Evan Norris
- The Legend of Zelda: Breath of the Wild
- Deus Ex
- Halo: Combat Evolved
Evan Norris's Reviews
Dawn of the Monsters is immediately one of the better kaiju games out there. In part, that's due to the fact that, historically, there haven't been many great games in the genre. More importantly, though, that's due to the simple fact that it's a fun game with four playable heroes, lots of layered fighting mechanics, a good amount of content, and some excellent monster designs.
A quicker start, more gameplay variety, and better performance would push this title into the next tier. Even without these things, Young Souls is a promising start for an equally young studio with something to prove.
Sergey Noskov has crafted interesting characters, a powerful melancholy mood, and a convincing sense of place. Regrettably, the gameplay elements that surround the narrative aren't up to par.
The game's not perfect — its dungeons and combat are relatively mild and its main campaign is eclipsed by more engaging optional content — but it successfully channels the adventurous spirit of Nintendo's fan-favorite Zelda franchise, particularly in its overworld.
Windjammers 2 probably won't take the video game world by storm, but it's an entertaining sports action game nonetheless.
Nobody Saves the World is a really good game — almost a great one.
If you're concerned about investing in a game that was canned 30 years ago, worry not. Judging by the final product, lovingly restored by Steve Snake, Ratalaika Games, and several of the original Westone employees, this game should never have been cancelled.
It's an enticing turn-based RPG with a fascinating premise, tactical combat, tons of content, challenging gameplay, and an addictive demon fusion framework that alone will occupy hours of your time.
Panorama is gorgeous and wonderfully weird, but its clunky gameplay and rail shooter format hold it back. What's more, the Switch port doesn't do much to elevate the source material.
Afterlife is a solid entry in the Souls-like sub-genre and the very best version of Death's Gambit you can own.
This is the finest version of one of the best horizontal shooters ever made, frame rate issues notwithstanding. It retains the best elements of the original — outstanding art, mesmerizing music, and exceptional gameplay — and pairs it will new quality-of-life features and bonus options.
Overall it's a competent addition to the growing battle royale family, particularly for less experienced players.
Some of its more controversial elements remain, despite the technical, graphical, and mechanical overhaul. Yet the new features — optional motion controls, full camera control, auto-save, a less intrusive companion, a smoother frame-rate, and modernized graphics, among others — will surely be welcomed by parties on both sides.
Proof that the franchise has great potential for growth outside the bounds of its traditional mechanics.
Dariusburst: Another Chronicle EX+ is the most complete version of the arcade game, but it's not yet optimized for home consumption.
The three new characters — Estel, Max, and Shiva — enhance an already stacked roster, and the endless Survival mode adds considerable longevity to the core experience, as long as you don't mind the repetitive, grindy gameplay loop.
A fine remake, with new mechanics, flashier gameplay, reimagined visuals, and reworked sound. As a bonus, it includes a score attack mode, a port of the 1993 X68000 version of Cotton: Fantastic Night Dreams, and online leaderboards.
Ender Lilies is one of the finest games of the year. Part Metroidvania and part Soulslike, it manages to deliver in all phases: story, world-building, mechanics, gameplay, value, art, and music.
Is Curved Space more The Sixth Sense (a drum-tight, show-stopping thriller), or closer to The Happening (a meandering jumble of half-finished ideas)? The answer lies somewhere in the middle.
The biggest problem is that there simply isn't enough of it, due to a short running time. Let's hope this is only the first of Goose's intergalactic adventures.