus, you have to start somewhere.
Rise of Iron feels like Bungie is just filling time till they can get Destiny 2 into our hands. The uninspired campaign, the “more of the same” Plaguelands, and a slapped on addition of Archon’s Forge don’t set this expansion apart in any way or make it very noteworthy. Spend the time though and you’ll find that there is some fun to be had solo or with friends.
Writing down my thoughts here and i’ve come to realize that I just didn’t enjoy my time with the game. It could have easily been more fun without the rougelike experience but just having that ingredient in the pie that is Necropolis really soured my experience.
Oceanhorn: Monster of Uncharted Seas has a few problems in it’s design choices and others stemming from its mobile roots. But the developers did do a fitting job paying homage to the classic adventure genre and giving that Legend of Zelda formula their own spin. Even with that though, it’s not fun. It got frustrating, not to mention it has that simple combat. If you’re a fan of the adventure genre and looking for something to play on your Switch, maybe look elsewhere. At $15 it seems a little much for what it is, especially when the iOS version is $8. If you’re willing to overlook the issues I had with this game though, you may have some fun and find the $15 perfectly suitable. It’s not for me though.
Even with the small issues, Sonic Mania is a love letter to Sonic fans. As it should be though, it was designed by fans for the fans. Sonic Mania is right up there with the best Sonic titles and an excellent throwback that longtime fans have been hoping and waiting for – myself included.