Dead Effect 2 MastheadDead Effect 2 Masthead

Dead Effect 2

Rating Summary

Based on 9 critic reviews
Weak Man

OpenCritic Rating

57

Top Critic Average

56%

Critics Recommend

Based on 9 critic reviews
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Game Information

Available on:PlayStation 4Jan 17, 2017
Xbox OneJan 13, 2017
PCMay 6, 2016

Developer: BadFly Interactive, a.s.

Genres: RPG, First-Person Shooter

Dead Effect 2 is the newest addition to the acclaimed Dead Effect franchise. This action sci-fi shooter is looking to push the boundaries of first-person shooters to new levels with slick graphics, rich narrative and RPG elements.

Play the single-player missions at your own pace or engage your friends in the cooperative or PvP multiplayer mode. Train, develop your character, collect and upgrade countless weapons, gear and body implants and take control of the monster-infested ship.

Review Data

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Mighty Head
1
Strong Head
0
Fair Head
1
Weak Head
3
Dead Effect 2 - Official Trailer thumbnail

Dead Effect 2 - Official Trailer

Dead Effect 2 Screenshot 1
Dead Effect 2 Screenshot 2

God is a Geek

6 / 10.0
Nicola Ardron

Dead Effect 2 falls into the "so bad it's good" category of things with a certain B-movie charm to it. Just don't expect a technically polished shooter.

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TrueAchievements

Kevin Tavore

Dead Effect 2 is a game with big aspirations that simply doesn’t reach the heights for which it shoots.

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Generación Xbox

1.5 / 5.0
Generación Xbox

Dead Effect 2 is the perfect example of how not to make a port of a mobile to console game. It is a 'free to play' game turned into a payment game, with bugs, repetitive and a totally absurd plot with a horrible gameplay. At least, they have not included micropayments like in mobiles versions and has got a good amount of weapons and customizable character features.

Review in Spanish | Read full review

KeenGamer

Michael Keener
7 / 10.0
KeenGamer

Dead Effect 2 is rough around the edges, but anyone can see the potential in it just by playing a few of the missions. The gameplay felt like a first person shooter game made for the PS2 or early PS3 (when in actuality it was originally made for mobile devices), with stiff controls and predictable enemy actions. We never felt as though the older style of gameplay was a lack of development or creativity, but rather its own style that felt closer to a sense of nostalgia for us. It was developed by a small team, so its comparison to AAA titles should be nonexistent and is immediately noticeable by the price point of $11.99 across all platforms. Co-op is a major concern to some players (including ourselves), so it was disappointing, to say the least, that, on consoles, the game lacked the option to play in such a way when it was included on Steam.

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