Kevin Tavore
- World of Warcraft
- Mass Effect 3
- Forza Horizon 3
Kevin Tavore's Reviews
Yet Another Zombie Defense HD is courteously to the point with its title. There's no sarcasm in its description. The game is literally yet another zombie defense game.
This game couldn't be recommended to anyone and it only earns a score even this high because it is not functionally broken, but that's nothing to be proud of.
The 4X genre is fresh on Xbox One, but Worlds of Magic: Planar Conquest offers a stale experience that can't be recommended to anyone.
I love the genre, but I couldn't recommend this title to anyone.
Super Street is not a good game. It is borderline irredeemable.
City of Brass looks like a beautiful epic straight out of the tales of the Arabian Nights. Instead, it's a dreadful slog designed to avoid everything that makes a roguelite game replayable and fun.
"ZAMB!" sounds like an exciting pop, but I've come to realize that in this comic book it signals one deadening idea: boredom.
TERA could have been a great MMO. The world is large, beautiful and full of content. The gameplay itself is exciting and fresh, with plenty to offer in terms of depth and accessibility. But TERA on Xbox is not a great MMO. In its current state, it's not even a good one.
Absolver had a chance to be something new and fresh. Its combat system is unlike anything else and comes packed with plenty of depth and skill that could get fighting fans pretty excited. The problem is the rest of the game.
Dead Effect 2 is a game with big aspirations that simply doesn’t reach the heights for which it shoots.
Brief Battles can be very fun if you have local players of comparable skill to play against regularly. It feels great to play, it's visually clean and distinctive, and it's got a high skill cap.
Xuan-Yuan Sword is gaming's homage to a "so good it's bad" B-movie.
Lightfield has succeeded in creating a new take on an old racing subgenre that is worthy of your time.
If you're craving a decent platformer then this might be a good option, but there's plenty of similar games that offer more.
Someone who really wants to relive the games of their childhood could find something to like here, but they would be equally or perhaps better served simply playing an old favorite.
Mordheim is a game for fans of its tabletop sibling. As a strategy game, it offers enough depth and complexity to stand out from the crowd. As an RPG, it's simply burdened by too much complexity to reward the player. Sadly, thanks to a story that is difficult to appreciate and a heavy focus on run-of-the-mill missions, the gameplay becomes repetitive far too quickly as there are not enough interesting story missions to breathe life into the experience.
The Sun and Moon has great mechanics and very creative level design, but the game is hamstrung by a brutal difficulty curve. When the game is so difficult you need to stop playing, it better have something else to back it up like a story; The Sun and Moon doesn't have that.
It's not all bad. The combat and the flying are legitimately amazing in Anthem. They're so good that, despite everything else about the game being quite bad, I still thought about playing the game during my hours away from it. In a few years, Anthem might be a good experience. Today, it's hard to recommend.
A dull campaign mode doesn't do the solo experience any favors. Ultimately, GRIP has fun gameplay at its foundation, I'm just not sure this first attempt takes the game everywhere it needs to go.
It's nothing more or less than fine.