Top Critic Average
Developer: BadFly Interactive, a.s.
Genres: RPG, First-Person Shooter
Dead Effect 2 is the perfect example of how not to make a port of a mobile to console game. It is a 'free to play' game turned into a payment game, with bugs, repetitive and a totally absurd plot with a horrible gameplay. At least, they have not included micropayments like in mobiles versions and has got a good amount of weapons and customizable character features.
Review in Spanish | Read full review
Dead Effect 2 is rough around the edges, but anyone can see the potential in it just by playing a few of the missions. The gameplay felt like a first person shooter game made for the PS2 or early PS3 (when in actuality it was originally made for mobile devices), with stiff controls and predictable enemy actions. We never felt as though the older style of gameplay was a lack of development or creativity, but rather its own style that felt closer to a sense of nostalgia for us. It was developed by a small team, so its comparison to AAA titles should be nonexistent and is immediately noticeable by the price point of $11.99 across all platforms. Co-op is a major concern to some players (including ourselves), so it was disappointing, to say the least, that, on consoles, the game lacked the option to play in such a way when it was included on Steam.
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Dead Effect 2 - Official Trailer